Duskwatch Recruiter

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Krallenhorde Howler

Legality

Format Legality
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Duskwatch Recruiter

Creature — Human Warrior Werewolf

: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.

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Duskwatch Recruiter Discussion

Ganil on I'm (NOT) in love with the coco (Werewolves)

1 day ago

I played ww on Xmage extensively and came to the same conclusion pretty fast. Coco is not good for werewolves. Birds and Vial (wich actually suprised me) are good.

20 lands with no mana dorks and 4 dryads seems pretty slow.

With so many creatures I think your missing a few Duskwatch Recruiter  Flip

I like the Naya variation of the comment above me, but I'd throw in 4 birds here aswell and 1-2 Arlinn Kord  Flip.

Blood wolf midrange is my take on the tribe.

SlappyBob on Glittering Company

1 day ago

Well, hello there, unclaimedpants. Great username, by the way :). Thank you for the compliment. Let's break it down: That is precisely the reason Duskwatch Recruiter  Flip is there. And also, exactly right again with Chord of Calling to bring it out. Melira, Sylvok Outcast is there to stop infect. She can stop an infect deck cold, it's rather embarrassing. She does hinder the infinite mana combo, but she is still an integral part of the infinite damage or infinite life combo, so her upside is huge! Spirit of the Labyrinth is mainboard for twofold reasons. It's a 3 body for 2, which is always lovely. Don't forget this deck can also just attack for the win. But it's mostly mainboard because almost literally every deck draws more than one card a turn. It can stop entire strategies like discard and cycling that Hollow One, Death's Shadow, KCI, Storm, etc. I don't ever draw more than one card a turn, so it's perfect. Lastly, Horizon Canopy is pure amazingness on it's own. It just lands as a regular ol' dual land, and can be used as a one-time, uncounterable draw. On it's own, it would be amazing. Granted, with Runamap, it would be even better. But Runamap on its own without the Canopy, only brings back fetches which I wouldn't need. I don't need more cards in the deck that depend on other cards to function, I'm trying to play the valuetown strategy of what happens if I draw just this card and have nothing else. Don't worry about being a noob, we were all noobs at one point :D

unclaimedpants on Glittering Company

1 day ago

Hello! I think this deck is super sweet but as a new player I have a few questions.. Is Duskwatch Recruiter  Flip there to search your entire deck for whatever creature you want with the infinite mana from Devoted combo? Also since it's a 1 of do you Chord it out? Why the Melira if it disable your combos? Why is Spirit of the Labyrinth there on mainboard as a disruption card? What is Canopy there for in not to be brought back with Runamap? Again sorry for being a noob but i'd like to try this deck archetype and am trying to learn all I can. Thanks so much for your time!

zenozia on Were are the Wolves

1 week ago

hi really cute 10$ deck for a werewolf deck one of the most important card is Moonmist and Immerwolf to help you keep your creature in werewolf form

creature: Duskwatch Recruiter  Flip, Mayor of Avabruck  Flip, Immerwolf, only 1 Ulrich of the Krallenhorde  Flip, Huntmaster of the Fells  Flip, 1-2Wolfir Silverheart each one of them are pretty powerfull option if you have them try to put them in to replace the one that you feel or not that good

instant: Lightning Bolt stapple in modern Moonmist, Atarka's Command, Collected Company cost a lot of money but it's really a good card

enchantement: Howlpack Resurgence, Rancor, Full Moon's Rise each one of them are really good choice

planeswalker: Arlinn Kord  Flip

land: Kessig Wolf Run and dual land if you have any if not just put some basic land try to aim to have between 22-24 land

also update your deck list to modern because it's currently in standard :)

HeikkiS on Counters Company

1 week ago

Just my 2 cents, but Sunbond and Aetherflux Reservoir seem like cuttable cards, maybe replaced by Chord of Calling to tutor for missing combo pieces. Aetherflux sure is a finisher with the spikefeeder combo, but seems a little overkill, as you also get an infinitely large Angel as a side product of the combo. Also, both of these cards are completely dead draws if you don't have your Spike Feeder on board. I would also probably swap 1-2 Walking Ballista, 1 Shalai, Voice of Plenty and maybe a Selfless Spirit to make space for the fourth Path and a couple copies of Duskwatch Recruiter  Flip, also making the deck run a bit more smoothly. This would take the deck closer to the traditional Company decks, but would still retain the Archangel / Spikefeeder spice.

Overall the deck is really nice as I've been torn between building a Devoted Company or G/W Soul Sisters with a Spike Feeder. You managed to hit both. Well done! :D

clayperce on A decision on what to ...

1 week ago

So sorry for your loss ...

I would leave it as-is and not play it. It's AWESOME to think about what you and he might have brewed together, but (for me anyways) I think the pressure of actually playing the deck (especially if it ends up not doing well) would be too much to bear.

At some point though it might be cool to borrow some of the cards from his deck and play them in his honor. For example, say you get into Counters Company at some point; it could be neat to use "his" Duskwatch Recruiter  Flips.

pbanker on Abzan Company

3 weeks ago

Thanks! I bought the card a couple days ago and would like to try it out soon. Could replace a Duskwatch Recruiter  Flip in the main. Also considering Rhonas the Indomitable but haven't bought it.

JohnnyBaggins on Card creation challenge

1 month ago

Arcades Sabooth, Planeswalker

+3 You draw two cards and gain 2 life.

-1 Until your next turn, creatures you control get +0/+3, lifelink and vigilance.

-3 Exile up to two target nonland permanents.

-9 Search your library for any number of cards with different names and reveal them. You may put any number of permanents from among them into play. Put the rest into your hand.

5

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Delver of Secrets  Flip is a pretty cool card, so is Duskwatch Recruiter  Flip, but I think that are the only two two-sided cards that you can cast before turn three that made a real impact on constructed. So the Mardu colours are probably pretty sad right now. Design a low-cost flip-creature that isn't blue or green!

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