|Commander / EDH||Legal|
Printings View all
|Duel Decks: Nissa vs. Ob Nixilis (DDR)||Common|
|Battle for Zendikar (BFZ)||Common|
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Fertile Thicket enters the battlefield tapped.
When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
: Add to your mana pool.
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Fertile Thicket Discussion
3 weeks ago
Nice deck. If you want to really ramp up mana fast you could consider some amazing cards: Skyshroud Ranger , Elvish Pioneer with those two you can synergise with Fertile Thicket , Cultivate , Kodama's Reach for straigt out mana generation with creatures you could add Song of Freyalise , Grow from the Ashes and definitely add Steel Leaf Champion he is just way to good to not have him in an elven deck.
Hope this helps!
1 month ago
PonchoLibre Thanks! yea I see the problem with Fertile Thicket. Gotta think about that. As for Unyaro Bees I have to play around with them to see if I like them. They seem pretty decent so thanks for pointing them out!
1 month ago
I have played something similar to this and always hated Fertile Thicket. Personally I was happier playing with more lands in general to help you get up to the big-uns like Hornet Queen and stay relatively on curve. Plus it’s kind of a nonbo with your Beacon of Creation.
Unyaro Bees are fantastic if your opponent can’t deal with them and play well with the mono-greenness.
1 month ago
I actually didn't see the land count. Upping it would be a good idea. A card you could consider is Song of Freyalise. It's a great ramp card that can as well become a finisher with a good board. To help your land "problem", some Fertile Thicket might be useful. A card you could drop is Obelisk of Urd. I think it's too expensive compared to eldrazi monument.
7 months ago
Hey, so i finally found some time to look this up. It looks really good, especially for the budget, outside of the suggestions I already made. Grab a Lurking Predators it's a fantastic card, and it fits your theme of cheating creatures out. Genesis Hydra is another great card that fits the bill as well. I would consider Champion of Lambholt, this creature would get insanely big in your deck and would make all your creatures unlockable at the same time. If you can find the budget for it, pick up Nykthos, Shrine to Nyx, it's a staple in mono colored decks and would help your mana generation immensely, especially if you throw in Nacatl War-Pride. Lastly I would drop the less than stellar nonbasic you're running like Tranquil Thicket, Jungle Basin, Fertile Thicket, Hollow Trees, Llanowar Reborn, and Sapseep Forest and replace them with land grab spells like Cultivate, Nature's Lore, and Skyshroud Claim. I'd throw in Karametra's Acolyte as well, she's a beast for mana generation. Overall though it's a great start. Keep up the good work!
1 year ago
One glaring problem: Commander decks NEED to be 100 cards, no more and no less. If you're building for theme, take out some of the more expensive non-tarkir cards. If you don't care that much, take out some of the cards that don't synergize well. For example, you have like 3 Warrior creatures in the deck, so Herald of Dromoka doesn't really help you. There are better 2-drop creatures in white and quite possibly in Tarkir blocks.
Cards I would consider taking out: Herald of Dromoka, Seek the Horizon, Wing Storm (this one can go to sideboard for anti-flying decks), Pinion Feast (same as Wing Storm), Fleetfeather Sandals, Life's Finale (since your deck is creature focused, you don't want symmetrical board wipes), Incremental Growth, Abzan Skycaptain (only benefits when it dies, not when it enters, so it doesn't help immediately), Longshot Squad to sideboard, Krosan Reclamation.
I would also recommend taking out Fertile Thicket for a forest, and taking out 2 swamps.
1 year ago
Wow, finally something I can actually help with! :P
First off, I strongly recommend Karametra's Acolyte. It costs 4, but it can give you ridiculous amounts of mana very early on.
Genesis Wave is a nice finisher, basically allowing you to play your deck. To do this, you could use some Omnath, Locus of Manas and some Doubling Cubes. This allows you have have exponentially increasing mana, and then genesis wave your deck early game.
For big creatures, Hydra Broodmaster is another good mana sink, and can give you very strong tokens (and a lot of them). Pelakka Wurm is nice too, with the 7 life gain to help you stay alive.
Lands: You don't need that Fertile Thicket. A ramp deck has no place for a tapped land. However, you would benefit hugely from two or three copies of Nykthos, Shrine to Nyx. It can give you huge mana profit.For buff spells, Overwhelming Stampede is much better than overrun, and pairs extremely well with Aspect of Hydra, a great buff spell for 1.
Now, cards you should take out:All your land searching cards are less than optimal. There are some good ones, but it's better to just play more mana dorks. However, you are using a lot of bad mana dorks that you should take out (like Leaf Gilder). Ulvenwald Hydra isn't good for you because a lot of your mana will be from dorks instead of lands. I'm not sure why you have a Watcher in the Web, but I think that Fog would actually be better. Most of your medium creatures don't need to be there, and take out Groundskeeper. Nobody destroys lands.
Hope I helped! I'm willing to answer questions if you reply.
1 year ago
Here's what i'd take out (i'm going to make 6 cuts as i think the Terra Stomper in your sideboard is one of your better cards and probably deserves a spot in the main deck):
Ainok Guide isn't often that impressive in game. His first mode just makes him a worse Obsessive Skinner and while his second mode can find you a land, there is a very big difference between putting the land directly into play like something like Sakura-Tribe Elder does and putting it on top of your library. Since it goes to the library instead of in play you don't actually ramp yourself, all you do is make sure the next card you draw is a land. If it went into your hand even that would atleast allow you to get the land immediately and still have the chance to draw something nice on your next turn, something guide doesnt give you. (I don't like Fertile Thicket for a similar reason but for right now i'm looking to cut nonland cards)
Coat with Venom: while this does allow you to trade a small creature with one of your opponents better ones, ideally you would want to use a removal spell like ultimate price instead. Like other pump spells and auras you also need to have a creature that is a good candidate for you to cast this on.
2x Titanic Growth. Combat tricks can be nice in theory as you can eat an opponents creature or deal extra damage but you have a lot more than I think you need. In some cases I could see Confront the Unknown giving atleast +3/+3 (if you get your Tireless Trackers out which is in my opinion your best card). One other knock against pump spells is if your opponent casts a removal spell in response you get blown out. They had to just spend one card to deal with both a creature and your pump spell.
2x Obsessive Skinner: nice card but i don't forsee you getting delerium reliably.