Diplomatic Immunity


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mercadian Masques (MMQ) Common

Combos Browse all

Diplomatic Immunity

Enchantment — Aura

Enchant creature

Shroud (This permanent can't be the target of spells or abilities.)

Enchanted creature has shroud.

Price & Acquistion Set Price Alerts



Diplomatic Immunity Discussion

General_Pasta on Brago, King Eternal - Complete Guide

2 days ago

What do you think about Diplomatic Immunity for protection?

CaptSillva on Zur the Enchanter

4 days ago

Ah Zur, a buddy of mine played this guy for awhile. Not the funnest thing to play against, but a thing. You really should be running some ways to give Zur shroud and haste though, like Lightning Greaves, Swiftfoot Boots, and Diplomatic Immunity. Fun fact, Zur's ability actually skips the targeting phase for Aura's so you can ignore Shroud and Hexproof altogether.

Other decent cards you could consider are Vanishing, Grasp of Fate, Doomwake Giant, and Imprisoned in the Moon.

Pikobyte on Muldrotha Second Attempt

1 week ago

It doesn’t look that bad. My Muldrotha deck draws a lot of hate and usually Muldrotha is target of spot removal. Try to avoid that with some more protection to keep your engine going. Diplomatic Immunity and Curator's Ward are some cheap and effective ways to deal with that problem.

You run a lot of ramp too, try to cut some of it for some more pieces to control the board. Night Incarnate is a nice sweeper for token decks or stuff like goblins or elves while it doesn’t hurt you much.

A bit more pricey but very effective way to stop aggro decks is a Spore Frog. It’s really a pain to deal with if you rely on combat damage to win.

Hope this helps you a bit

The_Besticle on Trump's Wet Dream, or "We're Gonna Build the Wall"

2 weeks ago

Creature pump/value: Cloudstone Curio and Panharmonicon are both broken with Arcades. Serra's Blessing --> Brave the Sands: strictly better! Spidersilk Armor is great against heavy flying decks (and will rarely be a removal target because it is so unassuming)

Protection: Lightning Greaves/Swiftfoot Boots; Heroic Intervention; Teferi's Protection (don't let the price scare you; it came in your Edgar Markov deck); mainboard Ghostway

Ramp: Azorius Signet, Simic Signet and Selesnya Signet should all be run; they allow for a turn 3 Arcades. Thought Vessel (came in Meren) lets you keep your excessive draws and Mind Stone replaces itself if no longer needed. They also fit the bill of a 2 drop ramp. Sylvan Caryatid!

Target/mass removal: Dusk, Solar Tide, and Slaughter the Strong, will all be one sided wipes for you! Cyclonic Rift is worth the price tag; it will go in every blue deck. Consider mainboarding Path to Exile and Swords to Plowshares. Return to Dust is another strong card.

Land: Prairie Stream, Irrigated Farmland, Scattered Groves, Reliquary Tower, the temples (Temple of Mystery), bounce lands (Simic Growth Chamber), and pain lands (Adarkar Wastes) are all worth considering. Real solid base though!

Cards to replace: Steadfastness has no degree of surprise being a sorcery and isn't a large pump. Bar the Door and Shield Wall are both a little meh on their power level.

The counterspell suite is great in one on one games but in multiplayer, it is rarely a good trade. I would cut down to two or three. For efficiency Swan Song is a powerhouse; your Disallow exemplifies the flat out "no"; Insidious Will is wildly versatile and can win you the game.

Alexi's Cloak, Alpha Authority, Canopy Cover, Diplomatic Immunity, and Shielding Plax could be swapped out for repeatable protection (the equipments above) or effects that not only protect your whole board but also abuse ETB abilities (I cast Damnation, you cast Ghostway. I cry because you have your whole board and drew 5 cards).

Some other cuts that could be made for new stuff would include any of the walls that are just big dumb beaters like Glacial Wall.

Pikobyte on Muldrotha Experience - *Need advice*

2 weeks ago

You seem to play a lot of cards with very limited use. Crucible of Worlds and Ramunap Excavator just do the same as your commander unless you have extra landdrops. Tested those cards in my deck and they underperformed. I suggest cutting them and replace them with protection for your commander like Diplomatic Immunity.

Why do you play Inexorable Tide? Just for those 3 planeswalkers? I would cut that too.

To get the best use of your commander I would cut down your instants and sorcery’s a bit. Try to replace them with permanent cards with similar effects. I just run 4 in my deck and it works really well.

Try to get some mill going with Mesmeric Orb or Hedron Crab.

Sakashima the Impostor can give you a 2nd Muldrotha, allowing to play 2 permanents of each type each turn.

Take a look at my list and deck description and you may get some ideas. My deck is pretty well tuned, works well and is a blast to play. You can find it in my profile and I have a budget version of it too.

Hope this helps, keep developing it! Muldrotha is a ton of fun and well worth the effort.

Pikobyte on Greed: Trip to Podalicious Value Town Baby!

1 month ago

This does look like a pretty solid list. I don’t know your meta, but I would cut some ramp for utility and protection. Curator's Ward, Diplomatic Immunity and Bear Umbra are nice protection pieces.

Also some cards that have value when dying have proved to be very helpful. Night Incarnate is a great card to punish token decks. Aura Thief and Mindslicer both offer incredible value. The thief steals all enchantments ruining pillow fort and mana doubling strategies for your opponents. The mindslicer is the bane of every control and combo deck and isn’t that big of a thing for you. Both of them are nice rattlesnakes against boardwipes too. Finally Mesmeric Orb is broken af here. Fills your grave and annoys your opponents to death. Hedron Crab would be a nice option to mill yourself or to nullify top of library tutors end of turn if you keep a fetchland open for that case.

Actually I can’t see a real weakness in your deck, but if you like a more mean and control-type of playstyle you may like the suggestions.

mhegara on The Kobayashi Maru

1 month ago

hi gkilgore98! first of all really nice deck! I wanted to ask how you manage to use or plan using Sword of Feast and Famine asDiplomatic Immunity is a big part of zur and you can't equip the sword with it! it is just situational?

Pikobyte on Muldrotha, the „Fun“ in „Funeral“

2 months ago

Thanks Cluracin. Sylvan Safekeeper is sitting here and waiting for action. Tested that longer ago and it’s a good card in this deck. It just had some weakness for things like Elesh Norn, Grand Cenobite, Night of Souls' Betrayal or Goblin Sharpshooter. I endet up cutting it for a Diplomatic Immunity. I would definitely re-add Sylvan Safekeeper as soon as I find a card to cut. For now there is just no card I can think of cutting. Maybe if some time passes and my meta does change.

And the deck is not that much depending on Muldrotha as you might think. She makes the deck much better for sure, but you can win games without having your commander ever cast. It is also not that uncommon to have more protection than needed, ending up with Curator's Ward on a Grave Pact.

Load more