|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Uncommon|
Combos Browse all
Creature — Human Warrior Werewolf
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.
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Duskwatch Recruiter Discussion
50 minutes ago
Have considered adding some Creature stuffs instead of the mana dorks? I threw Duskwatch Recruiter Flip and Vizier of the Menagerie into my karametra deck and the ramp in that regard is ridiculous. Vivien Reid, and Courser of Kruphix also helps out tremendously in both land and creature stuffs. If you are intent on the land destruction, Ramunap Excavator and Crucible of Worlds are super useful for getting those lands back.
1 day ago
alexheyer thanks to selvala’s ability you can actually just draw your deck by bouncing and replaying a fattie. If you had an enormous creature before doing that (ie. Made infinite mana by bouncing and replaying great oak guardian or umbral mantle), you can use sabertooth to reset all the creaure’s power and toughness first. In the case of great oak guardian then you will need ewit and a way to kill the sabertooth (usually you can use phyrexian dreadnought - replay the dreadnought and sac sabertooth to the etb trigger). Then play ewit to get back your sabertooth.
2 weeks ago
General value cards tend to be better vs Jund. One of the biggest strengths of Jund is that hate cards aren't very effective. But good tutorable cards to play include Kitchen Finks, Scavenging Ooze, Duskwatch Recruiter Flip. Also stuff like Gavony Township. Jund struggles against cards which don't die to removal or cards for which you don't care if they die to removal, like Kitchen Finks.
I might start building to Mardu Nahiri as my pet deck. I toyed with a list awhile back when Nahiri was still new. It has potential, except that nobody liked it back then because I didn't (and still don't) want to run Emrakul. It's basically another 50/50 deck that can be tuned to the meta. Except without the cost of buying Tarmogoyf.
3 weeks ago
Yeah, that is fair, it is difficult to use, but I like how powerful it is even without infinite mana, you know, fetching out a Wirewood Symbiote, Elvish Scrapper, or Sylvan Safekeeper (Not in deck) on the first activation can be great, and a Duskwatch Recruiter Flip, Priest of Titania, or Scryb Ranger (not in deck) one the second activation, and a Eternal Witness, Elvish Archdruid, or Ezuri, Renegade Leader on the third activation is just gravy on top.
It is a great toolbox effect, and I would still argue for it!
1 month ago
- Some nice lands to run:
- Mosswort Bridge
- Nykthos, Shrine to Nyx
- Some good Mana sinks:
- Kamahl, Fist of Krosa
- Scavenging Ooze
- Duskwatch Recruiter Flip
- Ant Queen
- Other fun stuff:
- Vizier of the Menagerie
- Tireless Tracker
- Seedborn Muse
- Traverse the Outlands
- Omnath staple:
- Genesis Wave
- If you would like you could can check out my Omnath deck at: Focused Omnath
1 month ago
1 month ago
1 month ago
Well, I would say that I think you just need to decide which deck you want to run. Do you want primarily +1 counters and beating down? Or the combo? They sort of go together, or can, but what you have now makes finding your combo pieces pretty difficult. I'd add in some quantities of spells that can find creatures like Collected Company, Commune with Nature, Adventurous Impulse, or maybe Duskwatch Recruiter Flip or Oath of Nissa. Board the Weatherlight isn't all that bad either but won't help with the infinite combo.
Renegade Rallier is pretty boss with this combo; it can grab any piece or a dig spell or a land and it can be hit by Collected Company.
Avatar gets a little worse without the +1 counter overload to back him up. Strangleroot is fine as an early ground stall with the combo.
I'd drop a Llanowar Reborn for something untapped. And also those Sunpetal Groves might often have issues with coming in tapped since only half of your lands are forests or plains. Mostly, you just have a lot of tapped lands. Canopy Vista will almost always be tapped with only 1/6 of your lands being basic and hardly any fetch lands to find them.
Just some thoughts.