Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 Myr artifact creature token.
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|Commander / EDH||Legal|
Latest Decks as Commander
Genesis Chamber Discussion
2 weeks ago
That's a beautiful deck name. Thoughts on these? Tombstone Stairwell , Hardened Scales , Pir, Imaginative Rascal , Sadistic Glee , Eternal Thirst , The Ozolith , Reyhan, Last of the Abzan , Hunter's Insight , Hunter's Prowess , Rishkar's Expertise , Soul's Majesty , Infernal Genesis , Genesis Chamber , Corpsejack Menace , Primal Vigor
2 months ago
Daedalus19876 Assuming you have Zombie Infestation , Yawgmoth, Thran Physician and an undying creature on the field plus either another creature or two cards in hand, you can use your typical undying combo. So while sacrificing your undying creature and using your second sacrifice to remove the +1 counter, you'll draw 2 cards, letting you create another zombie to keep things going. This won't give you any card advantage though, but lets you cycle through your deck anyways or Blood Artist your enemies to death :D So, card draw-wise it's clearly worse than Genesis Chamber , but might get you going earlier
2 months ago
Yangus93: Blight Mound is interesting enough. I might try it over Genesis Chamber ? Cunning Rhetoric doesn't overly interest me here (I don't really care about people attacking me), but it might be good in my Teysa deck (see below). Thanks for the comment, sorry it took so long to respond!
budlaorf: I'm not a HUGE fan of her in this deck -- sure, she'll get huge numbers of loyalty counters, but her ult doesn't really do anything for me. Her 0 is not something I want on a 5-drop, and her -3 is outclassed by other token production effects. But she's gonna be awesome in my Teysa superfriends deck! Which you can find here:
Commander / EDH
SCORE: 25 | 9 COMMENTS | 1292 VIEWS | IN 2 FOLDERS
2 months ago
The aesthetics are chef's kiss
Maybe Genesis Chamber , Inspiring Statuary , Summoning Station , Mirrorworks , Glimmervoid , and Pia Nalaar for other aritifact-focused cards. If you end up going for lots of tokens, Anointed Procession and Requiem Angel might be fun.
Thanks for stopping by!
3 months ago
Combo lines; Commander + Life and Limb / Ambush Commander / Natural Affinity + any sac outlet like alter of dementia (this one is actually game winning) gives you infinite etb and death triggers plus infinite mana. Ways to finish the game after that include Walking Ballista / Goblin Cannon , Soul of the Harvest / Fecundity / Staff of Domination to draw your entire library, Season of Growth / Path of Discovery to scry your way to another wincon, Seed the Land , Genesis Chamber , Scute Swarm , Zendikar's Roil for infinite tokens, Baru, Fist of Krosa for infinitely huge trample creatures, Essence Warden / Retreat to Kazandu for infinite life then hit people with a Squall Line
3 months ago
The dragon breaks parity with all of those cards :)
5 months ago
I'm not sure of previous versions of this deck, but I have some cards I think you should add, plus some cards I think you should either just consider replacing or simply just take out. We'll start with the ADD list.
Earthquake and/or Rolling Earthquake (You already have an effect like this in Subterranean Tremors , but this also hits players, so you'll deal EXTRA damage on top of the extra damage from the commander.)
Starstorm (An effect like many others, but this one has cycling.)
Fire Servant (It's not the cheapest creature, but it has an ability that you might want more of. You can always use more damage doubling.)
Mana Geyser (Look, it's just a good card to get a lot of mana quickly. Not super necessary, but it's fast mana in R)
Heartless Hidetsugu (I'm just suggesting this one because cutting your opponents down to 20 is great and makes killing them easier.)
Seething Song (Fast Mana good.)
Seize the Spoils (I noticed a lack of card draw, and this is a pretty neat mono-red card draw spell.)
Endless Atlas (Again, card draw, and it's cheap and consistent.)
Genesis Chamber (Yeah, it requires your opponents to be playing creatures a bit, but it makes it just that much easier to kill them. Plus the Myr generated are all 1/1s, so they will easily let excess damage through from the rest of the deck.)
Sanctuary Blade (A little expensive on the equip side, but this is another consitent way to give your commander pro-red.)
Chandra, Awakened Inferno (Her + kills your opponents faster, her - does what you commander wants, her -X is neat. I think she's all around a great inclusion.)
Chandra, Torch of Defiance (Okay, so now is where I admit that you only had 1 planeswalker and I talk about how much I like Planeswalker cards. I think they're cool and fun. This specific one is great beacause she either gives you mana or draws you a card, essentially. Her two differ +1's are really the only reason, but her ult is something your opponents wont want to have go off, either.)
Caged Sun (More Mana in mono-red.)
Pyroblast (Unless this is for a VERY SPECIFIC meta where you are going against mean U decks, this will be more frustrating in hand than useful, I think. Plus, color-specific hate like this just feels out of place in this format, unless, of course, your meta is particularly skewed a certain way.)
Red Elemental Blast (See Above.)
Tibalt's Trickery (Yeah, cool counterspell, but I think the deck should focus more on itself, personally.)
Wheel of Fate (There are better, and faster, ways to draw cards. I like the idea of this card, but in having played it over and over again, either it never actually resolves -like the game ends- or it just feels like a relative waste because people can see it coming and plan ahead.)
Lavabrink Floodgates (To be fair, I've never played with this card, but OH BOY does it seem bad. If you're not proliferating the counters, then this will NEVER go off if your opponents don't want it to, and they would never want it to with this deck, unless a board-wipe JUST happened and there are not creatures. So then it's just a 4-drop mana rock producing 2, and you can just replace it with something better like Caged Sun that will help you Earthquake for a win faster.
Arch of Orazca (I noticed in your mana base that you have 13 lands that tap for colorless. That seems like too many for me - it's almost the same number of Snow-Covered Mountain s you have. So I am recommending removing some. I get why this one is here, for the card draw, but this is SO EXPENSIVE. I don't even run it in my colorless Emrakul deck.)
Great Furnace (I like this card, I really do. I LOVE artifacts. But without any artifact synergies, this is more likely do get Shatter ed or Vandalblast ed than actually help you, and that'll feel bad. Just replace it with a Snow-Covered Mountain .)
Leyline of Punishment (I get that this is here to make it harder for your opponents to survive or heal up, but honestly, just play Heartless Hidetsugu or something else to keep life totals low. This one is often going to feel more like a do-nothing enchantment unless your meta is HEAVY life-gain.)
Treasonous Ogre (Fast mana, sure, but it seemed overall pretty meh to me in this deck. It's better at killing you than it is at providing mana in this specific deck, I think.)
Varchild, Betrayer of Kjeldor (The effect is important for making sure you opponents have creatures, but getting her to hit you opponents before they have blockers is going to be a challenge, and if you draw her late-game, then she's just a 3/3 blocker.)
Bonfire of the Damned (The miracle cost is cool, but most of the time I think you'd rather something like Earthquake that will most likely hit almost all of their creatures AND more than 1 opponent/opponent's board. Plus, if this isn't Miracle'd, then this is pretty trash in your hand.)
I'm sure I said add more cards than take out, and I know I said take out a couple lands, but not really add any, but I hope this is helpful.
5 months ago
You might like these: Conjurer's Closet , Nephalia Smuggler , Isochron Scepter , Elite Arcanist , Kaho, Minamo Historian , Varchild, Betrayer of Kjeldor , Genesis Chamber , Angler Turtle , Goblin Spymaster , Frontier Warmonger , Fiendish Duo , Gisela, Blade of Goldnight , Charmbreaker Devils , Eerie Interlude , Ghostway , Ghostly Flicker