|Commander / EDH||Legal|
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|Modern Horizons (MH1)||Uncommon|
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Artifact Creature — Masticore
As an additional cost to cast this spell, discard a card.
: Lesser Masticore deals 1 damage to target creature.
Persist (When this creature is put into the graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Lesser Masticore Discussion
2 weeks ago
2 weeks ago
more persist creatures like Lesser Masticore can help fuel your strategy when you have some ways to reset the persist counter.
3 weeks ago
enpc Thanks for the suggestions. I think you're right on the removal, and I'll probably make the cuts you suggested, a few of them anyway. And yeah, I'm operating under an infinite budget even if it will take approximately infinite years to acquire some of the cards I'm adding. I suppose I should add Imperial Seal in addition to your Gaea's Cradle recommendation.
I really like the Force of Vigor , Necromancy , and Summoner's Pact recommendations and will test them out. Silence and Veil of Summer (which I suspect is an upgrade over Autumn's Veil ) also seem good. Painful Truths also seems good, will definitely make that switch.
I'm not sold on Mentor of the Meek . It was fairly poor in the early days of this deck when I was doing token combos with Juniper Order Ranger . But that was such a long time ago and honestly a much different deck that I'm willing to give it another shot.
I think, just from kinda goldfishing, that I like the Lesser Masticore combo a lot more than the Geralf's Messenger combo and was thinking of cutting that and Ashnod's Altar entirely. Which has the side effect of making Ghave even less relevant to the shell than he already is. But I like that I can assemble the entire Lesser Masticore combo off of just 1 Protean Hulk trigger. The fact they're dead cards outside the combo is concerning though so I'll keep it in mind.
If you have any Entomb like effects to suggest, I'm all ears. I've only found Entomb , Buried Alive , and Survival of the Fittest so far but they're extremely powerful from my testing. Survival of the Fittest in particular almost wins the game on its own.
Another card I've found underwhelming recently is Green Sun's Zenith . It's just so expensive to do anything worthwhile and with the suggestion to cut Dryad Arbor , I'm even more keen to cut it. For the same reason, I'm not entirely sold on Finale of Devastation , but I wanna test it more. I like that it can grab any creature and also stuff from my graveyard, like maybe a Viscera Seer if necessary.
Thanks again for helping me out here. I'm about to pass out typing, but I'll make some changes when I wake up.
3 weeks ago
Alrighty, so I had a look at the list a here are a few things I picked up (also, I'm working under the assumption of infinite budget for now):
You're running very heavy on removal, probably more than you need to be. I would personally lose Vindicate , Beast Within and Anguished Unmaking . On the flipside, the new Force of Vigor looks really good and can help get rid of Rest in Peace effects. UYou also have cards like Silence , Orim's Chant , Veil of Summer and Imp's Mischief which can be used to protect your combo. There's also Grand Abolisher , however I like Silence a bit better.
As for card advantage, some cards you could consider are: Mentor of the Meek to trigger on your dorks/saprolings, Summoner's Pact which can get Hulk/Saffi, Runic Armasaur which is meta dependent but can be very good, Tymna the Weaver who again is meta dependent but can turn your dorks/saprolings into cards and Painful Truths which is better than Phyrexian Arena since it gives you the cards immediately.
I'm not sure I like the Lesser Masticore combo. I feel like it's a very specific line that doesn't do much outside of it. and outside of combo, Disciple of the Vault and Melira, Sylvok Outcast are effectively dead cards.
Those would be my thoughts for now at least. I hope this gives you a few ideas.
4 weeks ago
Cards to consider from modern Horizons and M20:
Giver of Runes
On Thin Ice
Knight of the Ebon Legion (1/2 Vampire Bro)
Marit Lage's Slumber
Scour All Possibilities
Season of Growth
Wrenn and Six
Winds of Abandon
Angel of Vitality
Aria of Flame
Dead of Winter
Etchings of the Chosen
Force of Negation
Mu Yanling, Sky Dancer (new blue walker)
Sword of Sinew and Steel
Sword of Truth and Justice
Ajani, Strength of the Pride
Drawn from Dreams
Force of Virtue
Kykar, Wind's Fury
Omnath, Locus of the Roil
Serra the Benevolent
Urza, Lord High Artificer
Yawgmoth, Thran Physician
Cavalier of Flame
Golos, Tireless Pilgrim
Rienne, Angel of Rebirth
Yarok, the Desecrated
Echo of Eons
this is a lot of cards, and more are sure to come out that I want to include. I'm considering making a modern cube in addition to my legacy cube, or maybe expanding the cube altogether. I really don't want to go to 720, and honestly I would prefer 360 with a regular rotation of cards, but I don't play the cube often enough to justify that so for now it sticks to 720.
1 month ago
hmm random brewing though that popped into my head, Metallic Mimic and Lesser Masticore can make for part of a hulk grab that is only 4 cmc (or 5 with a seer) that the masticore can also combo dmg like a... where's Walking Ballista ? the unicorn allows a hulk combo with ballista, actually you might just want the mimic over the unicorn, in all the plan b combos you have it's unlikely you'd just blind drop the unicorn before you already had the other combo piece ready since a table of cedh will likely hate it out fast, so you can do mimic naming the creature type you want the extra counter on.
oh yeah back to the mimic with masticore combo benefits, masticore can be a discard effect when you'd want one (good for a reanimator version) when you combo with an altar it's an infinite dmg source on it's own, mimic and masticore would also be completely colorless, being a lot more friendly than messenger to say the least to cast it also works with more of your tutors... I caught myself rambling but to say the least it works better than messenger, and I have to admit, Earthcraft with only 3 basics in deck might make it weaker than it should be, sure you have many fetch, but it also nobo's with your Root Maze . Dark Confidant in most cases might be weaker than say a Elvish Visionary , Tymna the Weaver , or even just a Sign in Blood type spell ( I can't remember the 1B version name from mirrodin block), it's slow and inefficient for cedh.
my final suggestion would be Concordant Crossroads , in cedh it likely will just be a sorcery that gives your creatures haste on the turn you make infinite tokens, but it is also a world enchantment which will world rule destroy another world enchantment like The Abyss or Nether Void . it's also likely there can be tables where just playing crossroads will benefit just you.
Though for overall power level issue I'd say card advantage is what this deck most could use, maybe a cycle land Life from the Loam package, necro and library do help, but having some of a draw engine that doesn't shut off when a smart group attacks into you (cedh tables send all their creatures at the black/green players to shut off their draw engines). I could ramble forever and must stop myself now, sorry if it cuts out on a weird place.
1 month ago
Smokestack and Assemble the Legion seems fun. For mana though perhaps Phyrexian Altar + Solemnity + Pyreheart Wolf or Bogardan Phoenix or Lesser Masticore or Twilight Shepherd . Or the Kiki-Jiki, Mirror Breaker + Village Bell-Ringer and keep sacing the copies to Phyrexian Altar Now that is sexy.
Dango on Varolz Hulk
1 month ago
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