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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic Brawl | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Grief
Creature — Elemental Incarnation
Menace
When Grief enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand. (You may cast this for its evoke cost. If you do, this is sacrificed when it enters the battlefield.)








SufferFromEDHD on
Meren's School of Necromancy
2 weeks ago
ash_whi on
Modern Dimir Nightmare
5 months ago
I like the Psychic Frog inclusion, especially with Bloodghast. With Grief unfortunately banned, I think Satoru gets quite a bit worse. Definitely something here, though
wallisface on Could Uro come back to …
8 months ago
For what its worth, i went through the modern banlist and made a list of cards i’d rather see unbanned because they’d be less toxic than Uro (note this doesn’t mean i actually want any of these unbanned, just that i think they’d be less broken).
- Ancient Den
- Blazing Shoal
- Deathrite Shaman
- Fury
- Golgari Grave-Troll (3rd time lucky right?)
- Great Furnace
- Green Sun's Zenith
- Grief
- Ponder
- Punishing Fire
- Seat of the Synod
- Seething Song
- Splinter Twin
- Tree of Tales
- Vault of Whispers
- Violent Outburst (this one feels super close/adjacent).
- Yorion, Sky Nomad (not that this one’s on the banlist for a power reason though - and imo it should defo stay banned)
DemonDragonJ on
Legacy Banlist
10 months ago
With today's banned and restricted announcement, I have added Grief to this list.
DemonDragonJ on
Modern Banlist
10 months ago
With today's banned and restricted announcement, I have added Grief and Nadu, Winged Wisdom to this list.
Icbrgr on Aug 26 ban announcement
10 months ago
I just wanted to come here share that Grief and Nadu, Winged Wisdom have been banned.
I personally havent been on the recieving end of nadu but heard stories.... but boy oh boy am i thrilled about grief.... I really couldn't tell you between Fury and grief which i hated more but now that they are BOTH gone I personally am just absolutely thrilled!!!
nbarry223 on
Viga-BOOM! (Primer + SB Guide)
1 year ago
I actually need to go through and finish updating the deck description once I settle on the manabase. I came up with some new tech after discussing with some folks to avoid the need to play a traditional “finisher” like Kessig Wolf Run with 2 amulets and can instead get away with a more complicated line involving Echoing Deeps and eventually transmuting into Cultivator Colossus to then draw into one of the many ways to get dryad into play to then go face with valakut triggers.
I would say we struggle the most with Blood Moon effects and Grief being scammed, tearing apart our hands.
Honestly, otherwise the deck is usually favored slightly.
Niko9 on Has Anyone Tried a Multi …
1 year ago
jethstriker That is very cool with the shadow and reanimator swap : ) I guess I meant more of trying games in modern or something where both players have 2 decks and they can start with either one or switch between games, but both players know the decklists of their opponent, and maybe with a stipulation that the two decks you are playing can have no nonland cards in common.
I'm just thinking of it as a way to both spice up games by adding a, which deck did the players start with, and how do they switch to counter each other.
It may not be the best solution either, just kinda throwing out ideas, but a problem I see sometimes is that side decking devolves to, make a good proactive deck and side in specific answers, then you win if you draw them or don't if you don't.
The big problem I'm thinking about is how rough it is to actually watch competitive play right now. Between Thoughtseize and Grief and The One Ring being a worse Time Walk plus a slow Ancestral Recall is that interaction feels like it's at an all time low because of hand knowledge, ring loops, and cascade or tron being able to break their playstyles by having tons of ways to stall until they explode.
So, my thought was, what if players had two decks they could switch in, but they also had the limitation of nonland cards can only be in one of the two. Could it create more interaction in games? I really have no idea : ) I'm sure someone has tried it.
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