Skyshroud Ranger


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Common
Tempest (TMP) Common

Combos Browse all

Skyshroud Ranger

Creature — Elf

Tap: You may put a land card from your hand into play. Play this ability only any time you could play a sorcery.

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Have (4) rockleemyhero , MythicWinter111 , bakeraj4 , maR2307
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Skyshroud Ranger Discussion

Funkydiscogod on Maze's end Noble

1 week ago

Would Sakura-Tribe Scout or Skyshroud Ranger be worth considering over Walking Atlas?

I can see the colorless cost of Atlas if you don't draw the colors, but your lands are mostly green, so the other might be faster.

VesuvanDoppelbanger on Super Maro Odyssey [Tishana Drawgro]

3 months ago

THIS is fantastic. Thematic, powerful, and it looks like a hell of a ride.

Life's Legacy, Nissa's Revelation, Rishkar's Expertise, Soul's Majesty all do essentially the same thing - pump your Maros.

Mystic Remora provides significant draw power, especially in multiplayer.

With such a huge focus on draw engines, ramping may be better served by Sakura-Tribe Scout or Skyshroud Ranger.

A truly awesome brew, keep it up.

JuQ on Ezuri Turbo Tribal

3 months ago

Aggressive Ezuri deck with tribal mechanics. Who wants big expensive dudes when Ezuri can turn the smallest fry into a serious threat?

Get Ezuri out in the third turn with one of the eleven low-CMC mana dorks or the Skyshroud Ranger.

Pump Ezuri's experience fast with Shrieking Drake, the seven token creators or the many power 2 creatures.

Protect Ezuri at all cost, withouthim you have just a bunch of mana dorks and set Steely Resolve to Warrior, that way Ezuri will be safe and he'll be able to pump your elves, bounce him back to your hand when necessary.

Beat your opponents with buffed evasive creatures or run them over with Joraga Warcaller or Cultivator of Blades.

The deck don't run Sol Ring and has very few utility lands because the demmand of color is quite high. I also dont like to abuse on the taplands because they slow down the deck a lot.

filthyc4sual on Modern titan's SUGGESTIONS PLEASE

4 months ago

Kinda hard to help without knowing your budget, but I'll do my best.I think I would cut Inferno Titan. It's an okay card, but it isn't great. I would add more cheap ramp, like maybe Skyshroud Ranger or Sakura-Tribe Scout. These guys are good because they can activate multiple times over the course of the game. It seems like your mostly green at that point, so maybe add Nykthos, Shrine to Nyx. Conjurer's Closet is cute, but I don't think it's really necessary. It's expensive and relies on you drawing the right cards. I would also cut Roil Elemental and replace it with Thragtusk because it needs too specific of a game state to be good, and if you don't have fetches it's only ever going to steal maybe one card. It's also not good for your manabase. But all in all, you have a good, and unique, idea!

jonmaior on Retreat to Oboro

4 months ago

first of all let me just say that I love this deck! why do you have only 2 Skyshroud Ranger and 4 Walking Atlas. Seems like Skyshroud Ranger is just better than Walking Atlas. is it just because of the colored mana or is because of some rule I don't know regarding using it as a sorcery. The infinite combo still works with it right? also you should have Knight of the Reliquary. Rest in Peace can replace Leyline of the Void.

rockleemyhero on I'm looking for mana dorks ...

4 months ago

A few of my favorites:

1 mana: Elves of Deep Shadow, Deathrite Shaman, Orcish Lumberjack

2 mana: Bloom Tender, Skyshroud Elf, there's another 2 drop one from shards that taps for naya colors (not Knotvine Mystic

Similar but equally powerful or abusable: Hope Tender, Kiora's Follower, Skyshroud Ranger, Sakura-Tribe Scout

Funkydiscogod on Majestic Landfall (Done)

4 months ago

I think you need 4 Retreat to Coralhelm, since that's the real piece of the combo that doesn't have a duplicate. Tideforce Elemental, I think is the closest one, but then you would need a ton of blue mana, and the elemental would have to stay on the battlefield for a turn.

Maybe Skyshroud Ranger could add some redundancy to your combo, since it does the same thing as the snake scout.

Also, I didn't realize they printed Tunneling Geopede, which completely replaces Cosi's Ravager, so is an automatic 4-of.

I imagine the nut draw something like this:

Turn 1: Land, Sakura-Tribe Scout

Turn 2: Land, tap scout to get a third land Retreat to Coralhelm

Turn 3: Play Tunneling Geopede, tap scout to put Gruul Turf into play, and have it bounce itself. Retreat to Coralhelm untaps the scout, who repeats this process until Geopede kills the opponent.

I love this deck idea. I think you don't need those planeswalkers, or any of your instants or your elf ally, but I'm not sure what other cards would support your strategy.

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