|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Uncommon|
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Creature — Human Warrior Werewolf
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.
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Duskwatch Recruiter Discussion
1 day ago
I played ww on Xmage extensively and came to the same conclusion pretty fast. Coco is not good for werewolves. Birds and Vial (wich actually suprised me) are good.
20 lands with no mana dorks and 4 dryads seems pretty slow.
Blood wolf midrange is my take on the tribe.
1 day ago
Well, hello there, unclaimedpants. Great username, by the way :). Thank you for the compliment. Let's break it down: That is precisely the reason Duskwatch Recruiter Flip is there. And also, exactly right again with Chord of Calling to bring it out. Melira, Sylvok Outcast is there to stop infect. She can stop an infect deck cold, it's rather embarrassing. She does hinder the infinite mana combo, but she is still an integral part of the infinite damage or infinite life combo, so her upside is huge! Spirit of the Labyrinth is mainboard for twofold reasons. It's a 3 body for 2, which is always lovely. Don't forget this deck can also just attack for the win. But it's mostly mainboard because almost literally every deck draws more than one card a turn. It can stop entire strategies like discard and cycling that Hollow One, Death's Shadow, KCI, Storm, etc. I don't ever draw more than one card a turn, so it's perfect. Lastly, Horizon Canopy is pure amazingness on it's own. It just lands as a regular ol' dual land, and can be used as a one-time, uncounterable draw. On it's own, it would be amazing. Granted, with Runamap, it would be even better. But Runamap on its own without the Canopy, only brings back fetches which I wouldn't need. I don't need more cards in the deck that depend on other cards to function, I'm trying to play the valuetown strategy of what happens if I draw just this card and have nothing else. Don't worry about being a noob, we were all noobs at one point :D
1 day ago
Hello! I think this deck is super sweet but as a new player I have a few questions.. Is Duskwatch Recruiter Flip there to search your entire deck for whatever creature you want with the infinite mana from Devoted combo? Also since it's a 1 of do you Chord it out? Why the Melira if it disable your combos? Why is Spirit of the Labyrinth there on mainboard as a disruption card? What is Canopy there for in not to be brought back with Runamap? Again sorry for being a noob but i'd like to try this deck archetype and am trying to learn all I can. Thanks so much for your time!
1 week ago
creature: Duskwatch Recruiter Flip, Mayor of Avabruck Flip, Immerwolf, only 1 Ulrich of the Krallenhorde Flip, Huntmaster of the Fells Flip, 1-2Wolfir Silverheart each one of them are pretty powerfull option if you have them try to put them in to replace the one that you feel or not that good
land: Kessig Wolf Run and dual land if you have any if not just put some basic land try to aim to have between 22-24 land
also update your deck list to modern because it's currently in standard :)
1 week ago
Just my 2 cents, but Sunbond and Aetherflux Reservoir seem like cuttable cards, maybe replaced by Chord of Calling to tutor for missing combo pieces. Aetherflux sure is a finisher with the spikefeeder combo, but seems a little overkill, as you also get an infinitely large Angel as a side product of the combo. Also, both of these cards are completely dead draws if you don't have your Spike Feeder on board. I would also probably swap 1-2 Walking Ballista, 1 Shalai, Voice of Plenty and maybe a Selfless Spirit to make space for the fourth Path and a couple copies of Duskwatch Recruiter Flip, also making the deck run a bit more smoothly. This would take the deck closer to the traditional Company decks, but would still retain the Archangel / Spikefeeder spice.
Overall the deck is really nice as I've been torn between building a Devoted Company or G/W Soul Sisters with a Spike Feeder. You managed to hit both. Well done! :D
1 week ago
So sorry for your loss ...
I would leave it as-is and not play it. It's AWESOME to think about what you and he might have brewed together, but (for me anyways) I think the pressure of actually playing the deck (especially if it ends up not doing well) would be too much to bear.
At some point though it might be cool to borrow some of the cards from his deck and play them in his honor. For example, say you get into Counters Company at some point; it could be neat to use "his" Duskwatch Recruiter Flips.
3 weeks ago
1 month ago
Arcades Sabooth, Planeswalker
+3 You draw two cards and gain 2 life.
-1 Until your next turn, creatures you control get +0/+3, lifelink and vigilance.
-3 Exile up to two target nonland permanents.
-9 Search your library for any number of cards with different names and reveal them. You may put any number of permanents from among them into play. Put the rest into your hand.
Delver of Secrets Flip is a pretty cool card, so is Duskwatch Recruiter Flip, but I think that are the only two two-sided cards that you can cast before turn three that made a real impact on constructed. So the Mardu colours are probably pretty sad right now. Design a low-cost flip-creature that isn't blue or green!