Time Sieve

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Time Sieve

Artifact

, Sacrifice five artifacts: Take an extra turn after this one.

legendofa on cards that should become game changers

4 months ago

I agree with Crow_Umbra on trimming this list down. Maybe make the maybeboard some of the more borderline cards?

Also, the Bracket 3 restrictions on mass land denial and chaining extra turns make a lot of cards "soft" game changers. Cards like Blood Moon, Armageddon, Ruination, Time Sieve, Nexus of Fate, etc. are already mostly restricted to Brackets 4 and 5, especially if they're combo pieces. So these cards don't need to be explicitly on the game changer list, they're already functionally even more restricted.

GabrielH on How to Destroy tokens with Breya

1 year ago

CommanderNeyo, Loyal Apprentice it's a realy good card for this deck, i'll put on maybe board, cause idk what card to cut and put loyal apprentice.

Time Sieve is also good, but this card is a "win more" card, if you are already winning, this i'll only accelerate the win, but if you are behind its just another card to sacrifice. The idea of the deck is to breya sacrifice 90% of the artifacts, to deal 100% to 0% life of the players.

CommanderNeyo on How to Destroy tokens with Breya

1 year ago

Have you considered Loyal Apprentice? Creates a thopter every turn, which is handy.

Also, +1 for the Thopter Foundry and Sword of the Meek combo. Have you considered Time Sieve? Gives you infinite turns once you have the other two out and 5+ mana.

Flarhoon13 on Flarhoon13

1 year ago

May 3, 2024, I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.

Aug 22

Blaine's house

Tivit won, tried to win with Time Sieve but Thrashing Brontodon on board disenchanted it, thanks Varis, Silverymoon Ranger. Still, Tivit kept pounding, connecting for his Council's Dilemma trigger, and the deck overcame Kurtis's Terastodon triple Stone Rain. Illusion of Choice allowed my Plea for Power to be an extra turn spell. Inspiring Statuary with 13 Clue tokens enabled so much! Rune-Scarred Demon found Final Parting for Abdel Adrian, Gorion's Ward combo--I had the Animate Dead in my hand--Nevermaking Nevermaker all opponents' nonland permanents to the top of their libraries with infinite Tyvit triggers. Record goes to 25-27-1 for a .481 win percentage.

Nicolbolas1990 on Commander think tank

2 years ago

My default commander is muldratha and inturn I've collected tons of graveyard/etb/recursion effects to compliment. From Time Sieve with several enablers Pentavus Myr Battlesphere Thopter Assembly Encroaching Mycosynth & Unctus, Grand Metatect, Horseshoe Crab, Paradise Mantle, Viridian Longbow but I'd include combos like gitrog and Dakmor Salvage because they enable strong combos and can work in combination with other peices like Crystal Vein or Dryad Arbor . Slime foot was also one of my original homebrew ing commander's finding a handful of cheeky combos that allowed him to swing well above his projected power level as well being a utility peice for mid and drawn out games. Plus has become a wincon on its own on occasion. Beledros is listed mainly cause of his ability would just make him a automatic solid choice.

king-saproling on Democracy is Fun!

2 years ago

Cool deck! Personally I would make these swaps:

Messenger Jays -> Academy Manufactor
Lieutenants of the Guard -> Coalition Flag (fun to put on Tivit since he has Ward 3)
Venser's Journal -> Auton Soldier (can copy Tivit!)
Winged Words -> Battle Mastery (double strike on Tivit to double his effect)
Propaganda -> Thorough Investigation
Warden of Evos Isle -> Worn Powerstone
Emergency Powers -> Anointed Procession
Fact or Fiction -> Spark Double
Dig Through Time -> Irenicus's Vile Duplication
Eligeth, Crossroads Augur -> Inspiring Statuary (can tap itself to reduce costs, also allows you to tap clues & treasures to reduce costs)
Sphinx Sovereign -> Brago's Representative
Treasure Cruise -> Sakashima of a Thousand Faces
Opt -> Sakashima the Impostor
Unesh, Criosphinx Sovereign -> Time Sieve
Vexing Sphinx -> Mirkwood Bats
Aetherize -> Mondrak, Glory Dominus
Sphinx of Foresight -> Rise and Shine
Glyph Keeper -> Cyberdrive Awakener

lagotripha on Meal Time (No Asmo, No Cat)

2 years ago

Cutting asmo to go 'all in' on combo food a neat idea - If you're already looking at a fetch manabase+treasure and all-in on combo I'd look at Time Sieve and its various brews to give you combo-redundancy (and removes the need for haste)

Even when you don't 'go off' with sieve, the threat of taking an extra turn or two in the face of pressure massively improves combo deck's situation. In lists with asmo Sarinth Steelseeker/Unearth was already a thing, but here its both budget and should up reliability quite a bit.

Urza, Lord High Artificer offers a second 'tap artifacts for mana' source that is also a backup plan.

If none of that appeals, I'd look for alternatives to weather the storm and fog in the sideboard - 'food combo's theoretical advantage against burn and similar is just cracking food for life, which should be its metagame edge by freeing up those sideboard slots.

theNeroTurtle on Thopters are a Girl's Best Friend copy copy

3 years ago

i like Time Sieve. This deck is pretty cool.

Load more
Have (1) metalmagic
Want (0)