Turn Aside

Turn Aside


Counter target spell that targets a permanent you control.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Eldritch Moon (EMN) Common
Scars of Mirrodin (SOM) Common

Combos Browse all


Format Legality
Pioneer Legal
Duel Commander Legal
Magic Duels Legal
1v1 Commander Legal
2019-10-04 Legal
Leviathan Legal
Pauper Legal
Vintage Legal
Canadian Highlander Legal
Commander / EDH Legal
Frontier Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Highlander Legal
Modern Legal
Block Constructed Legal
Unformat Legal
Pauper EDH Legal
Noble Legal
Legacy Legal
Tiny Leaders Legal

Turn Aside occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Turn Aside Discussion

Murphy77 on Brian Stacks' Brain Freeze C/U (1v1)

1 month ago

I like the idea, High Tide seems a bit out of place as you will tend to play out your hand early. In it's place, something like Portal of Sanctuary could flicker your Venture Deeper into Merfolk Secretkeeper on each of your turns (multiples would also work).

I would want a bit of protection in the form of Turn Aside or Keep Safe. A fourth Snap would usually be stronger than one Lotus Petal.

Argy on Interaction between Gideon and Yorion

1 month ago

I would add some Mizzium Skin and Turn Aside, otherwise say goodbye to Gideon.

Metropolis39 on Rainbow Snow

2 months ago

remand out of the sideboard is kinda bad. remand is a main deck card. sideboard counter spells can be more narrow to really slamdunk on opponents. sideboard counter spells fall into different categories, after testing the deck see what sort of matchups you struggle with, my guess would be big mana like tron or primetime.dec. Big Mana counter spells: Disdainful Stroke,Ceremonious Rejection
Protection counter spell: Turn Aside Non-creature counterspells: Mystical Dispute, Spell Pierce, Negate Swan Song creature counter spells: Essence Scatter, Exclude

The most important thing to do when playing a brew is to not give up after a few bad results. keep tuning the list and finding what works and what doesnt. good luck with the deck

vic on Magic: The RPG (Level Up/Proliferate) *Updated!*

3 months ago

And another thing: Rebuff the Wicked and Turn Aside were almost useless against my particular aggro decks. Basic lands in place of those would have been ideal.

PhantomHuscarl on We Love Freebies! *Primer*

5 months ago

Hey there, Cloudius. Got all your argumentation, thou i was thinking of other cards that could fit well.

I don't have many aggro decks to my table, but i saw someone objecting how would you remain alive so, more for them than for you, here it is a little list of things that could be use for protection: the more renowed Ghostly Prison , Propaganda and Ensnaring Bridge , or the less known Koskun Falls , Crawlspace , Web of Inertia , Pendrell Mists , No Mercy . So, aggro it's not really a problem for Esper, including all wraths that the combination have.

Also, why not Enlightened Tutor ? You can always take Goblin Charbelcher or Isochron Scepter , have it for with Yennett and than combo off.

A couple more cards for topdeck manipulation can be Portent or Telling Time , and Silence , Turn Aside or Apostle's Blessing for protecting the combo.

Anyway, i'll surely build this up with a couple of changes (including Soothsaying ) and i'll let you know how it goes.

Cheers, PhantomHuscarl.

BearClaymore on Alela, Tinker Faerie Extraordinaire

6 months ago

Here's my take on your ask to change something based on your Maybe Board.

Evolving Wilds and Terramorphic Expanse for Academy Ruins and/or Reflecting Pool

While these fetch lands help you fix, the fact that the lands you find will come in tapped is like you are missing the turn's land drop. Why not have 2 lands that actually give you mana instead AND help you get back artifacts from the graveyard?

I would consider changing Hindering Light or Turn Aside for Cyclonic Rift and/or Enlightened Tutor . The counter effect that you get with the first ones is very specific and you may find scenarios where you can't really use them, however CycRift works 2 different ways and the Tutor can help you find a Sorcery to board-wipe if you need to level the field.

Also, I would give a try with Sensei's Divining Top instead of Throne of the God-Pharaoh I like to give preference to cards that will give me card advantage every turn versus the ones that may or may not cause damage to opponents depending on you having creatures tapped.

Finally I would find a way to include Rhystic Study , it is too good not to. Maybe swapping with Darksteel Mutation , which is an Aura that does not really give you any benefit and any creature you target can be blinked or bounced. Unless you know a creature is the key piece of a win combo, i think this aura is not going to really help you win the game but having additional cards drawn with Rhystic Study will definitely give more options to.

crash328 on Cutting Metal

6 months ago

I feel either one of Turn Aside OR Hindering Light would be fine. You have other protection that makes targeting triggered protection irrelevant. My other choice would be Heraldic Banner . It only taps for one of your three colors and a large portion of the time, a number of your creatures wont notice the buff

Hav0cD3m0n on Love and Hate

6 months ago

Cards I would change for others that just seems better IMO.

Hypersonic Dragon (You should replace it by Vedalken Orrery or Leyline of Anticipation ... or even both)

Act of Treason (Put Insurrection instead, cost a lot, but can win you a game)

By Force ( Vandalblast is way better imo)

Reckless Air Strike (again, put something like Shattering Spree )

Courier's Capsule ( Witching Well )

Turn Aside (I understand it only cost one.. but something like Arcane Denial can counter anything and make you draw, which is excellent with any Niv)

Oppressive Will (Again, Mystic Confluence or Dream Fracture is insane)

Cards you can just cut out for others I have proposed

Adaptive Automaton

Loch Dragon

Quicksilver Dragon

Tandem Lookout

Engulfing Eruption

Reminisce (you already have Elixir of Immortality , and with Laboratory Maniac , I don't think you really need a second one)

Trepanation Blade

Pyromancer's Goggles but it's up to you honestly.. just have no good experience with this card personally

Panharmonicon (not sure why you play it tho..)

Izzet Keyrune

If you want to, you can drop the "dragon" part of the deck.. it's original, funny, but I think you don't need that to win.. So cards like Crucible of Fire , Dragon Tempest , Dragon's Hoard , can be replace.

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