|Commander / EDH||Legal|
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|Duel Decks: Elves vs. Goblins||Uncommon|
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Creature — Elf Druid
When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.
T: Add one mana of any color to your mana pool.
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Elvish Harbinger Discussion
2 days ago
As stated in the title, I'm working on finalizing my first ever hand-built commander deck, a Selvala, Heart of the Wilds deck. The deck is a Mono-Green Ramp deck featuring plenty of Eldrazi and mana ramp, and long story short, it needs to be cut down a bit; both in cards and in price. So, I'd like suggestions on which cards I should cut (and why, please)! (Any other suggestions are also welcome.) I need to cut 8 cards to make the deck legal!
Here's the deck itself:
Commander / EDH*
SCORE: 3 | 13 COMMENTS | 204 VIEWS
Now, these cards below are the 20 most expensive ones in the deck (aside from Selvala or ones I already own). I'd like to cut cards from here to help reduce the cost of the deck, as I plan on buying it. Or, if there are cheaper alternatives to these cards or other cards in the deck, let me know!
4 days ago
If you go through the linked article he explains a lot of the wheres and whys, first develops it into elf deck, then a better deck with more money, then finally "take out the worst 15 elves and put these in" which is the land stuff.
Elves kept: Caller of the Claw; Elvish Archdruid; Elvish Harbinger; Essence Warden; Fierce Empath; Immaculate Magistrate; Imperious Perfect; Joraga Warcaller; Lys Alana Huntmaster; Oracle of Mul Daya; Wellwisher; Wren's Run Packmaster; Yeva, Nature's Herald.
Elves lost: Arbor Elf; Birchlore Rangers; Elvish Mystic; Elvish Visionary; Ezuri, Renegade Leader; Farhaven Elf; Heritage Druid; Joraga Treespeaker; Llanowar Elves; Priest of Titania; Reclamation Sage; Timberwatch Elf; Titania's Chosen; Wirewood Channeler; Wood Elves.
Collective Unconscious got kicked for Shamanic Revelation, and Swiftfoot Boots for Lightning Greaves, just personal preference. The fella was cost conscious so I added to the manabase (Gaea's Cradle, Wooded Foothills, Windswept Heath, Verdant Catacombs and Misty Rainforest (basically the Forest Fetchlands and Cradle).
4 days ago
1 week ago
Some cards that come to mind:
Magus of the Library Can alternate between ramp and card draw.
Gyre Sage Escalating ramp.
Managorger Hydra If it drops early, it grows really fast. Worst case scenario is it will eat a removal spell.
Nissa, Voice of Zendikar The +1 isn't great, but she is cheap for CMC and both of her minus abilities are very nice.
Triumph of Ferocity More card draw.
Creeping Renaissance Recursion
Bow of Nylea For the utility.
Triumph of the Hordes This one may not be as good without many token generators in your deck, but it can be a game finisher.
Soul of the Harvest More card draw.
Archetype of Endurance More protection, and more importantly it is blanket protection.
Predator Ooze Much like the Managorger, if this drops early, it will cause headaches for your opponents.
Joraga Treespeaker Takes a bit of growing, but will be better than the other 1-drop mana dorks. Can even make your land fetching elves tap for mana if you invest enough in it.
Elvish Harbinger A mana dork who can pull another mana dork to the top of the deck.
Seasons Past Recursion
As for what I would cut, it would depend on which cards I suggested that you added. Mana dorks would replace lesser mana dorks, Archetype of Endurance would replace a protection equipment, etc.
That said, I would agree with the suggestion to switch to Selvala, Explorer Returned, or better yet Animar, Soul of Elements. I use Animar for my Eldrazi deck, and every now and then I cast 3-4 Eldrazi in a turn for free. My previous commander for Eldrazi was Radha, Heir to Keld as she put a mana dork in my command zone and that seemed like a good idea.
1 week ago
This is a pretty solid list, but can be optimized even further!
Awakener Druid, Greenweaver Druid, Kaysa, Ley Druid, Mul Daya Channelers, Oracle of Mul Daya, and Paragon of Eternal Wilds are all too expensive for what they do (the mana dorks cost too much to cast and don't generate alot of mana, the pumpers all pump by miniscule amounts compared to Craterhoof and Beastmaster Ascension). I would cut them all for 1 mana druids (even if they have useless abilities.) Every 1 mana Druid is a haste Llanowar Elves, you should be running every single one possible since you want to win so fast. If you reduce the CMC further, you can run Collected Company.
