Nim Deathmantle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Nim Deathmantle

Artifact — Equipment

Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (It can't be blocked except by artifact creatures and/or creatures that share a colour with it.)

Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach Nim Deathmantle to it.

Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

MilesHiles on Venom, the King in Black

7 months ago

Thanks for all of the suggestions! I think I will probably go to add Mind Stone in addition to Charcoal Diamond since Venom costs 5 the deck has a higher curve as is. Cabal Stronghold is in the deck basically as a second Cabal Coffers option that taps for other mana. Urborg, Tomb of Yawgmoth is a pretty key part to making both work but the deck has a lot of search to cover the gap most of the time. I like Volrath's Stronghold but that'll be a late add since it's a higher cost card and this deck is jank at best. I tried Imp's Mischief before but didn't make good use of it. I like the card but haven't found what I want to pull for it. I probably won't add a Nim Deathmantle combo since I already run one in another deck. Helm of Obedience sounds like a fun two card combo maker though and I'll definitely be looking to add one in.

Profet93 on Venom, the King in Black

7 months ago

Mind Stone > charcoal diamond. You are mono black with a super easy land base, draw takes priority over colors, not to mention you can use it the same turn

Do you feel 18 basic swamps is enough for cabal stronghold? You need 4 basics just to break even, 5 to get barely extra. Might as well swap it out for something that can assist you more like Buried Ruin to get back aetherflux or bolas citadel. Deserted Temple can untap coffers or be used politically. Thespian's Stage is nice to copy coffers or opposing utility land. Volrath's Stronghold is helpful recursion and in a pinch, can bring ur commander from grave to top deck, at the cost of your draw per turn, should he become to expensive to cast.

Imp's Mischief - Similar to withering boon, it can be used very well. It "counters" counter spells while redirecting targeted draw, removal, extra turns and more! Bluff like the blue player.

This seems like a very good stuff deck rather than a commander focused deck. Might consider adding the Grave Titan + Ashnod's Altar + Nim Deathmantle combo. Each card is good on it's own for the most part.

Or simply add in a Helm of Obedience to go with ur leyline or daruthi voidwalker for combo

Flarhoon13 on Breya's House of Mirrors

1 year ago

May 3, 2024 I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.

June 14

Breya's House of Mirrors won. 14-11. Won a long game via Scrap Mastery. Really, though, it was Shorikai, Genesis Engine's card advantage and graveyard stocking. Sharuum the Hegemon reanimated Filigree Angel. Used Fabricatefoil to find Ashnod's Altar, Oswald Fiddlebender got Nim Deathmantle. and Sphinx Summoner had gotten a Myr Battlesphere all the way back on turn four .560 Combo kill 5

CrimsonKing on Necron Artifact Mog Sesh

1 year ago

If you are Running Trazyn lines, Necrotic Ooze is pretty good.

Razorlash Transmogrant is another creature that can trigger our Commander.

Nim Deathmantle goes infinite with our commander.

Been playing Imotekh the Stormlord since the precon came out. Just rebuilt him after the dockside ban. Been loving it.

Some really good cards that have impressed me are:

Cyberman Patrol when I can’t combo, this guy has been really good for draining ppl through combat.

Liberator, Urza's Battlethopter and Shimmer Myr have been amazing. Giving us acces to instant speed and their cost is reduced by are cost reduction on artifacts.

The Mycosynth Gardens is really good at copying whatever you need at the time. Cost reduction artifacts, mana rocks, etc.

Just tried out Fomori Vault. Card is really good here allowing us to dig deep and discard a key card.

Profet93 on Mono Black Affinity

2 years ago

SufferFromEDHD +1

Such high praise with a funny joke from you? You're too kind!

We live and we learn, all experiences to help us grow.

Skullclamp - Draw?

Genesis Chamber - Token production?

Whats the wincon, or is it too premature to ask? Speaking of wincons, I'm gonna throw some combos at you and see which if any stick.

Add Ashnod's Altar to the below combos...

Reassembling Skeleton + Pitiless Plunderer

Scrap Trawler + Sculpting Steel + Foundry Inspector

Wurmcoil Engine + Nim Deathmantle

Myr Battlesphere + Nim Deathmantle

Imotekh the Stormlord + Scrap Trawler + Myr Retriever

Imotekh the Stormlord + Nim Deathmantle

Imotekh the Stormlord + Junk Diver + Myr Retriever

And of course..... Grave Titan + Nim Deathmantle - This one is least likely given you are artifact central and zombies don't fit into that, but worth mentioning just in case.

A lot of the combo cards are synergistic with your deck so even if you choose not to combo with them, they can potentially still be of assistance.

Kamerot on Teysa's Undying Cartel

2 years ago

Housegheist glad you like the deck and thank you for taking the time to comment.

  1. I ran Divine Visitation when I first made the deck, I rarely attack and when I play this deck and opt to kill through aristocrat combos. So I ended up only using it to combo with Requiem Angel and a sac outlet, and eventually dropped it altogether.

  2. Nim Deathmantle I added in last year and has been amazing.

  3. Dream Devourer is in my maybe list and I've just been too lazy to get a copy to test out, but it will be tested eventually.

  4. Martyr's Bond has been great. I find the 6cmc worth it because it affects all nonland permanents. So my opponents have to lose their important enchantments/artifacts to destroy my combo pieces and since this deck has pretty good treasure generation, I can keep my opponents mana rocks off the field most games.

And I will absolutely take a look at your deck sometime today.

Housegheist on Teysa's Undying Cartel

2 years ago

Nice take on Teysa. I like her ability a lot and she's one of my favouritve cards of all!

It seems like you're creating a lot of tokens... What about Divine Visitation? Nim Deathmantle can be used as a phenomenal recursion pice (and can go infinite with Elenda, the Dusk Rose. Dream Devourer showed hinself as a wonderful ramp-piece which also protects your cards from discarding or similar effects.

Which experiences do you have with Martyr's Bond? It seems pretty slow with that high cmc. Does it perform well?

My first eve deck is a take on Teysa too. Maybe you wanna have a look:

Death and wine

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