Budoka Gardener

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Champions of Kamigawa Rare

Combos Browse all

Tokens

Budoka Gardener

Creature — Human Monk

Tap: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener.

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Budoka Gardener Discussion

DrukenReaps on Wrath of Nature - Infinite Combo Edition

3 weeks ago

All I can really say is wow, this looks scary. I found some things that may be of interest: Panharmonicon, Wave of Vitriol, Harvest Season, Budoka Gardener, Malignus, Phytotitan, Bane of Progress.

For removals I'd say you could probably remove some of the things which grab only one land. I think cards like Sakura-Tribe Elder and Farseek while nice are likely underpreformers in your deck. Most decks I'd recommend them but you already have so many cards which grab multiple lands and things like Sakura-Tribe Scout which will put multiple lands into play given the chance.

mahdik on Inch by Inch, Row by Row

1 month ago

I used to have a tiny leader with Budoka Gardener as a commander, which changed over time into a full grown commander with Azusa, Lost but Seeking. I must admit I used to have a blast with it, but felt short at some point, always relying on the commander is a bummer, it was always targeted and removed, not like Azusa. But I should give him another shot, for the good old days, also budget minded (not that money is a problem, but if I only pick the best cards, I'll get 2 times the same deck XD).

Still, cool deck!

Hexcimal on Moonfall

2 months ago

I agree with several statements that fragarach97 has touched upon. Undergrowth Champion is a phenomenal creature, as is Lotus Cobra (free mana for Moonfolk abilities, seriously, think about its inclusion despite its price). I would agree to cut out the Stalkers for cards with more synergy. Another suggestion I would give is Courser of Kruphix, which gives life in addition to land, and greatly assists in prolonging matches.

Sakura-Tribe Scout is a brilliant inclusion, but I am not a fan of Skyshroud Ranger. Instead, consider:

Moonfolk aren't necessarily bad, they just need the support from cards like those listed above. Some do pull more weight than others, however. I would lose Oboro Breezecaller if nothing else. Its ability is not worth its cost, and Floodbringer is much better for the slot (it's usually more beneficial to deprive an opponent a land than to untap one of your own for the same cost). Also, Uyo isn't as effective in this deck as it could be unless some of your own instants and sorceries are included as well. Other things to consider:

dreamistt on Omnath, the world incarnation

2 months ago

I'd go up to 38 or 39 lands just to make sure you'll never miss a land drop. That said, I'd focus more on things that allow me to play more lands per turn. This is one of the few times I believe Exploration works better than Burgeoning.

I'd add Budoka Gardener and Sakura-Tribe Scout as cheap ways of playing extra lands as well. I'd replace Rites of Flourishing with Ghirapur Orrery (Rites is too dangerous in my opinion and a well planned Orrery will benefit you the most).

Mina and Denn, Wildborn, Firewild Borderpost and Khalni Gem are pretty good at returning lands to your hand, so I'd add them all.

Nissa, Vital Force has an emblem that's pretty easy to achieve and very underrated. Might be a little off budget, though. Nissa, Vastwood Seer  Flip could be awesome as well, but I suppose you are aware of that.

I feel like Second Harvest might be a little too situational (but I don't dismiss its potential...) and the same goes for Harvest Season. Splendid Reclamation is only good if you plan on destroying/sacrificing your lands and I don't see many ways to do that in the deck besides Liege of the Tangle (which, btw, I don't think it's worth its price)

Frontier Guide is kinda "meh". Ashnod's Altar is always a good card, but I don't feel like you really need it most of the times.

Duhphlates on E X P E R I E N C E T R A N Q U I L I T Y

4 months ago

Somehow after playtesting against this for hours I still can't beat it.

I've expericenced something far from T R A N Q U I L I T Y. I've experienced a 15 dollar face stomping machine.

You don't know loss until your face has been crushed by a legion of 3/3 Forests, 9/9 Hydras, and elementals getting beefier and beefier every turn. Even a quadruple cloned Avenger of Zendikar while I controlled 12 lands couldn't slow down the hammer that is the Budoka Gardener. I got beat by the first senator of Hawaii (ACT) and I can't say I'm sad about it.

iammthehungryone on

4 months ago

I actually took Akoum Hellkite out, it just wasn't effective for the mana cost. Budoka Gardener would work, but after it flips it paints a large target on my head, and putting out one elemental usually isn't enough protection from the extra attention :)

I've been looking around for creatures to add that can add to the "landfall matters" theme of the deck, and nothing has made the cut. Every creature I have has a secondary effect that adds something to the battlefield - be it a token, a +1/+1 counter, or a clue. And the tutors help smooth out the lower creature count.

I looked at your list, and it doesn't look to take advantage of the extra land falls. Mina and Denn isn't a ramp commander (other than the fact they are part green). Yes extra land falls can get you there, but to do so requires running a higher than average land count, and/or a significant amount of card draw.

Thanks for your input though!

WrathofCod on

4 months ago

How do you feel about adding Budoka Gardener or Akoum Hellkite? Budoka Gardener helps you make large creatures to help end the game and Akoum Hellkite is great for whittling down anyone on low health (you run 11x Mountain so you will be able to get a lot of value off his landfall trigger!) Even though you are running a landfall strategy, I feel like your land count is just a little too high and you creature count is a little low. I would suggest around 38-39 land and 25-26 creatures instead of what you have now. Other than that, this deck looks really awesome and fun to play, so a definite +1 from me! If you have time, I would really appreciate it if you could take a look at my Mina and Denn deck (Mina and Denn Gruul Agro: First deck, help wanted!), which was a Ruric Thar, the Unbowed deck which I recently converted to a Mina and Denn deck. I am really new to EDH, and I know my deck isn't too great, so I would love it if someone experienced with Mina and Denn, Wildborn could take a look!

berryjon on Mono Green Tree=Face

4 months ago

Baru, Fist of Krosa synergizes well with Nissa's search effect. As does Budoka Gardener. Kamahl, Fist of Krosa may be pushing your budget, as would Molimo, Maro-Sorcerer.

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