Nim Deathmantle

Nim Deathmantle

Artifact — Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie.

Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {{4}}. If you do, return that card to the battlefield and attach Nim Deathmantle to it.

Equip {{4}}

Latest Decks as Commander

Nim Deathmantle Discussion

metalflame on Piru-Plosions!

20 hours ago

Nim Deathmantle would be good as well. You already have the tax to keep him on the field. Instead of paying 3, you can pay 4 and get another wipe, but still keep the commander

Vargasprox on Wilhelt Zombie Midrange

3 days ago

Possible changes in this deck:

removing: Grave Titan, Nim Deathmantle, Death Baron, Ashnod's Altar

adding: Vampiric Tutor, Windfall and two lands.

enpc on Best Commanders in EDH [Tier List]

1 week ago

dfbenj: happy to help. I personally run a Tymna/Tana casual beats deck: I'm Still Not Blue if you were after a bit of inspiration. It's not designed to be competitive however there are definitely some changes that could be made to the list to make it stronger (adding some gravepact-like stax effects would defineitely help). I run an infinite combo in there with Nim Deathmantle + Ashnod's Altar and any ETB token making creature, though you could easily nix the Deathmantle. I don't know if this helps for what you're after, but I enjoy playing it.

DawnsRayofLight on Breya treasures

3 weeks ago

The First comment I am going to make is about combos you can run, some of it working with cards you are already running:

Sword of the Meek + Thopter Foundry + Ashnods alter/Krark-Clan Ironworks: this generates infinite life and mana. you start the loop by sacing the sword with the foundry to make a thopter, the sword comes back in attached to the thopter. sac the thopter to alter/iron-works maiking two mana, pay (1) sac the sword, make a thopter and gain a life, repeat ad nauseum netting 1 life and 1 mana each loop. You obviously can pair this with other cards like Pitiless Plunderer

Thopter Assembly + Time Sieve: infinite turns, time sieve on its own works well with the treasure tokens you are making.

Eldrazi Displacer + Ashnods alter/Krark-Clan Ironworks + Breya/Myr Battlesphere/Angel of Invention/Marionette Master/Wurmcoil Engine: You will after a few loops start netting tokens and mana, obviously this ties in to other combos, You could also run Impact Tremors, use Skull clamp on the net tokens, etc.

Ashnods alter/Krark-Clan Ironworks + Wurmcoil Engine/Breya/Myr Battlesphere/Angel of Invention/Marionette Master + Nim Deathmantle: Net tokens and infinite mana as well

Pili-Pala + Grand Architect: Infinite mana

DawnsRayofLight on Breya treasures

3 weeks ago

The First comment I am going to make is about combos you can run, some of it working with cards you are already running:

Sword of the Meek + Thopter Foundry + Ashnod's Altar/Krark-Clan Ironworks: this generates infinite life and mana. you start the loop by sacing the sword with the foundry to make a thopter, the sword comes back in attached to the thopter. sac the thopter to alter/iron-works making two mana, pay (1) sac the sword, make a thopter and gain a life, repeat ad nauseum netting 1 life and 1 mana each loop. You obviously can pair this with other cards like Pitiless Plunderer

Thopter Assembly + Time Sieve: infinite turns, time sieve on its own works well with the treasure tokens you are making.

Eldrazi Displacer + Ashnod's Altar/Krark-Clan Ironworks + Breya/Myr Battlesphere/Angel of Invention/Marionette Master/Wurmcoil Engine: You will after a few loops start netting tokens and mana, obviously this ties in to other combos, You could also run Impact Tremors, use Skull clamp on the net tokens, etc.

Ashnod's Altar/Krark-Clan Ironworks + Wurmcoil Engine/Breya/Myr Battlesphere/Angel of Invention/Marionette Master + Nim Deathmantle: Net tokens and infinite mana as well

Pili-Pala + Grand Architect: Infinite mana

RNR_Gaming on Commanders worth brewing (kamigawa neon …

4 weeks ago

Atsushi, the Blazing Sky - 3/5 in power and likely popularity too; I don't expect to see this dragon as a commander too often. 4/4 for 4 with flying and trample and it has 2 solid death triggers and can go infinite with Ashnod's Altar and Nim Deathmantle but it's still highly telegraphed and mana intensive. There are much better win from the command zone commanders in red and I don't see this dragon taking their spot.

11WolfenE on She's Back

2 months ago

Nim Deathmantle currently standing in for Clock of Omens

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