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Auramancer

Creature — Human Wizard

When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.

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Auramancer Discussion

Valentine35 on Tajic of the Many Blades

4 days ago

Butcher's Cleaver is amazing on tajic. i would also add Assemble the Legion to get tajic's battalion off easily without cluttering the deck with creatures. Maybe add an Auramancer to get it back if it goes away somehow. also i would add Brass Squire , Stoneforge Mystic , Razor Hippogriff , Jor Kadeen, the Prevailer .

squarelles on Auramancy on a budget

1 week ago

nice. what are you going to enchant, though? Auramancer ? one of the eidolons? why do you have Eidolon of Rhetoric ? +1, definitely.

Boza on Human Pauper Deck WIP

1 week ago

You have a good idea at hand here - a white deck with small creatures is very strong in pauper. First, pauper is one of the cheapest way to get into Magic. Second, the first thing you want to learn about deckbuilding is that you want the greatest numbers of the cards you want the most - 4 cards for each of your best creatures. But lets start with the ideal White Weenie deck:

http://www.mtggoldfish.com/deck/226838

Now that that has been established lets work with what you have here:

4 Attended Knight

4 Capashen Standard

4 Akroan Skyguard

4 Bonesplitter

4 Bonds of Faith

4 Benalish Cavalry

4 Brilliant Halo

4 Auramancer

4 Hopeful Eidolon

4 Wingsteed Rider

20 plains

This will get you a lot of games. Try to always have a plan on how to win with the deck you are building and focus on that. The above list for example says "I want to create big creatures by casting auras on them and kill the opponent with large flying humans, while clogging up the ground with other dudes to protect myself".

Yuri200X on 2014-04-17 update of Pillow Fight ...

1 week ago

your strategy is far from a reanimator strategy... honestly it is weak focused only on Auramancer ... But since you ARE focused on white enchantments, have you considered Second Sunrise , Open the Vaults , Silent Sentinel or maybe Enduring Ideal ?

Boza on Midnight Gond (Beat Face to Infinity and Begond!!)

2 weeks ago

This is the type of discussion I long to have here on T/O! This is great!

First of all, I think that so far, until your last comment, I have thought of PoG wrong. It is more like the pauper equivalent of Splinter Twin when put into the correct shell. You may not always get the combo, but having more elves is never bad.

I also agree that splashing in elves is done and is almost obligatory to run Distant Melody and Mob justice is also nice.

That being said, I will flesh two paths - one more focused on the combo and one to improve the current setup you have going. Here goes the first one.

We want mana and tutors in the combo variant and nothing else:

4 Midnight Guard

4 Presence of Gond

4 Commune with the Gods

4 Utopia Sprawl

4 Abundant Growth

4 Auramancer

4 Satyr Wayfinder

4 Evolution Charm

2 Breath of Life

2 Rofellos's Gift

4 Judge Unworthy - or something even more underplayed to protect us.

This is an example shell that puts all manners of enchantments in the yard and brings them back to enable combo whilst deck thinning.

I will make the next comment with the proposed changes to the current formula.

SkitZaY on You Died to Auras? Lolz. {W/B Enchantment}

2 weeks ago

Nice deck man, I have a similar one (however in Esper, and a little less dependant on the fantastic resonator) in The Butthurt Resonates.

Have you considered Sin Collector side board versus esper control? With Strionic Resonator , it removes 2x instant / sorceries when it enters the battlefield.

Same with Lifebane Zombie and the plethora of Green or White decks that you may verse.

Also, I recommend one Whip of Erebos mainboard. It's useful for keeping HP up, but primarily because it makes Obzedat, Ghost Council permanent, unless a card like Selesnya Charm exiles him. I would take out an Auramancer to do this, simply because I found in my deck that being flooded by 2/2s late game isn't the best, even if you get an enchantment or two back. Also, whip brings back the Auramancer s, retriggering their ETB effect.

playingonabudget on Aura Recovery

3 weeks ago

Auramancer , Dirty . These are what I could find from a quick search.

lessthanthree24 on Bestow your face unto the ground

3 weeks ago

Immortal Enchantments (Light Version) - Budget may need to steal some ideas for my deck...I tried to stay more one color but not sure. I like Gift of Orzhova more than Herald of Torment and figured Ethereal Armor was so good I had to throw Auramancer in anyway. I do like the Pain Seer in here though...

TCGPlayer.com Price

Low Avg High Foil
$0.03 $0.13 $0.62 $0.32
Power / Toughness 2/2
Color(s) W
Cost 2W
Converted cost 3
Avg. draft pick 8.45
Avg. cube pick 12.20

Legality

Format Legality
Heirloom Legal
Standard Legal
Extended Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Pauper Legal

Printings View all

Set Rarity
Magic 2014
Planechase 2012 Edition Common
2012 Core Set Common
Odyssey Common