Opposition

Opposition

Enchantment

Tap an untapped creature you control: Tap target artifact, creature, or land.

Latest Decks as Commander

Opposition Discussion

Pheardemons on The sea's rage is a mere glimpse of our power

3 weeks ago

blueiris - Thanks for the comment and compliment. I'm glad I could help you!

I have recently taken out Arcane Adaptation because, before Maskwood Nexus , I was only playing one effect like this and was doing fine. I'm testing Maskwood Nexus over Arcane Adaptation for the effect of making tokens. As of now, I have not missed having both effects, but it has been a recent change so I'm still testing.

The deck can operate just fine without everything being a merfolk. This is an effect to help with tokens from Master of Waves and so Seahunter can tutor out any creature that I need ( Frilled Mystic and Venser, Shaper Savant come to mind here). This kind of effect allows me to use the effects of Lullmage Mentor , draw ability of Kumena , and Merrow Reejerey to a better, more efficient extent. Not required, but helps greatly.

If you don't like Sensei's Divining Top for whatever reason, you don't need to play it. I'm the kind of player who will tell you to play with cards you like than what other people "expect" or "staple" type cards. I like Top because of the utility. This deck's number one goal is to be able to untap on other player's turn. I can draw a card (more likely with Kumena ), activate top to dig one deeper than before, to do it again on everyone's turn to try and ensure I draw what I need. I will agree that taking it out will definitely simplify the deck haha. Because Kumena is a powerful draw engine you don't need it.

I don't have Merrow Harbinger because I am playing Seahunter . He is FAR superior in my opinion. In saying that, a second tutor does become better if you play both Maskwood Nexus and Arcane Adaptation because it could become a Worldly Tutor with a body on the board. I would say playtest with and without it, and see how you like it.

I have gone through multiple iterations of this deck. I have recently left the infinite combo of Isochron Scepter and Dramatic Reversal because I didn't get it often enough to matter. It became a "win more." I will miss putting a Mana Drain on Isochron Scepter turn two haha. I'm trying to go back to one of my earlier iterations with Opposition and I'm REALLY trying to find a way to put Asceticism , Wrap in Vigor , Svyelun of Sea and Sky , and Illusionist's Bracers into the deck. They just seem like slower cards that I don't need, but want. That rant was just to say let me know if you have any other questions or options because I have probably tried a lot of them. If you have a list I'm down to look at it if you tell me what you're trying to do.

abby315 on End step trigger, untap my Merfolk...

3 months ago

berryjon What do you mean? They've printed some great Kavu this year: Realmwalker , Masked Vandal ....

My plan is to use Kumena to distract my opponents from the reality that this is a mono-U Opposition prison deck.

Abzkaban on You Just Activated My Trap Card!

6 months ago

king-saproling

Thank you! I just love the Yu-Gi-Oh! theme here. Haha. The deck has only gotten better since I first built it, and it plays really well even if the bounce combo requires a lot of pieces and seems convoluted.

These are all interesting suggestions. Here are my thoughts on them:

Centaur Omenreader Not as good as our other cost reducers, I think, only because it has to be tapped. With Earthcraft it’s fine and a cheaper Ugin although the latter can also function as removal or card advantage which I think is worth the two additional mana. I think it could work if you play with more ways to tap creatures.

Tangleroot I like this one. It could help with storming off especially if we’re chaining creatures and digging through the library. Also infinite mana with our free bounce combo, but that’s win-more. Good card but not sure how I’d slot it in. Currently I don’t feel like I’m missing it, but it could definitely do work.

Glen Elendra Pranksters Faerie Tauntings While it’s true that we ideally want to play under Prophet of Kruphix, that doesn’t always happen. I feel these would be dead draws otherwise. I love the idea of having either out in magical Christmas land, though.

Glimpse of Nature Cheaper than Beast Whisperer and Guardian Project but only a sorcery. I’m not really feeling it only for the lack of reusability outside pulling it from the yard. That being said I can see this being a good play. This has the potential for some explosive draws for 1 mana which is nothing to turn your nose up at. In the right situations it could dig pretty hard. Personally I think I’d still prefer the permanents so I can continue digging on future turns including my opponents’.

Thought Harvester Basically this could be another finisher. I wouldn’t replace Aetherflux Reservoir or Words of Wind with it, but it could be an alternate to Altar of the Brood which I just replaced. They essentially function the same except this exiles the cards rather than milling them which is just better. Not for me, I think, but this easily a good card to have if someone wants to go that route.

Opposition This is not a bad idea. Could be another way to stall opponents or lock them out completely with enough morphs and Seedborn Muse. Slots have gotten really tight in this deck lately, but this is one I’d heavily consider.

All relevant suggestions and none I’d really consider before. Thanks for the added perspective!

king-saproling on Derevi: Queen of Stax

10 months ago

You might like these: Mangara of Corondor (put his ability on the stack, then untap him and reuse the ability multiple times before it resolves!), Coastal Piracy, Reconnaissance Mission, Ohran Frostfang, Storage Matrix, Opposition, Seedborn Muse, Frozen Aether, Kismet, Glare of Subdual, Nature's Revolt, God-Pharaoh's Statue, Disruptive Pitmage, Spark Double (two Derevis!), Azami, Lady of Scrolls, Quest for Renewal

KayneMarco on Ophiomania

11 months ago

Here’s a list of cards I would strongly consider adding:

WanderingSpirit on Click here if I can have your name.

11 months ago

Right now it's beatdown using all the anthems to boost and generate tokens. Prison would look more like Crawlspace, Static Orb, Overburden and such rather than Koskun Falls, Aura of Silence, or other effects that make them pay mana. It also provides lock options by combing with Opposition

Omniscience_is_life on Snakes need wheels, they don’t have feet *Primer*

1 year ago

RustyMC just wanna link to the cards you mentioned so it's easier for onlookers like me (who don't know as many cards) to understand;

Comet Storm, Kiora, Behemoth Beckoner, Mana Echoes, Tooth and Nail, Craterhoof Behemoth, Opposition, Orochi Leafcaller, Epic Struggle.

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