Austin_Smith_of_Cards Deckling

PartyJ says... #1

Helper rank no. 2

Thats sounds like you like to check on decks xD

I like to play this deck mainly. Having abit of tunnel vision by now. But perhaps it's just as tuned as it can be.

And do you have experience with a Nath of the Gilt-Leaf deck?



March 7, 2017 5:05 p.m.

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Break Through the Line accelerates your creatures and helps get those triggers off of Grenzo.

Bedlam ensures every creature you attack with will consistently trigger Grenzo's abilities, and makes swinging for lethal a lot easier.

Oblivion Sower rips more cards off your opponent's library, and is also a nice big creature.

Pyreheart Wolf is another cheap, resilient creature that gives all your attackers evasion.

Berserkers' Onslaught is another card that presses the offensive by giving your creatures a powerful ability.

Beetleback Chief and Siege-Gang Commander each spam out tokens, allowing you to go wide and get as many triggers off Grenzo as possible.

Rogue's Passage has an ability that works well in this list.

Frenzied Goblin is a cheap 1-drop with a relevant ability.

Legion Loyalist has an ability that's absolutely incredible with a token swarm. Also can be played early on.

March 27, 2017 6:51 p.m.

It is a bit of a shame to run Glissa, the Traitor without making use of her second ability at all. I would run two copies of Mishra's Bauble as a useful recurrable artifact that provides deck thinning/peeking ability.

Also, with all the life loss going on in your list, a couple Thragtusks might be worth including. Maybe swap out for the Vendettas: you're not running Death's Shadow to take advantage of having a lower life total and 17 removal spells in the main seems a little unnecessary.

March 27, 2017 6:16 p.m.

Vow of Flight, Vow of Wildness, Vow of Lightning, and Vow of Duty to prevent your own commander from swinging back into your own face while still being an offensive powerhouse. Assault Suit also fulfills this role.

Prismatic Geoscope is a great budget way to massively ramp out in a 5-color list.

Sphere of Safety, Propaganda, and Ghostly Prison are all ways to protect yourself against other players, especially when you're gifting them your commander.

Commander's Sphere is great at fixing your mana, and popping it for card draw is always useful lategame.

Tempt with Discovery is a nice group hug card that helps everyone ramp out, but mostly you. The fact that it can grab ANY land, and not just basics, is critical in a 5-color decklist.

March 27, 2017 1:41 p.m.

This decklist looks hilarious. Maybe my friend will stop running Purphoros as his commander once I refer this to him.

March 27, 2017 1:32 p.m.

Said on The Gitrog Monster...


Ash Barrens is another land with strong synergy with The Gitrog Monster. Use its basic landcycling ability to thin your deck, and draw a card.

Sylvan Safekeeper is a powerful 1-drop that gives your powerful creatures protection, with the cost of additional synergy. Everything about it is perfect in this list.

Tranquil Thicket is another cycle land missing from your mana base.

Crop Rotation can tutor for ANY land in your library, so feel free to surprise opponents with a turn one Strip Mine or Urborg.

Exploration and Crucible of Worlds are a couple pretty pricy cards, but they add so much to your deck. The former helps you keep ramping even after Gitrog hits the field, and the latter is simply broken.

March 27, 2017 1:02 p.m.

Said on Fort Treva...


I absolutely love pillow fort strategies in Commander, and as a player with a pretty strong Gwafa Hazid Azorius pillow fort deck, I definitely have some strong recommendations.

As mentioned by others previously, Crawlspace is a stellar defensive card in EDH. Its power is twofold; first, it makes attacking you less efficient by reducing the number of creatures that can actually swing at you. Secondly, this only applies to you, which makes attacking other players MORE profitable for your opponents.

Archangel of Tithes is a sidegrade to Windborn Muse; it doesn't tax as much per creature, but it's got a bigger body, and it taxes for blockers, which is a pretty unique ability. Your mana base can probably handle the because you're so slanted towards white anyway.

Blazing Archon is like playing a nine-mana middle finger pointed against all your opponents. It doesn't get much more negatory than this.

Grand Arbiter Augustin IV straight-up taxes opponents, and provides a nice discount for the rest of your deck. Definitely draws a lot of hate, but since your opponents will be taxed so heavily, you're ready to defend yourself.

Aurification is another great pillow fort card that really shuts down opposing creatures. I'd say it's better than Dissipation Field since your opponents don't get the benefit of more enters-the-battlefield abilities, but DF hits things like Purphoros, God of the Forge (aka your deck's worst nightmare).

