Relentless Rats

Relentless Rats

Creature — Rat

This gets +1/+1 for each other creature on the battlefield named Relentless Rats.

A deck can have any number of cards named Relentless Rats.

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Relentless Rats Discussion

seshiro_of_the_orochi on Card creation challenge

15 hours ago

Poisonous Drifter

Creature - Jellyfish

Defender, Deathtouch

Other jellyfish you control have deathtouch.

: Target creature blocks this turn if able.


I do realize that deathtouch is neither existing in white nor blue, but the flavour really makes it work for jellyfish.

I like the idea of jellyfish tribal. We now got a commander and multiple lords. Maybe make a Relentless Rats version for jellyfishes?

Mana_Mythic_Legendary on Rippling Dragon's Approach

1 month ago

Love the commander: very nice fit with all the colorless cost reduction!

30ish copies, for me: I had 33-34 Relentless Rats in my old Marrow-Gnawer deck. 1 in 3 was good enough odds to make it semi-reliable, but still leave it interesting. I’d accept 3/10 odds if pressed for space, but it depends on how much other stuff you plan on shoehorning into the 99. I wasn’t exactly running MG to spice my games with variety.

Looking at the chart breakdown, 33-34 straddles 70% likelihood if you somehow manage to ripple turn 2? Not bad.

Looking at the decklist, you have a lot of internal synergy. Have you tried playing a few games of goldfish to see if any cards seem overly redundant? Maybe switch out cards of duplicate function that don’t meet the standard you want. You might drop some wheel effects or one of the cost-reducing cards if you’re feeling a lack of removal.

I’d say 7-10 instances of removal tend to be enough if the deck’s efficient, which this certainly looks to be. Too many and I’ve personally felr I’m not actually playing, just taking potshots at other people’s fun. At least, that’s my excuse when removal is chromatically scarce.

wallisface on Rat Infestation

2 months ago

Some thoughts:

  • I'm not sure what format this is for, but in any case I assume 60 cards is what you should be aiming for here. While 62 might not seem like much of a concession, its going to make your draws worse overall.

  • Akroma's Memorial feels quite pointless here, by the time you've reached 7 mana you've already either won or lost the game. This card feels like a "win more" scenario. I would say Alrund's Epiphany also fits into the same scenario, it requires an obscene amount of mana and doesn't really help you at all if you're behind, and won't change the outcome of the game if you're already ahead.

  • I think you need some way to ramp up to Thrumming Stone... perhaps Dark Ritual helps here? Also you really want to be running more Relentless Rats to reliably trigger the stone... I'd suggest 1/3rd of your deck be Relentless Rats instead of 1/4.

  • 27 lands feels excessive, even with the large cmc spells mentioned above. I'd drop down to 22-23, and add Dark Ritual.

  • This on face value looks like a deck themed around getting out lots of Relentless Rats... which is why i'm surprised by some of your choices. The mill cards of Maddening Cacophony and Ashiok, Dream Render don't serve any purpose here as they're not enough on their own to ever mill out an opponent. I understand that Phenax, God of Deception might give you some ability to mill with the rats, but in 99% of cases you can just win by attacking with the rats... maybe just run a single copy of Phenax, God of Deception so you can Demonic Tutor for it if your opponent has something like Ensnaring Bridge in play?

wallisface on Cheap Rat Deck Take 1

2 months ago

Some thoughts:

  • 20 lands is waaay too low considering the number of 4-and-5-drops you’re running. If feels like you’d want 23 lands at a minimum.

  • Cosmos Elixir feels pretty bad here. 99% of the time its a pricey 4 mana just to gain a little bit of life.

  • Relentless Rats and Rat Colony really want to be in a deck with more than 16 rats in it. Have you considered Pack Rat? It could be useful for pitching your discard spells after your opponent is empty handed.

  • Megrim is unlikely to deal more than 4 damage (and against faster decks, likely only 0-2). Not sure if that’s a concern for you?

MtgSalt on Shadowborn or (Deck can have …

3 months ago

I couldn't find any up to date Shadowborn Apostle so im opening this for that and any other cards a deck can have any number of.

Please Advertise your deck lists also.

CannedCanOpener on Harry Dresden: Wizard for Hire

5 months ago

I'm always interested to see the different directions Jodah decks take! But there are a few adjustments you need to make if you want to play this as a regular Commander deck (if you're playing this with house rules then feel free to disregard my advice, but you may want to mention that in the description). First off, a Commander deck needs 100 cards exactly, 99 plus the commander. Your deck only has 95, which means you need to add a few more. Secondly, Commander is a singleton format, which means you can only run one copy of any given card in your deck (except for Basic Lands and cards that specifically say otherwise like Shadowborn Apostle and Relentless Rats ) so you'd need to remove all your duplicate cards and replace them if you wanted to play proper EDH. Also, more of a quality of life tip, the average casual EDH deck would run approximately 36 lands and a handful of ramp spells (from mana rocks like Arcane Signet and Sol Ring to land ramp spells like Cultivate and Kodama's Reach ) in order to play smoothly without being frequently short on mana. I wish you the best of luck with both your D&D and Magic games!

Gidgetimer on can i have dupe creatures …

6 months ago

Hey buddy, it isn't a stupid question. This forum is the place to ask any rules question, from the most simple to the most complex. Anyone who consistently answers questions does so non-judgmentally. Occasionally we get bad apples who want to act superior, but we chase them off.

It looks like you already found the answer to your question on your own, but for people who may have the same question and find this thread on a search...

Commander is a singleton format. This means that aside from basic lands and a few cards with rules text allowing you to have a different number ( Relentless Rats , Seven Dwarves et al.) you can only have one copy of a card in a commander deck.

KITTYMANHunkGTI on rats agro

6 months ago

Relentless Rats and Swarmyard are pretty good

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