Marrow-Gnawer

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Marrow-Gnawer

Legendary Creature — Rat Rogue

Rat creatures have fear.

, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

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Coward_Token on Jumpstart 2022

2 weeks ago

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My thoughts Show

WolfOfTheFray on Can I infinitely combo off …

3 months ago

Heres my knowledge so far. Iv been playing for years but never done a huge amount outside of my turns and I have a general understand of how priority works in regards to order, such as whoever's turn it is holds main priority then when they cast a spell/ability/phase changes/etc priority is passed in turn order and if nothings done that spell or action clears. Now thats about as far as my knowledge goes and i start to get generally confused.

Just to kind of break down the combo in question Marrow-Gnawer has an infinite combo with Thornbite Staff and himself as long as you have at least 2 other rats, one to sac so you still net 2 tokens off marrow and the remaining rat.

So to elaborate on my question I want to make sure that if I ever needed to make my tokens at someones end step if its possible to do the combo infinitely like i can on my turn and just how i need to interact with priority and the stack if so. Im assuming in order for thornbite to untap Marrow the ability first needs to clear the stack after sacrificing a rat but im not sure if the end step just ends and the next persons turn starts after this clears since the turn owner has priority or does priority ever return to me to do this again in that end step.

Brimstone on Pattern Recognition #244 - Lands …

5 months ago

I remember building my first competitive modern deck. It was an Infect deck, and Inkmoth Nexus cost a chunk of money at the time (they still arn't cheep). I got one in a draft, and then spent the next 3 months, buying one each paycheck.

Not only have they been niche wins in modern, Especially against control decks, but also have won me a few CMDR games.

So! Eventhough I agree you usually don't use manlands to win with agro decks. Sometimes you can.

Mutavault is also really fun. It's versatile. I have used it in my Marrow-Gnawer deck to help get the engine running again after a bad boardwipe, or to steal a neat effect from an enemy tribal deck with global buffs.

Another reason I like to run manlands, especially in EDH, is when someone forces you to sacrafice a creature when it looks like you don't have anything except valuable creatures to sac. You can turn your land into a creature and sac it instead.

Thank you for the great artical! It was a really fun read.

legendofa on Who is Your Favorite Tribal …

9 months ago

I used to have a Darien, King of Kjeldor Soldier deck. Unfortunately, I loaned it to a friend, and then it disappeared. Not a huge financial loss, but it was fun. Sorry, had to get that off my chest.

Anyway, Marrow-Gnawer Rat Discard is my best, favorite, and only tribal commander right now. It's not my strongest deck, but I don't really focus on winning in Commander games. I prefer to mess with everyone else at the table.

Niko9 on Stax Colony

11 months ago

Nice deck! I really like the idea of playing a lot of Rat Colony in EDH because it's so unique, you know? Really awesome stuff.

I'm not sure, but maybe Locket of Yesterdays might be neat. Probably not a worldbeater, but it can get some value for your rats maybe.

And there are definitely some shenanigans that Maralen can get up to as a commander. Giving your cards flash with something like Vedalken Orrery Winding Canyons Emergence Zone to flash her in on an opponent's endstep and get the first tutor is amazing. Getting Opposition Agent with maralen is almost game over. She also can pair well with stacks and things. If your opponents can't cast things because you put down a well timed Winter Orb then they can't do much. I've seen games go down to Maralen's life loss killing people : )

And maybe some ways to get rats through for damage. I'm not really sure what would be the most effective, but even just swords and protection or equipments to give evasion. Not really sure on this, but there might be some good options out there. Marrow-Gnawer is great, but maybe more options?

Anyways, looks awesome! Hope it's a fun deck to play.

seshiro_of_the_orochi on What strange old commanders do …

11 months ago

My first commander deck I built from the scratch and also the first to win a game with was Toshiro Umezawa. It's mono- spellslinger/control. The way I built it back then had a little voltron aspect to it, but that's just me. I currently don't have it assembled because I'm in the process of finishing Marrow-Gnawer, who is another very cool commander. Nobody sees the kombo kill with Thornbite Staff coming.

seshiro_of_the_orochi on What set or sets are …

1 year ago

Anyone surprised my answer's Kamigwa? Finally new tools for my snake list, finally a reason to build Marrow-Gnawer edh without those Rat Colonies. The rest is fine but gets beten by a mile.

seshiro_of_the_orochi on Card creation challenge

1 year ago

Gitaxian Voidfarer

Creatute - Phyrexian Eldrazi

Devoid

When you cast ~ and whenever it attacks, exile the top card of each player's library. For each land card exiled this way, you may put it onto the battlefield under your control.

The maximum hand size of each of your opponents is reduced by 1 for each permanent you control owned by that opponent.

5/6


This card references so many other cards I might've even missed some references myself. And it's just soooo mean.


I'm super-excited for Neon Dynasty. Create a Nezumi lord from that set that's a biker gang leader. Remember, Marrow-Gnawer died in the og trilogy, and Ink-Eyes would still be dead after 2000 years.

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