For more ideas, I have a long card-by-card description of my list here: The Price is Wrong - Gwafa Pillow Fort EDH

March 27, 2017 12:51 p.m.

Said on Death By 1000 ......


If tokens and Tremors is the strategy you're looking for, look no further than Purphoros, God of the Forge. My friend uses it in commander, and holy crap can it dish out pain. The most disgusting interaction I've seen with it is Norin the Wary, but that probably outside your wallet zone.

March 26, 2017 7:56 p.m.

Said on Death By 1000 ......


Hmm with all these ping-type creatures, having a few copies of Basilisk Collar will spice things up. I would replace the Pacifisms with the Collars, then since we're lower on enchantments, replace the Forgeborn Oreads with something like Cunning Sparkmage. Or a good onedrop like Goblin Fireslinger.

March 26, 2017 12:45 a.m.

Said on Mayeal The Elf ......


Angel of Serenity provides removal and recursion in a single flying package, plus it hits the 5-power quota, which means it can really surprise opponents out of nowhere if it's flipped.

Spearbreaker Behemoth gifts any of your gigantic creatures one of the best keywords in magic; no longer will you have to worry about boardwipes or annoying deathtouchy creatures.

Lurking Predators provides another way to constantly dump creatures on the board, or clears your topdeck so you have a better chance of hitting creatures with your commander. The sheer value is the true strength of this card.

Selvala's Stampede is at the very least a poor imitation of Tooth and Nail in a 1v1, but in groups of 4 or more players the additional votes really create a ton of value.

March 26, 2017 12:39 a.m.

Courser of Kruphix helps filter your topdeck, and has synergy with Shidiqi with a high toughness value.

Kaervek the Merciless falls into the category of multiplayer punishment with a similar effect to Vial Smasher. With opponents at low lifetotals, sometimes he completely locks their ability to cast their better, expensive spells.

Oblivion Sower is a high-cmc creature with a high toughness, which makes it powerful with each of your commanders. Its ramping ETB ability is pretty nice, too.

Rampant Growth is another great ramping spell, although you might not need it since you already have ten sources of mana ramp.

Mina and Denn, Wildborn could replace Rites of Flourishing in order to apply the ability only to yourself, but your list might need the card draw. In which case, Phyrexian Arena is another strong option.

March 26, 2017 12:30 a.m.


No need to find a card that combos with Necropotence; it already combos with your library. :P

March 20, 2017 11:41 p.m.

Paradox Engine is a new degenerate tool that takes advantage of a lot of broken combos and lets Derevi focus on tapping opposition more.

Bident of Thassa synergises well with Derevi's combat damage focus, and provides lots of card advantage.

March 20, 2017 6:36 p.m.

Said on Mean Ole' Meren...


Shriekmaw has powerful synergy with Meren and her ability; repeatedly cast it for its evoke cost to gain experience, then return to hand with Meren until you have five experience counters, with a slew of dead creatures in its wake.

Butcher of Malakir annihilates opponents' boards with all of the sacrificing and recurring you're doing.

Spore Frog is a recurrable Fog effect that buys you several turns and experience counters in the early game.

March 20, 2017 6:22 p.m.

HunterClaise how does the combo work? Paying life is not the same thing as damage, which is what Purity prevents. Activating Necropotence's ability with Purity doesn't gain you life, because it's life payment, which isn't damage.

March 20, 2017 6:15 p.m.

Said on Nin... Nin? Nin....


Fabricate as a way to tutor for Isochron Scepter or one of the artifacts I'm going to suggest.

Rings of Brighthearth looks insane with Nin's ability. Of course, it can also be used alongside all your Prodigal Pyromancer variants or Isochron Scepter.

Basalt Monolith for ramp, ramp, ramp! Pumping all that extra mana into Nin will probably pay off.

Goblin Welder to recur/exchange valuable artifacts, and get rid of ones your opponents have.

Thousand-Year Elixir lets Nin do her thing right out of the command zone, plus it can double her ability to damage things.

I will fully admit I'm not as familiar with Tiny Leaders meta, but these are good places to start I believe.

March 20, 2017 6:11 p.m.

Said on Attack of the ......


