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Krallenhorde HowlerLegality
Format | Legality |
Pre-release | Legal |
Magic Duels | Legal |
Heirloom | Legal |
Canadian Highlander | Legal |
Vintage | Legal |
Modern | Legal |
Block Constructed | Legal |
Leviathan | Legal |
Legacy | Legal |
Frontier | Legal |
Duel Commander | Legal |
Unformat | Legal |
Casual | Legal |
Commander / EDH | Legal |
Printings View all
Set | Rarity |
Shadows over Innistrad (SOI) | Uncommon |
Combos Browse all
Duskwatch Recruiter
Creature — Human Warrior Werewolf
: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.
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Want (3) | Turtlelover73 , samuelianstorm , Andre_Whales |
Recent Decks
Duskwatch Recruiter Discussion
Doruko on
Abzan Chickens
5 days ago
ilikepie9182 I really really appreciate your comment, and I like the idea of the Tarmogoyf or the Grim Flayer, but the Duskwatch Recruiter Flip is there not for its flipped form, but for the "normal" one. It's ability of paying to check the first cards and keep a creature, along with the infinite man combo, lets you to, basically, search for any creature in the deck and keep it in hand.
ilikepie9182 on
Abzan Chickens
6 days ago
This is a classic abzan coco deck that used to be found in a large number of decks back when Collected Company was first released. The deck strives on having creatures to cast early game and being able to use Collected Company or Chord of Calling to be able to come back late game. You have a great shell here, but it could use a little tweaking. I cannot suggest cards to remove, simply because I do not know how much you value certain cards in your deck, but since you have no early game removal mainboard (either discard in the form of Thoughtseize or Inquisition of Kozilek, blowing up permanents in Abrupt Decay or Maelstrom Pulse, or creature removal in Fatal Push or Path to Exile), you surrender to a lot of decks in the format, specifically other heavy creature decks and combo decks, simply because you do not have an answer to them game one. Also, if you are going to play with fetch lands and are not worried about a budget that much, we have larger 2 drops in the format that are not your combo pieces or Duskwatch Recruiter Flip, whom relies on your opponent not casting spells the previous turn. In modern, if you don't cast a spell in a turn and do not have counterspells, you may as well throw in the towel because your mana curve is off and your deck needs tuning. If you want, there are bigger 2 drops like Tarmogoyf and Grim Flayer that take advantage of your graveyard and put a lot of power on the table. These are some suggestions I have to make it better in the format, but the decklist is entirely up to you
Sir_Garde on
I'm in love with the COCO (Werewolves)
2 weeks ago
I typed out my comment mistakenly I meant to say "I would make the case of Duskwatch Recruiter Flip as a potential replacement for a less costly alternative in a more budget deck. my bad.
Rant on
Om nom Trample
2 weeks ago
Also, Priest of Titania seems like it gives you poor value in this deck, just because you run so few elves. I honestly prefer Growing Rites of Itlimoc . it deck thins and lets you get a pseudo cradle. Duskwatch Recruiter Flip also lets you deck thin for creatures and at the cost of GC, and when it flips it reduces the costs by 1
Shmookyla on
I'm in love with the COCO (Werewolves)
2 weeks ago
Thanks for all of the Coco love, I really really appreciate all of the feedback I have been getting on the deck and the upvotes are a confidence booster.
AusarTheVile, thank you for this suggestion, I was actually on the verge of taking you up on your suggestion regarding Giant Growth until Muggins84 mentioned Heroic Intervention. Although Moonmist flips our puppies and blocks wolf and werewolf damage, I am leaning toward Heroic Intervention over Moonmist as it covers all of my permanents WW or not and the non werewolves are crucial to the survival of the pack. If I let the Eidolon of Rhetoric bite the silver bullet then I'm subject to whichever spells the opponent wants to bring as long as they have the requisite mana. Birds of Paradise is Birds of Paradise, no two ways about it.
Icbrgr, Thank you kindly, trying my utmost to crack the werewolf deck on this one.
Sir_Garde, I would really be interested in your thoughts regarding the replacement of Collected Company with Duskwatch Recruiter Flip
Shmookyla on
I'm in love with the COCO (Werewolves)
2 weeks ago
Thanks for all of the Coco love, I really really appreciate all of the feedback I have been getting on the deck and the upvotes are a confidence booster.
AusarTheVile, thank you for this suggestion, I was actually on the verge of switching the Giant Growth until Muggins84 mentioned Heroic Intervention. Although Moonmist flips our puppies and blocks wolf and werewolf damage, I think Heroic Intervention has one over Moonmist as it covers all of my permanents, WW or not and the non werewolves are crucial to the survival of the pack. If I let the eidolons bite the silver bullet then I'm subject to lord knows what each turn where spells are concerned instead of benefitting from the one spell per turn effect and the Birds of Paradise go without saying Icbrgr, Thank you kindly, trying to crack the werewolf deck on this one.
Sir_Garde, I would really be interested in your thoughts regarding the replacement of Collected Company with Duskwatch Recruiter Flip
kylothian on
Synergic Efficiency copy
2 weeks ago
Duskwatch Recruiter
FlipNissa, Steward of ElementsFate ForetoldHoofprints of the StagIrresistible PreyJushi ApprenticeKarametras favorLifespark SpellbombOrigin SpellbombTracker
s instinctsProphet of DistortionResourceful ReturnRiver HoopoeScarscale RitualScouts warningSmuggler
s copterVerdant RebirthWharf InfiltratorZameck Guildmage
Sir_Garde on
I'm in love with the COCO (Werewolves)
2 weeks ago
Honestly I would make the case for Duskwatch Recruiter Flip instead of Collected Company