Duskwatch Recruiter


Krallenhorde Howler


Format Legality
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Duskwatch Recruiter

Creature — Human Warrior Werewolf

: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

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Duskwatch Recruiter Discussion

KaervektheMediocre on Just Ramp and Dont Look Back

50 minutes ago

Have considered adding some Creature stuffs instead of the mana dorks? I threw Duskwatch Recruiter  Flip and Vizier of the Menagerie into my karametra deck and the ramp in that regard is ridiculous. Vivien Reid, and Courser of Kruphix also helps out tremendously in both land and creature stuffs. If you are intent on the land destruction, Ramunap Excavator and Crucible of Worlds are super useful for getting those lands back.

asm on Selvala Brostorm

1 day ago

alexheyer thanks to selvala’s ability you can actually just draw your deck by bouncing and replaying a fattie. If you had an enormous creature before doing that (ie. Made infinite mana by bouncing and replaying great oak guardian or umbral mantle), you can use sabertooth to reset all the creaure’s power and toughness first. In the case of great oak guardian then you will need ewit and a way to kill the sabertooth (usually you can use phyrexian dreadnought - replay the dreadnought and sac sabertooth to the etb trigger). Then play ewit to get back your sabertooth.

I actually also went back to running Duskwatch Recruiter  Flip, so that gives another creature-based way to draw your deck.

ToolmasterOfBrainerd on Jund Midrange

2 weeks ago

General value cards tend to be better vs Jund. One of the biggest strengths of Jund is that hate cards aren't very effective. But good tutorable cards to play include Kitchen Finks, Scavenging Ooze, Duskwatch Recruiter  Flip. Also stuff like Gavony Township. Jund struggles against cards which don't die to removal or cards for which you don't care if they die to removal, like Kitchen Finks.

I might start building to Mardu Nahiri as my pet deck. I toyed with a list awhile back when Nahiri was still new. It has potential, except that nobody liked it back then because I didn't (and still don't) want to run Emrakul. It's basically another 50/50 deck that can be tuned to the meta. Except without the cost of buying Tarmogoyf.

SynergyBuild on Higher Power

3 weeks ago

Yeah, that is fair, it is difficult to use, but I like how powerful it is even without infinite mana, you know, fetching out a Wirewood Symbiote, Elvish Scrapper, or Sylvan Safekeeper (Not in deck) on the first activation can be great, and a Duskwatch Recruiter  Flip, Priest of Titania, or Scryb Ranger (not in deck) one the second activation, and a Eternal Witness, Elvish Archdruid, or Ezuri, Renegade Leader on the third activation is just gravy on top.

It is a great toolbox effect, and I would still argue for it!

SteggsTheSaurus on Omnath, Locus of Mana

1 month ago

stetsonfirebrand on Werewolf Rage (Thoughts/suggestions?)

1 month ago

Or Duskwatch Recruiter  Flip for a bit of a hand refiller

DreadnoughtMTG on Ballista Charge

1 month ago

Well, I would say that I think you just need to decide which deck you want to run. Do you want primarily +1 counters and beating down? Or the combo? They sort of go together, or can, but what you have now makes finding your combo pieces pretty difficult. I'd add in some quantities of spells that can find creatures like Collected Company, Commune with Nature, Adventurous Impulse, or maybe Duskwatch Recruiter  Flip or Oath of Nissa. Board the Weatherlight isn't all that bad either but won't help with the infinite combo.

Renegade Rallier is pretty boss with this combo; it can grab any piece or a dig spell or a land and it can be hit by Collected Company.

Avatar gets a little worse without the +1 counter overload to back him up. Strangleroot is fine as an early ground stall with the combo.

I'd drop a Llanowar Reborn for something untapped. And also those Sunpetal Groves might often have issues with coming in tapped since only half of your lands are forests or plains. Mostly, you just have a lot of tapped lands. Canopy Vista will almost always be tapped with only 1/6 of your lands being basic and hardly any fetch lands to find them.

Just some thoughts.

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