|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Uncommon|
|Magic Origins (ORI)||Uncommon|
Combos Browse all
Shaman of the Pack
Creature — Elf Shaman
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
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|Have (12)||ibraJG84 , ironax , Yawkcorb , CampbellStev , mziter501 , Hootiequack , pokemate0 , TehDelta , Regulus1010 , frederiklw , Grantley91 , thetechzombie|
|Want (3)||Skwarka , Blue_Otaku_No.1 , AlphaSp|
Shaman of the Pack Discussion
3 days ago
Great land base, and overall excellent deck.
2 weeks ago
I get a lot of comments suggesting to add Heroic Intervention and it's fine if you want to play it, add it, but I don't. Intervention doesn't do enough in matchups where I want it, control matchups. Overextending my army because I'm counting or hoping that Intervention can save it is not a good plan. Instead my plan is to sideboard in cards that don't care about Fumigate or Settle because ultimately I can't stop all the Fumigates and Settles that my opponent will have. I want to sideboard in noncreature cards that can combat Teferi. Nissa, Vital Force's haste 5/5 lands and Lifecrafter's Bestiary to match card advantage; Bestiary's draw works through counterspells.
Due to tribal I only want to sideboard in a few cards in matchups; I can't take out very many cards especially Elves. I want to be aggressive in the control matchup, but there's a fine line between being aggressive and being dumb and overextending. Without having cards like Nissa and Bestiary at my disposal then my only realistic plan is to overextend with Intervention protection, which is problematic.
I like Song of Freyalise I think it's a great card, but not currently with Elves. Currently in Standard the best Elves other than Steel Leaf Champion produce mana. Elves don't have a problem with making mana therefore the first two chapter abilities of Song are not needed. The third chapter ability is amazing, but I don't feel the card is worth it because for two turns it's not doing much.
Many versions ago this deck was called "Rite Elves" utilizing Cryptolith Rite to ramp into a fast Westvale Abbey Flip or Distended Mindbender with Elves. It had Collected Company and Shaman of the Pack and other Elves. In the version I cut all mana Elves other than Leaf Gilder and this worked with Rite because of a large amount of powerful two drop nonmana Elves especially Dwynen's Elite. Gilder stayed because mana it produces could be used to cast a turn three Company without needing other Elves. In current Standard the two drop spot for Elves is vacant, with the least amount of options for the tribe. Song really needs a new Elite or a reprint of Elite or Elf token producers to be good with Elves. If there's enough good one or two drop nonmana Elves or Elves get a token theme post rotation then Song can be a possible fantastic addition.
Sandwurm Convergence is a good suggestion, but I think it's CMC is a little too high to be used to stop those flying threats you mentioned. If we had to stop high 6-8+ CMC Dragons, Demons or other big fliers then Convergence would be better. Relying on stopping four, five or less drop fliers with an eight mana card seems too slow. Making a 5/5 Wurm each turn is great if midrange was a problem right now in Standard then this could be good, but it's not a problem, aggro is and those fliers you mentioned are played with aggro. Convergence is not something I want in aggro matchups. You could try cutting Crushing Canopy for Convergence as it stops Lyra, but Canopy is also a way to stop History of Benalia in the same matchup where opponent is playing white and Lyra.
2 weeks ago
3 weeks ago
Hey Annexus, thank you for the kind words and the upvote :)
Elves haven't been good in Standard since Shaman of the Pack and Collected Company rotated many sets ago. I've accepted this and since then just made this deck the most fun it can be playing Elves that are in Standard. I try to make this deck competitive, hopefully this reflects in my deck building, test it against the tier one decks of Standard and adapt sideboards to combat the best decks. Do I win? Yes, but I also lose a lot. Winning all the time is not really the point of this deck, it's great when it happens, but having fun playing is more important to me.
Each new set brings something new, usually a new version of this deck which hopefully keeps the content here fresh and interesting. Because there's not a defined strategy to play with Elves in Standard since Shaman rotated this helps a lot with being able to discover new strategies and directions to play with Elves.
3 weeks ago
Hi Darth_Savage, yeah I do prefer black over mono green because of Shaman of the Pack, and I'm trying to cut out 4 cmc cards because they don't get brought in by Collected Company's. Thank you for commenting though, very appreciated. :)
4 weeks ago
I've got a budget build for Rhys the Exiled -- Really Golgari Elves play just like Mono-G elves but with more removal and draw options, as well as some nice cards like Shaman of the Pack, Exsanguinate and the other life drainers if you like that route:
With Rhys you can have a lot of the good elves and a lot of overlap in life gain, ramp and elf spam.
If you go with Savra, Jarad or Nath you'll have more options for where you go depending on what you like. Savra likes tokens and sacrificing them, Jarad can be a general good stuff for black/green, preferring big creatures over lots of little elves, and Nath likes discard.
1 month ago
djnewellmit, thanks for the Ancient Animus suggestion, I added it. I thought this card was a sorcery and only worked with legendary creatures, completely overlooked it. It's worded strangely that the creature you target still fights an opponent's creature even if it doesn't get a counter. The legendary clause is just a nice bonus.
FlabbyAbs, I've been very impressed with Llanowar, Radha and Champion from Dominaria. You're right Elves need an actual lord, Marwyn unfortunately doesn't cut it. Will this deck make it in Standard? Probably not, but it's still fun and has the most Elves it's had since Shaman of the Pack rotated. Some very explosive turn four and five wins are possible which gives it legs.
AJMizerak, good job at FNM. Please comment with your deck changes. Did you think you needed red removal or did your version function well enough without it.
1 month ago
Thank-you, Bulldawg1310 - I've actually played several versions of this deck with those cards. I originally replaced Chord with Elvish Visionary and CoCo with Sylvan Messenger because mana for casting was rarely a concern, and I often got a better overall benefit. Its not uncommon for me to get three, four or even five creatures in play with Sylvan Messenger as opposed to the two CoCo might get me, but that only works reliably when I don't weigh the deck down with non-elf cards.
Throne of the God-Pharaoh is the one card I might consider lifting my 'all-elves' rule for this deck, but its definitely an option I'm aware of - that's why I asked in the forums to please not get away from the deck concept as it is... I'm looking for potentially better elvish options, not the same card suggestions that pretty much everybody is already using.
The whole point of the deck is that going with elves who do useful things - even if its not quite as perfectly done as other cards might - accelerates the entire deck in a more efficient manner; Heritage Druid, Immaculate Magistrate, Elvish Archdruid, Shaman of the Pack all work better with more elves on the board.