Dwynen's Elite

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dwynen's Elite

Creature — Elf Warrior

When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.

Belfore on Marwyn Elfs

1 month ago

Well if you are insistent on staying mono green I would say you need at least 4 more land. Even though you have mana dorks you want to make sure you have at least a couple of lands in your hand. One land I would recommend is Nykthos, Shrine to Nyx, War Room, Path of Ancestry, and Scavenger Grounds. As for what to drop for those lands (or more forest) I would drop Gilt-Leaf Archdruid (you only have 12 Druids and 1 druid maker of 100 cards highly unlikely you will have enough druids in play), Wolverine Riders (too slow for what he does), Birchlore Rangers (you already have much much stronger mana dorks), and probably Dwynen's Elite (just not very good at what it is doing).

other creatures to consider putting in the deck over a couple of others. Galadhrim Brigade you mentioned lords, Lys Alana Huntmaster (better token producer than the Dwynen's Elite), Wellwisher (a staple in every elf deck usually), and Ivy Lane Denizen (comboes exceedingly well with your commander, Joraga Warcaller, Haldir, and Lorien Lieutenant).

Also you are missing a bit of interaction.

If you want to go wide I recommend considering either Lathril, Blade of the Elves (would give you some fun and evil mana outlets, and would let you use your Tyvar to greater affect) or Rhys the Redeemed (for truly going wide with an obscene amount of tokens) and again I got more if you want me to keep going with the suggestions let me know.

Flavuss on Hardened elves

1 year ago

Barbarian_Sun_Pope hi , thank you for the comment. Elvish warmaster is a card I want to try but maybe Dwynen's Elite could be better for its faster token generation in this deck. The idea was to have around turn 3/4 one big guy or a joraga warcaller on steroid.

TheVectornaut on This is art, cherí!

1 year ago

There's something about the hilarious flavor fail of not choosing the Archery mode on Choose Your Weapon in order to win using an archery deck that I just love. I think it's worth noting that, aside from Halana, Kessig Ranger, all of your archers are elves. It might be worth cutting her for another elf option. Doing so both improves the consistency of Jagged-Scar Archers and avoids the nonbo with Wildborn Preserver, although I don't see Preserver being that impactful either way. Halana does let you win without the admittedly janky flying-granting cards, so I do see the appeal, even if the 2 mana requirement might be tough to meet. For some of the weaker archers, I'd rather just have some ways to spam elf tokens to get Jagged-Scar online faster. Maybe something like Gilt-Leaf Ambush, Dwynen's Elite, Imperious Perfect, or even Sylvan Offering since this is casual. If you don't want to run any non-archers for flavor reasons though, I totally understand. Some cards that could be interesting are copiers like Panharmonicon and Strionic Resonator since this deck has a ton of triggered abilities.

Balaam__ on Incredible budget combo elves

1 year ago

If I can presume you’re wanting to lean heavily into the idea of ramping up to huge bombs, then I recommend the following cuts: Wellwisher (good sideboard option for the lifegain, but not maindeck material (doesn’t ramp, I doesn’t augment anything else, is not a finisher), Mul Daya Channelers (much too situationally dependent to be consistent), Joraga Treespeaker (takes too long to become viable, wasted time and resources if removed), Dwynen's Elite (just doesn’t do enough), Nettle Sentinel (I think the idea is to combo into Heritage Druid? But at 2 Druids and 4 Sentinels, that’s unreliable. I’d cut both tbh, unless you’re specifically building the entire deck around exactly that interaction).

From here I’d double down on other cards that do work well, bringing the count up to 4x for all of those. Maybe add some other finishers ( has tons and tons of super powerful bombs to plop down). Hope this makes sense. A deck can be whatever you want it to be, but I’ve found the Jack-of-all-trades-Master-of-none approach to seldom work. Much better to focus on one or two ideas and build solely around them.