The rule of thumb should be: #1: Run every 1 single mana druid. Thisin creases the variance on the number of "haste Llanowar Elves" you have and helps smooth out combo turns. #2: Run some 2 mana druids if they are amazing or generate more mana than a 1 mana druid would (like Hidden Herbalists, Devoted Druid, or Priest of Titania). #3: Only run 3 mana druids if they are insanely good (Elvish Archdruid, Elvish Harbinger).
You have 9 cards that benefit from recasting elves, so Wirewood Symbiote is a must. Symbiote + Reclamation Sage makes people cry.
You should be running Cloudstone Curio since there are almost as many if not more combos than Paradox Engine involving Curio loops. Glimpse of Nature plus two 1-mana druids = draw your entire deck. Throw in Hidden Herbalists as one of the druids in the Curio loop for infinite mana.
Elvish Spirit Guide should be another super fast mana accelerant.
You have 7 ways to tutor for Craterhoof Behemoth and lots of ways to draw large amounts of cards, so I would cut Overrun, Overwhelming Stampede and Triumph of the Hordes to make room for more slots since you're almost guaranteed to play Craterhoof every game. Reducing some instants/sorceries would start to put you in the range of running Primal Surge.
Final suggestions: Benefactor's Draught, Summoner's Pact, Survival of the Fittest, Creeping Renaissance, Seasons Past, Mana Reflection, Harvest Season, Collective Unconscious, Harmonize, Lead the Stampede, Wildest Dreams, Praetor's Counsel, Duskwatch Recruiter Flip
2 weeks ago
Thank you very much, great stuff there, exactly what i was looking for. all of them are gonna make it in the deck besides Green Sun's Zenith for budget restriction reasons only. and Sword of the Paruns might not only because we don't allow infinite mana combos in our group, but it still might make the cut.
Temur Sabertooth is amazing, Elvish Visionary just works well in the deck, Lead the Stampede is great, easy choices to put in. Wish the Elvish Harbinger could make the budget cuts, but i'd have to remove another 2.50 card which is tough.
looking at your deck makes me debate some of my choices too, looks like a very fun deck, might make me change a couple more things. Much thanks again for your improvements.
2 weeks ago
Hey, I'm a big fan of Elves and also play them budget Commander. My deck Ezuri's Fury (Budget) has a larger budget than yours here, but it's still under $150. It's an upgrade to the Guided by Nature Commander 2014 Precon. I haven't yet upgraded it with Kaladesh, Amonkhet or Commander 2016 cards, but it might give you some ideas.
You have good card sense about Cavalry, Innkeeper and Predation I don't think they are good enough to make the deck. Sage and Shepherd on the other hand are great because artifacts and much more so enchantments are a large part of Commander. Being an Elf body while also being able to destroy an artifact or enchantment is very good. If I had to choose one of these Elves I would choose Sage because he can be bounced to reuse his enter the battlefield ability.
Renaissance and Collective are both excellent I would try to fit them in. If you prefer to only play one of the two I would play Renaissance because it gives you recursion of Elves which you need and you're already playing Revelation which is a better Collective. Triad and Offering can be cut for better options.
Temur Sabertooth has been an all-star for me because of his ability to bounce Elves thus protecting them while also protecting himself from board wipes. This bouncing can also protect Elves from targeted removal and let reuse Elves that have enter the battlefield abilities. He can bounce any creature not just Elves which is great with Regal Force.
Sword of the Paruns and Umbral Mantle either one can create an infinite mana combo with Archdruid or Priest or Channeler and three other Elves in your control. This infinite mana can then be used to play and Overrun with Ezuri all in one turn. Paruns is more mana to use, but cheaper price. Mantle is the better of the two, but also not budget. I recommend adding Paruns.
It might be out of your price range, but I highly recommend you save to get a Green Sun's Zenith. It's the best green tutor because it can get any green creature for the cost + 1 mana and put it right into play. It's shuffled back into the deck after cast making it's possible to use it again.
Good luck with your deck.