|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Uncommon|
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Creature — Eldrazi Drone
Devoid (This card has no color.)
Other colorless creatures you control get +0/+1.
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Tide Drifter Discussion
4 months ago
This is a really neat concept! Just one big thing, though, is that what seems to be your main move, using Natural Affinity + Pyroclasm with Tide Drifter, Soulblade Djinn or Spidersilk Armor in play has one big problem: it costs five mana. I think that to make that viable, you should add some mana ramp to your board, even if it's in something as simple as a playset of Llanowar Elves (but I'm sure you can think of something more elaborate and ultimately stronger, especially in legacy). Otherwise it just takes too long for you to do the cool thing that your deck does.
5 months ago
Dump Spell Shrivel and Hedron Archive. They distract from what the deck wants to do. Replace Call the Scions with Awakening Zone and From Beyond to give you constant, passive token generation. Beastmaster Ascension to give all those tokens some teeth! Fecundity turns each sacrificed token into a draw. Growth Spasm will let you fetch lands and give you more tokens. I see a theme....
Eldrazi Utility Creatures
Keep Blisterpod and Tide Drifter. Dump the other drones. Add the hyper-efficient Nest Invader. Add Blight Herder, Ulamog's Despoiler, and Void Attendant. Consider Vile Redeemer depending on the boardwipe prevalence in your meta game.
Most of the recommendations are under $1.00 with 95% being less than $.50. That being said, all token decks need to run Cryptolith Rite. Tapping tokens for a mana of any color speeds the deck into overdrive!
Magic & dogfighting share a common principle: When heading to the merge, speed is life.
9 months ago
I like the deck! A couple of things, you have too many two ofs and three ofs. If you chop out cards that just seem to clutter up the deck and act as filler, and make more four ofs and three ofs, the deck will become much more consistent and more powerful.About half of the deck seems to be a really defensive creatures (Tide Drifter, Fathom Seer, etc.), and half of it seems to be really offensive creatures(Forerunner of Slaughter, Vile Aggregate). Maybe sticking with one of these plans over the other could help. I brewed up a BR list really quick Budget B/R Eldrazi. It is about ten dollars more and I don't have a working sideboard, but it's pretty competitive. Anyways, +1 from me
11 months ago
I'm actually finding splashing blue for Tide Drifter and Benthic Infiltrator to be quite fun, but won't know how good for sure until next Saturday. On top of boosting Collected Company and giving inevitability, the splash opens up blue sideboard cards like Countersquall. Tapping lands for Spellskite's ability can't be overlooked.
1 year ago
In my list (which is here:Blue Doran, by the way in case you're curious), I don't run any Harbingers, so the 4th Doran as insurance feels like a must.
Oh the early game swing for 8 with Skinshifter does feel great; then there's the feel bad games where you can't get off 2 or 3 lands and are unable to advance the board. He's good when he's a 4/4 or a 0/8, but really bad when it's either make him bigger to block something or have him chump so you can get an extra creature on board. I liked him too until recently when looking at the likes of Benthic Infiltrator and Tide Drifter and how much better their worst-case-scenarios are.
Behind the Scenes is not worth it in modern; all it does is take up space. Doran decks play much bigger creatures than other creature decks, so powering through for the win is more a matter of turns and combat steps rather than needing to get damage through.
Hand disruption is a personal choice. I run a little in the side for combo decks, but otherwise I choose 8 pieces of removal in the main and a highish creature density for Collected Company.
1 year ago
1 year ago
1 year ago
I am playing a similar deck but in Sultai http://tappedout.net/mtg-decks/sultai-devoid-assault-formation-1/. In testing I will tell you that Shape the Sands is mediocre. I find it sticking in my hand constantly and not being cast wasting space. It does nothing for you if you do not have Assault Formation on board and even then it is not guarantee unless you have Benthic Infiltrator in play. I am replacing mine as soon as I figure out what I want to put in its place. Likely more removal.
Tide Drifter is bad here because it is the only creature you are main decking that is colorless.
You need more draw ability as well. You have 1 spell that will help you ensure you hit Assault Formation and even then it is 4 CMC and draws only one card. A lot of decks will be packing enchantment hate in at the very least the SB and if Formation gets removed, you are in for a very bad time. I would suggest an alternate win condition in the event you cannot find Formation or it gets removed.