Long-Term Plans

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scourge (SCG) Uncommon

Combos Browse all

Long-Term Plans

Instant

Search your library for a card, shuffle your library, then put that card third from the top.

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Long-Term Plans Discussion

bosny on Brago

1 week ago

Archaeomancer doesnt have enough targets to be worthwhile, which makes Eerie Interlude and Ghostly Flicker seem less viable as they only get one use. Reveillark also has too few targets. master of waves loses his creatures every time he bounces unless there is a pump spell in play like Angel of Invention or Elesh Norn, Grand Cenobite. cut Magus of the Moat, yur flyers aren't enough to win the game. i cut Peregrine Drake for Cloud of Faeries in my deck, i found it did a lot more for me to drop it earlier on, especially with Azorius Chancery, Temple of the False God and Coral Atoll. Darksteel Mutation is worse than Journey to Nowhere or Oblivion Ring as they can really lock out opponents' commanders by getting repeatedly bounced. not a lot of colourless sources for Eldrazi Displacer - cut it or add mana rocks. I would add about 4 lands (40 lands minus one per 2 mana rocks 2 mana or less is a good general rule).

Other than that, there are a lot of high-costed cards - I would have a lower curve, with game-winners at the top.

Lastly, figure out what your win condition is. Your deck should go all in on that. My guess is you want to produce a bunch of tokens and have them beat face. If you can pump them, that would help a lot. I would get a tutor for Cathars' Crusade (something like Idyllic Tutor or Long-Term Plans) and if I had one card to suggest it would be Elesh Norn, Grand Cenobite.

Hope this helps!

LeaPlath on Jeleva Budget Help!

2 weeks ago

For big free spells, you will want Vampiric Tutor, Mystical Tutor, Long-Term Plans, Soothsaying. Great enablers.

AKBZ on Cascade, Cascade, Combo - A Competitive Primer

2 weeks ago

What are your thoughts on these cards? Long-Term Plans Reason- second cascade Mystical Tutor Reason- second cascade Worldly Tutor Reason- second cascade Mana Drain Reason - nets mana in almost all cases. You cascade with open colored mana, counter maelstrom, recast maelstrom. You have it in hand, use as a counter, get mana, cast commander. Only time it fails is when you cascade with no open mana. Then it is a dead spell Spelljack Reason - one extra cascade trigger Sneak Attack Reason - infinite mana with Palinchron. If you have already considered these cards, whether they were no fun, expensive, or didn't flow with the deck, sorry for the inconvenience.

KayneMarco on Zur’s Weird Necro Deck

3 weeks ago

Aholderv1, glad you like. As far as budget alternatives go for the tutors I would suggest Diabolic Tutor, Diabolic Revelation, Increasing Ambition, Ring of Three Wishes or Planar Bridge. Blue has Long-Term Plans. There is also a black one from the new set but I cant think of the name off hand. These are all fairly cheap but have a high mana cost. Except for the long term plans.

For budget counterspells Ild suggest nothing more than 3 converted mana cost.

And for budget mana rocks any of the signets or talismans. Also Worn Powerstone is good.

Managem on Rubber Roonies Bouncy Castle

3 weeks ago

What an awesome deck, with a solid versatile inclusion of toolbox creatures. I always thought this would be a cool commander, the deck title is befitting and hilarious! If I may make some potential suggestions, as I do see you already have Murkfiend Liege to untap most of your perms. including Roon, you might want to consider Umbral Mantle

You do have Reflector Mage, and Meddling Mage, but another potent possibility is Voidstone Gargoyle it trumps cards with forecast and just about anything.

Maybe a Pact of Negation would do some justice as well.

As another player said artifacts such as Torpor Orb can be very real, I'd suggest maybe a way for tutoring Aura Shards Long-Term Plans just a thought idk.

BodhiQL on The Assembly Line of Death

3 weeks ago

ohmless Yeah I've had the deck technically built and playable for about 10 months, but it has been going through a lot of changes so I just put it on TappedOut. Thirty lands is plenty, because I never really want too many on the battlefield or in hand. Artifacts that tap for mana are better because they work with Paradox Engine and Dramatic Reversal. I do like Long-Term Plans, and I think I will add it in. Thanks!

ohmless on The Assembly Line of Death

3 weeks ago

after a little more looking, maybe Long-Term Plans as an additional tutor?

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