|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Common|
|Mirrodin Besieged: Phyrexia (MBP)||Common|
Combos Browse all
Enchantment — Aura
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
2 weeks ago
This was my first ever PDH build. I built it with 21 commander damage in mind, which isn't actually that hard to obtain on turn 3. I'm considering picking it up again.
You could use some more value lands, I think. Khalni Garden is a good way to get a body in play for edict cover. The same could be said for Dwarven Mine , but it might not be easy to get to three mountains.
I found I didn't like the regenerating protection spells that much, because it removed the Slaughtermaster from combat. I would like to see something like Rush of Vitality over Boon of Erebos any day, for example.
Tainted Strike is the perfect card in your deck. You could probably also use Phyresis . It loses the surprise factor, but it works a lot better than many of your pump spells.
Wicked Reward could be good, depending on your board. Wielding the Green Dragon (if you can find a copy) could also be just another Titanic Growth effect. Wild Might is excellent in the early game, but loses value quickly. Phytoburst is better than Larger than Life. How about Screaming Fury ?
I always suggest this card in red decks: Destructive Tampering is an overpriced Shatter or Falter, but being able to do both makes this card super versatile in a game of PDH.
3 weeks ago
Hey, good start and nice job keeping your deck budget under $100.
Budget two drops to consider adding:
- Plague Stinger : flying, infect.
- Eladamri's Call : instant, one of the best creature tutors in Commander.
- Regrowth : recur any one card.
- Grateful Apparition : flying, can be another repeatable source of proliferate.
- Phyresis : give Atraxa infect.
- Everflowing Chalice : mana rock that uses charge counters.
- Farseek : land ramp that can search for and put a dual land onto the battlefield.
Cards to consider cutting:
- Temple of the False God
- Darkwater Catacombs
- Sungrass Prairie
- Secluded Steppe
- Tranquil Thicket
- Quarantine Field
- Shrine of Boundless Growth
- Grip of Phyresis
- Trigon of Infestation
3 weeks ago
You might like these: Invigorate , Oona's Blackguard , Phyresis , Tainted Strike , Evolution Sage , Fertilid , Contagion Clasp , Merfolk Skydiver , Planewide Celebration , Spark Double , Fathom Mage , Pentad Prism , Oath of Ajani
3 weeks ago
I love it.
Soon as i saw Konrad i was like "... yes." and got to work immediatly.
One thing i can mention is Syr Konrad himself deals the damage, so go ahead and use Phyresis or Tainted Strike to give him infect, then you only need to deal 10 damage to win, and theyre pretty cheap.
1 month ago
Undying Evil is actually meant to be used more as a combo piece than as one time protection or recursion effect; it essentially functions as a one drop creature with undying since it can make any creature in the deck gain undying. It's especially fun with something like Wurmcoil Engine, though at that point it'd just be overkill lol.
Fleshwrither is a great card to have since it puts creatures directly onto the field. Good for searching out things like Endling , Sengir Autocrat , or Vindictive Vampire for value or to close games out. It actually technically won me a game today by placing Vindictive Vampire on the field, after which I gave it Phyresis and finished an excessively long game out of nowhere.
I think that my cuts will be Deathgreeter and Bontu's Monument . I'm really kind of iffy about cutting them, but I have three other Artist effects that actually ping opponents. The cost reduction from the artifact is nice, but most of my creatures aren't terribly expensive and I haven't really had many issues in having sufficient mana for my turns.
I'd definitely welcome more cut suggestions, though, from you or anyone else who wants to comment. Anyway, thanks for your advice!
on Nekusar EDH
1 month ago
Cut Day's Undoing . Because it ends the turn, Nekusar's triggers will never go on the stack, so you're just wheeling without actually doing damage.
Cut Font of Mythos , Howling Mine , Dictate of Kruphix , Master of the Feast , Horn of Greed and Kami of the Crescent Moon . These cards are actively bad for your deck--you get one (or 2 for font) card for every three (or 6) cards you give to your opponents.
Lightning Greaves and Swiftfoot Boots are solid cards with Nekusar - because you are letting people draw extra cards, they're very likely to find the answers they need to your strategy , making it extra important to have ways to protect Nekusar.
Helm of the Ghastlord is a solid card on Nekusar causing your opponent to discard whenever they draw. Play a wheel, and they're locked out of casting any non-instant-speed spell.
Hope some of those suggestion help!
1 month ago
2 months ago
In my experience fiddling around with Nekusar, Font of Mythos , Master of the Feast , and Jace Beleren are incredibly mediocre. Nekusar already has a big issue in that he helps other players either draw into their combo pieces or draw into the cards they need to stop you. While these effects might look symmetrical, since you're getting the same bonus as everyone else, that's not the right way to think about them. Effectively, they're "you draw a card, and your opponents draw 3 cards"--you only get one chance to draw the card you need, but there are three chances for someone to draw into the card someone else needs to stop you.
Forced Fruition is also in the same boat, but is particularly awful. Yes, they'll likely take 14 damage, but by digging 7 deep, they're extremely likely to find the piece of removal they need or the cards they need to win the game. In my experience, Forced Fruition pretty much reads "your opponent loses a bunch of life, but it doesn't matter since they still won."
I have also found Psychic Corrosion effects to be pretty lackluster--you're unlikely to mill out the opponent before you kill them through damage, so it's just a dead card slot most of the time.
You also seemed to have added two copies of Torment of Hailfire by mistake.
Now onto things to add:
Library of Leng is absolutely fantastic with wheel effects, as it allows you to engineer better hands by sending your dead cards to the graveyard, but keeping cards you want to use.
Teferi's Puzzle Box disrupts a number of shenanigans such as tutoring and also nets you a decent amount of damage each turn.
Phyresis on Nekusar is devastating and can quickly close out a game.
Helm of the Ghastlord is a bit expensive to cast, but provides incredible card advantage when placed on Nekusar, and causes them to discard every time they draw (which is directly on with your theme). When combined with a wheel effect, they have to discard every card they draw, effectively locking them out of playing any non-instant for the rest of the game.
Hope some of that helps!
Phyresis occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%