Immaculate Magistrate

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2014 (C14) Rare
Duels of the Planeswalkers (DPA) Rare
Lorwyn (LRW) Rare

Combos Browse all

Immaculate Magistrate

Creature — Elf Shaman

: Put a +1/+1 counter on target creature for each Elf you control.

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Immaculate Magistrate Discussion

ninjasquirrl on modern Elves

3 weeks ago

I used to run Immaculate Magistrate in my elving deck with Joraga Warcaller.

Its best to Chord of Calling the Immaculate Magistrate at the end of their turn. Untap play a joraga for kicker if you want then tap Immaculate Magistrate targeting Joraga Warcaller and it usually ends up giving everyone +6 or 8 depending on your elf population.

casual5 on modern Elves

3 weeks ago

@ninjasquirrl Immaculate Magistrate is a very interesting suggestion I'm gunna do some testing and see how it performs

ninjasquirrl on modern Elves

3 weeks ago

If you stick with Joraga Warcaller you should add a Immaculate Magistrate ...together they are quite strong

JagDogger2525 on The Perfect Kill it with Fire

2 months ago

Maaagic - Vexing Devil, Goblin Guide, and Eidolon of the Great Revel are great and awesome, but at $140 for a full play set of them, I am just trying to make an awesome deck that is basically an equal to my The Glorious Slim Line deck in speed (to destroy the opponent) and cost (to purchase the deck)

I do have my retired Burn deck (Is everyone alright? I smell smoke.) which has Flames, Vexing Devil, both the Elementals, and even Chandra Ablaze for some late game steam.

But thinking about it the Guide isn't that great unless you are running RU with counters (Void Shatter, Dissipate, Deprive, etc.) because if you run the Guide in Mono-Red and they are playing Green, well, they could have Tooth and Nail on top ready to entwine, or have Joraga Warcaller on top where they have Immaculate Magistrate out and ready with 8-9 other elves to beef up their field and prevent you from doing burn on creatures, or have Emrakul, the Aeons Torn, or many other options. I just don't like Goblin Guide in a Mono-Red because A) the cost and B) it just isn't useful unless the deck is RU with counters or playing 2-Headed Giant and teamed up with a Counter deck.

luin on Yet another Ælf Deck

3 months ago

Nice, the "can't block" effect works well with the timing of Radha's ability. I would add 2 Gruul Charm, should I remove some other instants or reduce the number of creatures (maybe dropping 1 Radha and 1 Immaculate Magistrate?)

wisegreenbean on

4 months ago

It's not amazing, but I would regard as a pretty strict improvement to your deck at the moment, over your Nissa Revane and Nissa's Chosen, Immaculate Magistrate, Rhonas's Monument, 3-5 forests, and Primal Command, in that order from bad to less bad. Jagged-Scar Archers is also dubious. All of those are pretty clear stinkers that you could cut for a lot of things that would improve the deck, including Sylvan Messenger. You have 17-22 pretty easy cuts to make, which puts you in a position such to be creative.

For 4 mana, Sylvan Messenger doesn't have too dramatic an immediate impact, and can whiff pretty hard. Sometimes you'll spend 4 mana for a 2/2 elf, with no added benefit apart from getting 4 nonelfs off the top of your library. That hurts, and will happen ~6% of the time; when that happens, you probably lose the game. The typical outcome of getting 2 elves is not too bad, though, making it roughly playable.

wisegreenbean on

4 months ago

As a general critique for a modern deck, it's biggest issue is low win-con density. You'll have a very hard time winning without drawing Ezuri or Joraga, or god forbid, ulting Nissa. Immaculate Magistrate could piggy back you a win, but it's sooooo slow. The rest of the time you're just mucking around with a bunch of mana and a bunch of 1/1s and 2/2s. A lot of times you can get 6 mana on turn 3 and then have little to do with it; mana sinks are important. Craterhoof Behemoth is classic and correspondingly expensive; a bit more affordable and still fairly playable is Regal Force, to refuel.

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