Genesis Chamber

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Tokens

Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Tiny Leaders Legal
Vintage Legal

Genesis Chamber

Artifact

Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 Myr artifact creature token.

carpecanum on You Shall Block My Creatures!

2 weeks ago

Voracious Cobra and Gorilla Berserkers maybe.

Sylvan Offering

If you put in a red "take an extra attack phase after this one" card you can either attack two opponents OR attack one, murder all his creatures and then attack again while you still have the massive bonus to stats

I don't think you really need Genesis Chamber, Goblin Anarchomancer or Gorm the Great

KBK7101 on You Shall Block My Creatures!

1 month ago

Elsdragon is definitely an interesting commander. I love the designs of commanders with weird but still useful effects like this. It makes the game so interesting!

Scythe of the Wretched and Jangling Automaton are some really great finds!

I feel like I recommend this card all the time, but Genesis Chamber can help a lot with giving opponents creatures. Mogg Infestation and Varchild's War-Riders should totally be in the main deck, too!

KBK7101 on If Zurgo Wasn't Boring - Kelsien EDH

1 month ago

Kelsien was probably my favorite commander from C20. He's so edgy and cool. Plus, his lore makes him sound kind of insane, which only enhances his edginess. So cool.

Definitely recommend Chandra's Ignition and Genesis Chamber and/or Forbidden Orchard. Chamber and Orchard make sure that Kelsien has targets and Ignition is a fantastic board wipe for this kind of deck.

Flavuss on Myrtron

1 month ago

lagotripha You're absolutely right , sometimes It feels like the hand or the board is missing the bigpayoff. I thought about adding some green but I'd love to stick with the colorless , at least for a couple of months to try to figure it out how to make the list work decently. The Idea behind this , and feel free to correct my point of view, is to have a few big threats to drop using the lands but still being able to play around the tribal synergies of the little creatures if im out of big threats or tronlands , so that the deck could be played even with an aggro/token style without relying purely on the big hitters. The cards in the list are the ones I currently own and I was considering to maybe remove one Myr Superion , oneMyr Reservoir and one Myr Turbine . The first to avoid being stuck with an hand that dont let me cast the creature the other two to avoid too much redundancy. Kuldotha Forgemaster is a card I'm considering to make easier to play the big payoff but I was afraid that It could've been to much paired with Myr Turbine and Inventors' Fair considering that the only ''real'' big payoff I have is the Myr Battlesphere

As a good big payoff Im considering Myr Incubator too , that theorically seems to have good synergies with the way i want to deck to go. It could thin the deck , let me swarm with tokens and help the Myr Turbine to search the deck for the Myr I need. Lodestone Myr could also benefit from that card. Mimic Vat Is a card I'd love to try with the deck but I dont know how really could improve it ( maybe I just love that thing ahah) Bonders' Enclave is another card I'm thinking of . Genesis Chamber too but for now I think is a bit risky for how the deck is built. By the way thank you for your time , i'll appreciate any advice you would give me :)

lagotripha on Myrtron

1 month ago

I like this idea, but I feel like it needs some draw power and big payoffs - a couple playtests and I was sitting on lands and myr without a big 'this is how I win the game'.

I think the biggest thing would be leaning into green for Winding Way. It would let you grab myrs for the myr gameplan or grab tronlands in the top cards of your library, as well as opening up Ancient Stirrings which finds every card in your deck.

Icon of Ancestry / Brass Herald offers this kind of effect at a higher cmc but colourless.

The difference between 'big mana' tron myr rather than more 'artifacts cost less' myr is that it changes combo options - Myr Retriever loops and Heartless Summoning isn't going to do well. You need some big artifacts that stick and turn your myr into big threats - the myr tribal artifacts only do sorta okay at this, but they're a little light on synergy with each other.

If you want big winning combos, its more likely to be Kuldotha Forgemaster type cards that grab a big artifact threat - most of which would be lore appropriate.

I've had fun with Trading Post in these lists, alongside Myr Sire/Genesis Chamber to create a 'value until your opponent runs out of cards' style, but it does need the myr to be able to trade efficiently.

Trying to stick something like Vanquisher's Banner then play your entire deck, or run things like Thoughtcast, Lead the Stampede or Thought Monitor (with the artifact taplands) are all neat options but would take a lot bigger changes. A slow list built around using myr as mana dorks, artifact lands and Storage Matrix has some potential too, but all these options are getting further away from what the list currently is.

Have fun, and good luck with the playtesting.

Leonantti on Call of Souls

2 months ago

Basshunter Hey, thank you so much for the upvote and thanks for liking my deck. Thalisse is plenty of fun and she can really get out of hand fast! I am kinda not looking for suggestions for better cards atm because there is sooo many cards that could work in Thalisse and there is simply no room for them all (but I do appreciate it because seconds opinions are really valuable sometimes!).

Smothering Tithe was previously in my deck, but I took it out to get room for some other cards. It is a fantastic card in right situations but it is one of those cards that give too much an option to your opponents to choose what they can do (I was relying on the card for manaramp and token production but it gives nothing if opponent decides not to pay). And just the notion of "Do you pay x" is something that really turns all the attention on subconcious level on the table towards you and paints you as a target.

Black Market Connections could be awesome card since it gives so much flexibility for me to choose what to pick, it does give at least two tokens if I choose so and it gives them on the turn I play it (assuming I manage to play it on my first main phase). I am little bit of scared how much life it might make me lose since I could get greedy with it but I think I def should consider this card more.

Tombstone Stairwell is kinda good but it requires for me to have creature cards in my graveyard to work (does not do much in the start of the game) and it does have that cumulative upkeep cost that gets quite high fast. Also there is the possibility that opponents could rush me with their tokens.

Smuggler's Share is little bit the same reason I am not running it as Smothering Tithe. I did try it but took it out when it did not do much since it opponent can choose not to do something. I am really not fan of these white catch up cards since they only allow you to catch up to your opponents but you can't get past them with those cards. If the opponent does nothing, the card does nothing.

Benevolent Offering is something I should consider again 'coss it does give out a nice amount of creature tokens and it could gain me plenty of life. And I could tutor for it with Dimir House Guard since it is CMC4.

Genesis Chamber I have played before in the deck, it could be good but I just sadly don't have room for it.

Battle Angels of Tyr in general is good, it has myriad and there is lots of chances but it too is a catch up card that I am not a fan of. I could try it out if I get one and find room for it in my deck.

All in all I think I should try out Black Market Connections and Benevolent Offering, those I think should really be quite good.

Basshunter on Call of Souls

2 months ago

Hi dude,

like the deck +1, i think of building thalisse for quite a time too..

some comments:

  • what happened to Smothering Tithe? I read from the comments that it was in the deck some time ago..

  • what do you think about Black Market Connections? Makes 2 Tokens every round and gives you card draw - sick for this deck

  • Tombstone Stairwell is a sick card - you get sooo many tokens out of it!

  • Smuggler's Share can make token in every turn and draws you cards

  • Benevolent Offering - that's my personal pet-card. It fits perfectly in token-decks, you gain a crazy amount of life. You can help friends on the table aswell..

  • Genesis Chamber should work pretty well for this deck aswell

KBK7101 on Kelsien won't Die

3 months ago

Genesis Chamber is definitely worth looking at. It helps give opponents more creatures... and Kelsien more targets. Mogg Infestation as well. That one also doubles as removal. Chandra's Ignition is a great board wipe for this kind of deck, too.

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