Woodland Bellower

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Mythic Rare

Combos Browse all

Related Questions

Woodland Bellower

Creature — Beast

When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.

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Woodland Bellower Discussion

Pscioed on Meren of Some Things

2 weeks ago

I've been playing a Meren deck for a while, and can vouch for these cards as all stars:

Skullclamp

Tortured Existence

Ashnod's Altar

Jarad's Orders

Dictate of Erebos

Woodland Bellower

How is Journey to Eternity  Flip? Is it as awesome as it sounds, or do you not really have the mana to activate it?

LiveForChaos on Green Red Hydra Ramp

2 weeks ago

Sakura-Tribe Elder + Journey to Eternity is a very strong way to ramp very quickly.

Hardened Scales is a must.

Prey Upon > Mutant's Prey

Burst of Strength is too weak imo.

Karametra's Favor is useless in this deck.

Verdant Haven can be swapped for Utopia Sprawl and/or Overgrowth

Arbor Elf is better than Elvish Mystic regardless if you're using Utopia Sprawl, Overgrowth, or Verdant Haven.

If you aren't playing modern Seething Song > Geosurge


Alternatively, you could go with mono-green ramp with Karametra's Acolyte and Nykthos, Shrine to Nyx and either:

Fierce Empath + Woodland Bellower

or Genesis Hydra + Nessian Game Warden

enpc on Just Stay Dead

3 weeks ago

Ok, so now that I can see the comments appearing on my deck again...

warthog177: I posted a response on your profile when I couldn't see the comment on my deck but for posterity sake, the proxy was done by one of the people who attended my LGS, so it's not available online.

SirFowler: Protean Hulk fits into the category that a bunch of cards (like Boonweaver Giant) do, they're nice but wrong for the deck because of the colours. As MrKrabs mentioned, because you don't have access to black, you lose the value that cards like Viscera Seer bring. The hulk combo is nice because it's such a clean package - resolve flash hulk and win. Or even play hulk, sac it to a once off sac effect and win.

But in green white, it means that you have to assemble hulk as well as a repeatable sac outlet, which is 10 mana. And since the victory condition comes from the sac outlet, I may as well just play a cheaper card that combos with Saffi to form a loop. Even a Woodland Bellower fetching Renegade Rallier costs one less mana and achieves the same thing.

If WotC released a green/white free sac engine (and Mirror Entity doesn't count, I'm talking an actual sac outlet) for a decent mana cost, then absolutely would I start to reconsider cards like boonweaver and hulk. But as they stand, the combos are too hard to deploy in the colours.

SpiritKing on Spicy Simic Brew

4 weeks ago

I love me some sweet Simic flavoured decks!

A few suggestions though:

Bramblewood Paragon seems a bit off to me in this kind of deck. His first ability does stone nothing in here and giving Trample to your creatures might not be as relevant if you get better evasive creatures to stockpile your +1/+1 on, like e.g. Skyrider Elf or Cloudfin Raptor which both fly.

Momir Vig, Simic Visionary is too spicy i believe...i cannot imagine that he is that good for the deck, not even to search out specific cards. I wont tell you to straight cut it though.I know we all love our pet cards with a passion. Primal Command would use only and be easier on your mana production, while also giving you options other than to tutor, if your in need of something else. If you've got the budget for it, you can of course upgrade to Summoner's Pact, Chord of Calling, Collected Company or play a Woodland Bellower to go bigger (evolve).

I think something like Bioshift will help you get really explosive turns! Especially with Hardened Scales on the field.

Vigean Hydropon works great as a big counters buffer you can relie on for a long time if that's what you want to use, and Voidslime rescued me more than once.

Lastly, i think i have to mention the Sultai Counters build (i know it most likely isn't what you want to do, but it is great at what it does).Just the addition of some producing lands can open you up to Winding Constrictor and Corpsejack Menace which are insane with the Graft and Evolve mechanics!

Profet93 on Azusa, Lost but Woke

1 month ago

Comicaz

Thank you for your suggestions. Vernal Bloom is a must. Will go in.

I was thinking of adding Nissa, Vastwood Seer  Flip, I just don't know if it's enough impact, but I'll definitely try it out if I find room.

Krosan Tusker and Sylvan Ranger seem kind of weak to warrant an inclusion.

Rude Awakening was another card I was thinking of adding. Definitely must go in.

Garruk Wildspeaker is interesting, but I like Kamahl, Fist of Krosa a lot more. You get the overrun effect and deter boardwipes for just 2 more mana.

Green Sun's Zenith is very good, will add once I find room

Rishkar's Expertise I thought about for a while, I put in Garruk Primal Hunter for a Soul's Magesty type of effect, but Rishkars does seem a lot better. Will add.

Shamanic Revelation is more for a token deck I feel. This deck doesn't go wide. The only time I can see it's use is with Kamahl.

Natural Order is pretty good. I feel like I need more green creatures to get use out of it. That's why I want to add Terastodon or some other big green dude which can be tutored with Natural Order or Green Sun's Zenith.

Song of the Dryads and Beast Within are great, I will add them once I find room.

Regarding the cuts....

Garruk, Primal Hunter for Rishkar's Expertise. Very similar effect to his -3.

From Beyond for Vernal Bloom. Vernal bloom is much more impactful.

Boundless Realms is my FAVORITE CARD of the deck and helps you ramp and thin your deck. Will always be kept.

Seer's Sundial for Nissa, Vastwood Seer  Flip. Helps me get a forest to the hand and can eventually flip to do more work. Test inclusion

Genesis Hydra for Terastodon. The hydra is nice but I have had some bad experiences during the playtest.

Woodland Bellower for Rude Awakening. Bellower has been underperforming with it's limited creature tutoring.

Genesis Wave is WAY TOO GOOD to be cut. Most of the deck is permanents and this card does SERIOUS work.

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