|Commander / EDH||Legal|
Printings View all
|Duels of the Planeswalkers (DPA)||Uncommon|
|Duel Decks: Elves vs. Goblins (EVG)||Uncommon|
Combos Browse all
Tribal Sorcery — Elf
Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.
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Elvish Promenade Discussion
1 week ago
Also, if you're going wide with tokens, Second Harvest and Elvish Promenade would be fun inclusions. And you may want to swap Grindclock for Altar of Dementia in the event of a board wipe. Altar also makes it feel a little better to chump-block and sac your tokens.
1 week ago
well I would first of all up the number of lands to between 16-20. If you have Heritage Druid you should definitely use it. Here's what I would do: 4x Elvish Mystic 4x Llanowar Elves 4x Elvish Archdruid 4x Elvish Visionary or Dwynen's Elite 4x Imperious Perfect 2x Ezuri, Renegade Leader 3x Heritage Druid 4x Joraga Warcaller 2x Joraga Treespeaker 3x Beast Whisperer 4x Genesis Wave 4x Triumph of the Hordes 14x Forest 4x Rootbound Crag
1 week ago
other cards you can consider are Elvish Promenade, Asceticism, Heroic Intervention, Elvish Champion, Ezuri, Renegade Leader, Heritage Druid, Elvish Harbinger, Immaculate Magistrate and somthing to destroy artifacts/enchants for the sideboard. Also I would drop Coat of Arms for 2 more lands. Coat is a good card but you have enough buffs as it is and you dont want to give advantages to your enemy as he can be playing a tribal deck too. Dont forget to use 4 Rootbound Crag if you can to maximize the chances of you using Banefire. The deck seems pretty solid to me with those cards but the extra 2 lands would help a lot.
1 month ago
If you're not playing to win all the time, and just have fun with friends. Then this is completely fine. If you're trying to make it a little more competitive (and your friends are okay with a 40 card deck) then you might want to consider these cards:
Sol Ring if your friends are really nice
2 months ago
I don't think the combo is good enough for the following reasons:
It requires 4 pieces to work. Even with tutoring, the odds of you finding all 4 are quite low.
Some of the pieces are useless/weak outside of the combo. In particular, Cloudstone Curio does almost nothing. Doubling Season/Parallel Lives only synergize with a few cards, and the only good synergy is with Elvish Promenade.
It requires a lot of setup. You need to play 7 or 8 mana worth of cards that don't imeadiately help you. That's a lot of mana, even for an elves deck.
It's easy to disrupt. One removal spell takes out your Heritage Druid, your entire combo falls apart.
It doesn't even win you the game immeadiately. You have to wait until the next turn to attack, and all your elves are tapped, so your opponent can kill you the next turn or wrath your board.
Keep in mind that there are much better combos in modern that don't see any play. Duskmantle Guildmage and Mindcrank requires only two cards and 8 mana (or 3 cards and 5 mana with Gut Shot), and wins you the game right away. Resplendent Mentor and Famished Paladin requires only 2 cards and 7 mana, and while it doesn't win you the game, it does prevent most opponents from winning. Neither of these combos is good enough, and yours is far worse.
Anyway, you're running 70 cards, so you should find 10 to cut. I know 9 that I'd cut.
3 months ago
So it looks like Shaman of the Pack is your main win-con here, aside from straight up attack power. Ever think about leaning a bit more toward token creation? Doubling Season, Elvish Promenade, Oran-Rief, the Vastwood, and Drove of Elves are all cool cards.
4 months ago
Hi! I run an Elf deck, as well, and it's quite strong (managed to get a turn 4 245-damage win today), and it has gone through many iterations. So I have some experience with Elves. Here is that deck, if you want to check it out for inspiration.
First thing I would do is probably up your land count by at least two. I run 18, myself, with 20 mana dorks in the deck. There's a ton of mana generation but even then, 18 lands is pretty low. You only need one or two to pop off, but you want to have some kind of backup.
Collected Company is immensely powerful with all this mana, and I highly recommend finding room for at least a couple, if not four. Also, Lead the Stampede isn't flashy, but in such a creature-heavy deck, it's an extremely efficient way to refill your hand.
I love Nissa, but I'm not sure she's necessary for Elves. Life gain isn't used except for countering burn or the mirror, and there are easier ways to do that, I think. You definitely want a more reliable way to put out Ezuri, so CoCo and/or LTS are good for that. You have the Harbinger, too, but we want something a little more consistent. You might consider upping your count of Ezuri, for that matter.
I love the Immaculate Magistrate + Joraga Warcaller combo, too. Used it for a while. But in the end, it's slow and fairly easily stopped. Also, CoCo (which you will want to use) doesn't hit the Magistrate. Another reason CoCo is so good is because you can do it on your opponent's end step, throw out something like an Elvish Archdruid, and have it ready to go on your next turn.
Instead of or in addition to Elvish Promenade, maybe consider Hunting Triad. The nice part is that the reinforce ability doesn't count as casting so it can't be easily countered. You can either put out 3 tokens to power up Elvish Archdruid, or put the counters directly on Joraga Warcaller to pump up all your Elves.
These are just a few basic ideas to start with. Take a look at my deck for some more ideas, especially on the sideboard, and I'll post again with some more ideas soon.
4 months ago
I know the ability on her is useless in this deck, but Glissa, the Traitor is a pretty good card. Even if you don't run artifacts, a 3/3 with first strike and deathtouch for 3 mana can kill basically anything you desire it too. Maybe throw Elvish Promenade if you really want to. But it looks like a really nice deck and a fun with to play with! +1 to you.