Dimir Doppelganger as another unique Clone variant, Phenax, God of Deception as a way to get more opponents' creatures in graveyards and something to do during board stalls, Whispering Madness to destroy control players and transform Lazav, Psychic Strike as an on-theme counterspell, and Wrexial, the Risen Deep to take advantage of milled instants and sorceries.

March 20, 2017 5:57 p.m.

Said on Brago Blink...


Reality Acid is a classic enchantment to include in Brago EDH; it forces your opponent to sacrifice a permanent every time it gets blinked, which is useful against certain permanents that would otherwise cause you a lot of pain.

Strionic Resonator allows you to get double value out of Brago.

Mulldrifter nets you lots of card advantage every turn.

Basalt Monolith's "can't untap" downside clause is negated by blinking it, which translates into plenty of ramp.

Reflector Mage punishes opponents hard and ensures they will rarely be able to replay their creatures.

Peregrine Drake also allows for lots of mana ramp, and in some cases, degenerate infinite mana combos.

Lavinia of the Tenth shuts down opponents' mana rocks, tokens, and other smaller permanents. Protection from red is also very useful in certain matchups.

Where is Panharmonicon. Nuff asked.

Act of Authority works as a makeshift Consulate Crackdown until you can draw the real thing.

Spine of Ish Sah repeatedly blows up permanents, and is really difficult to effectively remove.

Cloudblazer is your second copy of Mulldrifter, except maybe even better in this build.

Deadeye Navigator is an ETB abuse machine. With a reprint in MM17, his price is better than ever.

Nevermaker is another efficient removal machine. It also denies draw, which can be incredibly powerful.

Stonehorn Dignitary ensures you will never get to be attacked again.

March 20, 2017 5:51 p.m.

Izzet Signet fixes and ramps mana and is an artifact.

Psychosis Crawler lets you take advantage of all of your card draw, slugging opponents and getting huge in the process.

Solemn Simulacrum is a staple EDH card that ramps and gives card advantage when it dies.

Foundry Inspector makes your artifact spells cheaper, which is really useful to trigger Jori En's ability by playing multiple artifacts in a turn.

Phyrexian Metamorph is an excellent Clone variant that stays an artifact regardless of what it is copying.

Torrential Gearhulk has a hefty pricetag, but it is another way to cast two spells off a single card, and potentially during an opponent's turn.

Mind Stone, Isochron Scepter, Aetherflux Reservoir, Sensei's Divining Top, and Commander's Sphere all are useful artifacts that go well with your strategy.

March 20, 2017 3:27 p.m.

Recently opened a few packs of MM17 and pulled a Goblin Guide. Couldn't believe my luck, then it went immediately into the decklist.

March 20, 2017 9:29 a.m.

Said on Corroding Roots...


Overgrown Tomb, Woodland Cemetery, Golgari Guildgate, Llanowar Wastes, and Jungle Hollow are all strong B/G lands to help smoothen out your mana base.

Eternal Witness is a strong EDH card already, but since you're particularly focused around the graveyard I suggest it even more.

Buried Alive immediately pitches three creature cards into your graveyard for reanimation later and so that Jarad gets a +3/+3 buff.

Golgari Grave-Troll fits the theme of dumping cards in your graveyard and getting better for the number of creatures in it.

Acidic Slime is a powerfully destructive creature that blows up a difficult permanent and then sticks around as an annoying deathtouch blocker.

Living Death can be a win condition/boardwipe combination if you've successfully stockpiled your graveyard over the course of the game.

Mikaeus, the Unhallowed allows for double sacrificing (and with a persist creature, infinite sacrificing), and is a strong lord overall.

Sidisi, Undead Vizier goes along with the sacrificing theme and is a tutor on a stick. Tutoring is essential in EDH.

Life from the Loam is a premiere dredge card that recurs back all those lands that would be lost.

Deathrite Shaman continues to be an excellent card that is basically the Golgari version of Grim Lavamancer, except it is also a mana elf and lifegain.

Phyrexian Delver is your budget Reanimate on a stick. Strong and effective for its cost.

Phyrexian Arena is a crazy draw engine that gives SO much back in value over the course of a game, and with a negligible downside with a starting 40 life total.

March 10, 2017 6:31 p.m.


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Finished Decks 15
Prototype Decks 13
Drafts 0
Playing since Worldwake
Avg. deck rating 4.83
T/O Rank 34
Helper Rank 3
Favorite formats Commander / EDH, Casual
Good Card Suggestions 341
Last activity 2 days
Joined 9 months