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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Enchantment — Aura
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
2 weeks ago
I have found that Gift of Doom is a pretty decent card on a pinger, 5 mana is a lot but the effect is pretty strong. You can technically Morph it I guess, if you've got extra creatures. Grafted Exoskeleton or Phyresis might also work to make your clock more threatening, or make you better at killing tough creatures.
1 month ago
I've also added in Welcoming Vampire and Knight of Dawn's Light to help keep me in the game. I cut Mentor of the Meek got cut because it's just too mana-intensive, Ornithopter of Paradise because of its nombo with Collector Ouphe and Tymna the Weaver, and Stronghold Arena since its effect is largely replaced by Welcoming Vampire but with fewer hoops to jump through. I wonder how much I'll notice the decrease in card advantage, so we shall see how these swaps play out!
3 months ago
Balvron Welcome back to the game! As I'm sure you know, a lot has changed.
So, my personal deck building philosophy these days is to decide how the deck is going to win with specific cards and work backwards from there, filling in the rest of the deck with the means to win with those specific cards (ramp, draw, tutors, etc.)
I'll get straight to the point, I think a better approach would be to use your access to 4 colors to quickly Tutor up gear for Atraxa, Praetors' Voice such as Phyresis, Grafted Exoskeleton and Swiftfoot Boots as the backbone of your infect strategy. Cards like Enlightened Tutor, Steelshaper's Gift & Open the Armory can help with that. There are also a lot of tutors in Black like Diabolic Tutor and Grim Tutor that can get you where you're trying to go.
I'd also Include a high density of mana dorks like Bloom Tender & Llanowar Elves since you're in Green. That, along with a decent number of mana rocks like Sol Ring & Arcane Signet will help you get your commander out in the early game, as well as allow you to cut down on lands to between 29-35, depending on the numbers.
As for proliferation, I'd recommend cards like Flux Channeler, Inexorable Tide, Tekuthal, Inquiry Dominus, Viral Drake & Thrummingbird. There are also control options like Serum Snare, Reject Imperfection & Brokers Confluence.
6 months ago
8 months ago
ANYTHING with Transmute. I know Muddle the Mixture is a well-known performer, but there are so many others that have good effects and double as toolbox tutors, especially in my Toluz, Clever Conductor deck where I can reuse them on a later turn.
Dimir Infiltrator in my Chromium, the Mutable Voltron is an all-star. In longer games it can serve as an attachment point for my spells, and it can tutor out Phyresis, Stoneforge Mystic, and so much more. It's incredible.
10 months ago
OMG. A weird control deck that gives people poison counters when counter spelling them? That sounds interesting. It says "each turn" not "on your turn", so it should trigger off of instants like you said. That's super cool. Since he has black in his mana colors, he has access to a lot of tutors to get a Phyresis or Grafted Exoskeleton. With Braid of Fire and x cost cards like Fireball, you could possibly just dump a lethal amount of counters on an opponent.
10 months ago
Oops, I missed your infect stipulation. Thankfully there are ways to give her Infect. For example, Phyresis, Grafted Exoskeleton and Tainted Strike all do it. Though to be fair, I believe these are the only ones that work in this way. Still, that's not too bad.