Winds of Rath


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Rare
Vintage Masters (VMA) Rare
Duel Decks: Heroes vs. Monsters (DDL) Rare
Tempest (TMP) Rare

Combos Browse all

Related Questions

Winds of Rath


Destroy all creatures that aren't enchanted. They can't be regenerated.

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Winds of Rath Discussion

drohack on Voltron, False God

2 months ago

Here is my attempt to figure out my "7 by 9" classification of my deck (Referenced article about "7 by 9"). The deck doesn't really fit into the model well since many of the cards overlap by just being enchantments that there's a lot of categories/single cards that only care if other enchantments get played.

The deck itself cost a lot to get rolling and I like where the ramp sits right now even if it's a bit high on cards, but being a 5 color deck has its requriements. I'd like to increase the number of cost reduction cards. And slightly increase the number of draw, and combo cards. If I had to I would probably remove some of the buff/removal/graveyard cards. The issue I have though is that I want to keep the same number of creatures as early agression is this decks downfall. If I could I would also update the mana base and then be able to cut some of the ramp cards.

Number of enchantments: 36 (a * represents that this card cares about enchantments) (15 are auras)

Mana (14)


Mana fixing(2):

Cost reduction(2):

Tutor(9) *

Enchantment tutor(6):








Suns_Champion on Death and all her Friends: Narset Superfriends

2 months ago

Leyline of Anticipation, Long-Term Plans, Vanishing, Winds of Rath, Divine Reckoning all worked great for me! Also you should find some ways to deter early attacks because you have no protection before turn 6 and Narset is always swinging and not blocking. Propaganda effects maybe?

Otherwise looks great! Can't wait to play against it!

outofnothing0 on Zur's Perfection

3 months ago

@Dankey: The Solemnity / Phyrexian Unlife combo you mentioned is indeed funny but it's fragile and takes 2 card slots instead of the 1 that Solitary Confinement offers for much less of a risk. With the combo you mentioned it only takes one removal spell and you're sitting with a negative life total so I'll have to pass.

@Kessler15/Dankey: Serenity hurts more than helps with the amount of mana rocks I run. Generally I'd want the whole board wiped if I was to do one, which is where the Enchanted Evening combo comes in. Sure it blows up everything and I can avoid it with Vanishing but that's using 2 cards for what could be accomplished with one; furthermore, Enchanted Evening is not tutorable with Zur and is useless by itself. Thanks for the suggestion though.

@cynica: I've actually been considering it for awhile. It's massive card advantage as an instant which can (and will) one shot someone with Empyrial Armor. Can't agree with taking Daybreak Coronet out though as it works well with Stasis and gets me life back which matters even more if I'm gonna be running Ad Nauseam. I'll switch it out for Winds of Rath which I rarely if ever use and it's the same CMC. Thanks for the suggestion!

Immortalized on Hanna, the Pillow Fort Builder

5 months ago

Valor Made Real, Awe Strike, Render Silent for those pesky combo decks. Fool's Demise because yes. Winds of Rath compliments all of these, and Cleansing Meditation can be situationally fanastic. and don't forget that Oblivion Ring or Detention Sphere, as they combo brilliantly with your commander.

Auriel on Bruna Transform!!!

5 months ago

I have a Bruna deck as well and some cards I find very helpful are Kor Spiritdancer, Starfield of Nyx, Hero of Iroas, Ajani's Chosen, Enduring Ideal, Celestial Mantle, Sphere of Safety is almost a must run until you can get her going, Nomad Mythmaker, Winds of Rath. Bruna can be removed and if she is it's important to have backups!

Auriel on Hope You Won't Hurt Me (Mono White EDH)

5 months ago

As for cards to replace those I would suggest Sol Ring, Ajani's Chosen Windborn Muse Spirit Mantle Sigil of the Empty Throne Journey to Nowhere Oblivion Ring Nomad Mythmaker Day of Judgment Umbra Mystic Eland Umbra Enduring Ideal Starfield of Nyx Ethereal Armor Lifelink Eidolon of Countless Battles Swiftfoot Boots Karmic Guide Battle Mastery Hero of Iroas Winds of Rath Kor Spiritdancer Arrest Celestial Mantle and Three Dreams. Like I said these are just suggestions as it is your deck! This will just allow you to keep your pillow fort and then swing over the top! There's a lot of equipment you can use as well but that's usually the more pricey route

JaceTheSwagSculptor on Uril's Revenge

5 months ago

Thanks! And no worries, do what you can when you have the time. I just happen to get caught up in my posts and lose track of time.

Really? I'm actually surprised you don't have trouble with mana fixing considering how vital the early points on the curve are. Nevertheless, I do believe the options I listed would work on a more consistent basis than what you currently have.

I don't think you need more interaction. There are really not too many more good options aside from what you already have. Song of the Dryads, Council's Judgment (if your meta has decent threat assessment skills), Decimate, or Unexpectedly Absent are the only decent options I can think of that you don't already have. Out of those Unexpectedly Absent is probably your best bet.

Honestly, I'd replace Winds of Rath with Wheel of Fortune, Pyroblast, one of the previously mentioned disruption effects, or Cartouche of Zeal.

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