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This is truly amazing. You actually made something viable off of what my friend circle considers a joke commander. +1 for you, sir
August 13, 2017 12:07 p.m.
This list is pretty similar to mine, and I'd love to hear which cards are your favorites here so I can get ideas for my list! Innistrad's Last Stand - Odric Keyword EDH
I definitely recommend more card draw. Aggressive white decks tend to run out of steam really quickly, and topdecking can suck. I like to run Bygone Bishop, because he's flavorful and gets me lots of clues off my low curve, Mentor of the Meek for similar reasons, and Puresteel Paladin because I run a few Equipment. You could also consider Sram, Senior Edificer, but I prefer Paladin because it lets me equip stuff for free if I have metalcraft. I also run Secluded Steppe and Drifting Meadow to smoothen out if I topdeck lands, but if you're concerned about curve I wouldn't run them.
How does Chrome Mox work for you? I have one I pulled from an Eternal Masters draft and I have no idea how to use it.
August 9, 2017 11:08 a.m.
Burning-Fist Minotaur is a neat two-drop Minotaur. Maybe cause some headaches early game.
Tahngarth, Talruum Hero is a neat legendary Minotaur that can take out weaker creatures.
Merciless Javelineer is reasonably aggressive and can prevent opponents' creatures from blocking.
Flurry of Horns creates a couple of Minotaur tokens that can come down swinging.
Bloodrage Brawler is pretty big for his cost, if you don't mind card disadvantage.
Gnarled Scarhide is an on-theme enchantment minotaur that is also a 1-drop.
August 9, 2017 10:52 a.m.
Whelp, the new Traverse the Outlands looks pretty dumb. I think this deck especially could make good use of it.
Depending on your ramp, the upside of Where Ancients Tread costing 1 less versus the flexibility of Warstorm Surge could be negligible. However, your engine is built off of Omnath's angry elementals, so I don't see why not. Or just run both for consistency.
No Terramorphic Expanse or Evolving Wilds? I know they aren't as great as any of the fetchlands, but still. Every extra landfall trigger is another 5/5 beatstick. I think you could afford to cut a couple basics for them. Blighted Woodland is similar to Myriad Landscape, but it doesn't enter tapped, and costs twice as much to ramp. I'd still run it.
Sakura-Tribe Elder should never be underrated in EDH, and especially should be in a deck that gets value off of lands etb. Chump block, then sac for a Rampant Growth, or if your opponents forget about it with Omnath in play, flash out a 5/5 blocker. Always good.
Rampaging Baloths is your backup token spammer, or just a way to get even more value off your land drops. Maybe Omnath got Nevermore'd or Commander taxed too high. You can keep your engine going without worry.
I find your lack of a Rishkar's Expertise disturbing. Don't forget you can play one of the cards that you've drawn into for free.
August 8, 2017 12:56 p.m.
Thanks for your suggestions! This is a pretty rough list right now; there's a lot of cards I need to get, many of which you've suggested (Liliana, Death's Majesty, Liliana's Mastery, Shepherd of Rot, Zombie Master). This deck is admittedly a low priority among my EDH lists, (owning nine Commander decks really hurts my wallet) but I'm looking forward to teching it out as it is next on my list to upgrade.
I would absolutely run Lord of the Undead and Relentless Dead if it weren't for the fact that both of those cards are quite expensive for me. Since Standard is about to rotate out Shadows Over Innistrad, I figure I can pick up the latter once it cycles out for a better price.
Dralnu, Lich Lord isn't really good for my playgroup. Aside from the fact that I'm focusing on a creature-based deck as opposed to instant/sorceries, there's about two too many copies of Blasphemous Act floating around that would really punish me.
Breathstealer's Crypt looks cool, always love older janky cards that synergise well. I'm just concerned about revealing every card I draw; I love to play politically and I think that could hurt me.
Dread Slaver used to be in the list, and from playtesting I can say it underperformed. A lot. I could never create a favorable combat situation in which my opponent would actually block/attack into it. Creatures can just be really big in EDH.
Zombie Infestation is a pretty good card, but I like to tutor up Necropotence pretty often and discarding has antisynergy with it.
Other cards I'm looking to add would be Graveborn Muse (I get to draw into whatever I didn't scry away), Risen Executioner (as a more budget Zombie lord), Hero's Downfall (to strictly upgrade Murder), Buried Alive (just a casual 3-for-3 tutor), and Paradox Haze (because duh).
Thanks again for your upvote!
August 7, 2017 8:10 p.m.
Before I make specific card choices, I need to say that I think your land count is too low. Even with 19 ramp cards at the time of this post, 35 lands should probably be the minimum considering you're running three colors, and most of your curve is pretty high. Also, you have Thundermaw Hellkite listed twice.
And now for the suggestions.
Considering that many dragons often have power 4 or greater, Shaman of the Great Hunt seems like it could pump out massive amounts of card advantage. Also lets your Dragons grow bigger over time.
Cyclonic Rift is an EDH must-have. Instant speed, one-sided boardwipe, or early tempo gain? The choice is yours.
Eternal Witness is a very strong, versatile card that lets you recur back anything you need.
Rishkar's Expertise is one of the best new cards for in EDH that Wizards has printed in a while. The real kicker behind this card is that you can cast one of the cards you've drawn off of the Expertise for super value.
Utvara Hellkite really lets you power out the tokens, and if you manage to kick a Rite of Replication on it, your opponents better hope they have a boardwipe, else you may be able to kill everyone simultaneously.
Brainstorm is a truly awesome cantrip that puts away cards you don't need for the time being while also drawing you into the stuff you do. Also instant speed.
Sarkhan's Triumph lets you tutor for whatever Dragon you'll need to get the job done. Great way to set up following plays.
August 3, 2017 5:32 p.m.
Ramunap Excavator looks especially strong for this list. Being able to directly tutor it out with stuff like Woodland Bellower, Green Sun's Zenith, Chord of Calling, etc. makes it easier to grab than Crucible, even if it is a bit more vulnerable. It's probably something definitely worth including.
I'm thinking swapping it in for Dosan the Falling Leaf, for three reasons:
1) Prowling Serpopard is another 3-drop that effectively helps do the same thing; i.e. prevent your opponents from countering your creature spells during your turn.
2) He has slight anti-synergy with other cards in your list. Bellower can't tutor for him, Yeva becomes kind of useless, and no epic end step Chord of Callings before untapping.
3) He's another three-drop, which means he perfectly swaps his place on the curve.
Don't know how important Dosan is to your meta; if you've got a pretty heavy number of control players hanging around, maybe keep him. But I think for the reasons stated above, he could probably take the cut.
August 2, 2017 3:23 p.m.
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|Avg. deck rating||6.86|
|Favorite formats||Commander / EDH, Casual|
|Good Card Suggestions||478|
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