SefTheReject on

2 years ago

Dwynen's Elite & Elvish Warmaster are great token factories, I know they don’t fit the Druid subcategory, just giving options. How is this deck mana wise? Nykthos is cute, I use it in my vampire build and it’s great when it goes off, but can’t depend on it surviving to get those bigger things out. Overall I like the idea and direction, good job.

123456789101112131415161718 on Elf ball

2 years ago

Love the deck +1!

Some advice;

First, tyvar kell is technically golgari, so it's illegal unless your playgroup is chill with it.

Secondly, I think you should try and move away from the some of your Planeswalkers, into more elves. Nissa, Who Shakes the World and Nissa, Voice of Zendikar have very little synergy with your deck, and should be replaced with elves like Dwynen's Elite and Lys Alana Huntmaster.

Some of your creatures also seem to be less powerful then you would otherwise want, such as Llanowar Mentor, Joraga Treespeaker, andKaysa. I would add Selvala, Heart of the Wilds, Wolverine Riders, and Canopy Tactician in their place.

Elf decks generally tend to run less than 30 lands, as there's more than enough ramp to compensate. I'd recommend taking out Oran-Rief, the Vastwood, Myriad Landscape, and 2 forests, and adding cards like Crop Rotation, Skyshroud Claim, Herald's Horn, and Lightning Greaves.

In my elf deck, I don't particularly like ramp cards that make lands hit the battlefield tapped, as I find them too slow. I don't know how fast you want your deck, but I'd recommend taking out at least Explosive Vegetation, and adding something like Harrow.

My ezuri deck is Ezuri's Exuberant Elfball Extravaganza, if you need any ideas for other elves to slot in.

123456789101112131415161718 on Marwyn Elf Stampede

2 years ago

Obvious upvote Elfball decks have a super special place in my heart, so I always love to see them on here. I agree with what Guerric says, you need to cut non elf synergistic cards for more elves. Wirewood herald, omnath, yew spirit, and magus of the order are the first cards that come to mind. throw in more elvish lords and elves that tap for mana.

Marwyn is a super powerful commander, but I feel like you are too reliant on her with this deck. There are several cards in here that only truly synergize with marwyn, which makes the deck a bit less consistent. Marwyn is definitely a kill on sight commander, and so if you use your pump effects on her and she gets killed, your opponents are getting significantly more value than you are.

My biggest suggestion is to cut a bunch of artifacts, enchantments, instants, and sorceries, that only synergize with marwyn, or that have better effects found in elves. druids deliverance, ring of kalonia, blackblade reforged, garruk, gauntlet of power, even nissa, are cards i'd take out, and throw in more elves. Circle of Dreams Druid, Dwynen's Elite, Elvish Harbinger, Heritage Druid, Copperhorn Scout, Elvish Mystic, Llanowar Elves and Wirewood Channeler, are all good choices for elves to slot in.

Finally, I think when you add more rampy elves, and cut some of the cards mentioned above, you should cut back on some lands, maybe go down to 30 or 29 depending on how you find the deck functioning. Mono green decks in general shouldn't run more than 31 unless its landfall, but elf decks especially should have sub 30.

I hope you find these suggestions helpful, and if you need any inspiration, Ezuri's Exuberant Elfball Extravaganza is my version of elfball. Any questions you have I'd love to answer as well!

Guerric on Help Building my First Competitive …

2 years ago

ionlyplayelves

Happy to answer some of those! Dorks are one mana creatures that tap for mana. Llanowar Elves is the iconic one, but there are lots of others. Most of them are elves, but there are dorks that are not as well. They are generally powerful in almost any commander deck because they help you ramp your mana so early, whereas in most colors they only have Sol Ring if they aren't playing uber-expensive legacy cards.

Aristocrats are an archetype where creatures dying gives you life while draining your opponents' life totals. An iconic example would be Blood Artist, though there is an enchantment version in Bastion of Remembrance.

Llanowar Elves you definitely want and Doom Blade is great removal. Elvish Visionary and Dwynen's Elite have been all stars in modern, but they don't make a huge impact in commander. So I do play them, jut not in my commander deck!

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