|Commander / EDH||Legal|
Printings View all
|Seventh Edition (7ED)||Uncommon|
|Urza's Saga (USG)||Uncommon|
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Each player can't cast more than one spell each turn.
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Arcane Laboratory Discussion
1 week ago
I also might consider Rule of Law/Arcane Laboratory/Eidolon of Rhetoric, since you can cast most of your deck at instant speed and thus bypass the restrictions, and shut down many competitive combo decks at the same time. On a similar note, As Foretold would work wonders here.
More broadly, I'm not sure what...you're actually doing with this deck? No offense intended, but without a description, I can't see what the plan is here. Is the goal just to control/stax everyone until you can play a big legendary beater like Kozilek?
1 week ago
@TheRedGoat Well I quickly got bored with my list which is just full of draw/counter/equipment so I'm pretty stoked to try slowing down the game as a way of keeping my hand full and getting opportunities to swing in. I have dreams of getting Psychosis Crawler out, casting Sunder and then Windfall with Twincast...
I'm a bit worried about Mana Maze. On one hand it basically keeps people from countering anything I play, but it restricts me from dealing with another blue player. Arcane Laboratory is a ballsy enchantment to play as a monoblue player, and I'm sure I'll get frustrated with it, but I think I'll try it as well.
1 month ago
This deck looks super awesome.
I think that you might benefit from running the full 9 fetch lands in order to capitalize on your commander. Especially in cEDH, your life total will usually matter a lot less than the deck thinning. Additionally it will ensure that you always have a land in your graveyard.
Doubling Season also looks a little out of place. The only synergy it has is with the 7 planeswalker and it has actively bad synergy with Glen Elendra Archmage. If you do end up cutting it I would also cut Jace, Cunning Castaway because outside of going infinite with Doubling Season he does not really help your gameplan.
Arcane Laboratory also seems like a card that might be too symmetrical. Your commander actively encourages you to play multiple spells on your turns, so it will be harder to break parity with this enchantment in play. If you are worried about storm try Flusterstorm instead.
Survival of the Fittest seems busted alongside this commander if you ever find yourself running more creatures.
Mishra's Bauble is really unassuming, but it is effectively Phyrexian Arena with upside when Muldrotha, the Gravetide is in play. If you end up running more fetchlands, it can turn into a free Opt every turn.
All that being said the deck still looks super fun to play. Nice work!
1 month ago
Beyond that, I've played against a good number of Bruna, Light of Alabaster decks, and the issue I usually see is that the deck just sits around looking sad if its commander is not on the field. Thus, smart opponents will keep her off the board if able (and it's a LOT of mana to cast her and hold up protection).
I also saw that your deck has some staxy elements - have you considered Rule of Law/Arcane Laboratory/Eidolon of Rhetoric effects? I find they're some of the strongest stax pieces (completely shut down many combo decks), and they don't affect you much.
In your counterspells, I'd cut Disallow for...any 2-mana counterspell, particularly Mana Drain if you have the money (and Arcane Denial, if you don't). Speaking of money, if you have some of it, I'd invest in strong mana rocks (Mana Crypt, Mana Vault, Grim Monolith, etc) - they're invaluable in a Voltron list.
To hit harder, there's not much better than Duelist's Heritage. I like it much better than Battle Mastery (sticks around when the creature dies, can use it to play politics, etc), though you probably should run both.
(Oh, and I'd cut Baird, Steward of Argive and Solemn Simulacrum. The first doesn't seem necessary - you're already running 3 better versions of the ability - and the latter is always one of my first cuts from my decks.)
My Voltron list is equipment-based, but you're still welcome to take a look at it in case it gives you some good ideas:
Commander / EDH
SCORE: 571 | 549 COMMENTS | 57413 VIEWS | IN 214 FOLDERS
1 month ago
Probably don't want to be running Arcane Laboratory it hurts you way too much. You should also run some more actual stax cards your not really slowing anyone down enough. So run something like Root Maze or other effects that tax. So base it off of your meta what stax pieces you are going to get, if there are a lot of creatures then its probably better for you to just run removal spells than trying to use stax, and if there are a lot of combos or storm then run stax or run Mystic Remora.
You should also take out your Counterbalance your mana curve is way too spread out for you to effectively use it. If you want to use it be smart about it since unless you are playing against sotrm then it is probably not going to do much...I played this card vs storm and other combo decks and it only worked because I was playing eggs with a shit ton of library manipulation...Codex Shredder Pyxis of Pandemonium Scroll Rack and all of my eggs.
lynden on cEDH Bruna
1 month ago
Hi, nice deck, I like Bruna too and run a build almost similar to yours.
Would love to hear opinions on this. Much appreciated and thanks in advance.
2 months ago
S1ayerMonkey: Glimmer just isnt the kind of card advantage we are looking for, and its rather inefficient. Theres just better card draw in EDH. Thanks for the suggestion!
TheRedGoat: Arcane Laboratory doesnt help me, as I am looking to drop all my Stasis lock pieces on the same turn for security, hopefully with Pact of Negation backup. Archmage Ascension is really good come to think of it, I might have to consider putting it in the deck. The only issue is what to take out.
2 months ago
While I'm against piloting "Stasis Lock" style builds, I can still give some recommendations to your plan. One of course is Arcane Laboratory as a slow control effect that can help keep people from going off themselves from your card draw. Otherwise, I would add that Fascination and Skyscribing are a thing. Or, if you just really want to focus on that combo lock, then find Archmage Ascension I would say.