Creature — Eldrazi
Devoid (This card has no colour.)
When you cast Eldrazi Obligator, you may pay . If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ( represents colourless mana.)
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Eldrazi Obligator Discussion
2 days ago
Eldrazi Obligator was one of my fav aggro eldrazi. Just need to add some colorless producing lands like Aether Hub or the more affordable Crumbling Vestige. And I would definitely play Wasteland Strangler. Just great killing an early blocker and adding a threat.
Away from budget, a playset of Foreboding Ruins or Smoldering Marsh would instantly make it better. I always invest in lands first as they make the most difference, and can easily be used in other decks. Good luck!
3 weeks ago
As far as mana problems go I haven't has large amounts of problems hitting 5 lands by turn 5. Sometimes you have to give up a bit a board pressure to resolve a Tormenting Voice to hit you land drops.For an early threat Village Messenger Flip seems underwhelming if it fails to flip, as one life a turn is not much pressure at all. If an early creature is needed i normally run out Eldrazi Obligator which dodges Fatal Push while also providing a decent clock and large game pressure due to it's cast trigger.
1 month ago
Forerunner of Slaughter is better than sludge crawler in every way, Kozilek's Sentinel is good for aggro, Outnumber and Ruinous Path are good removal for the deck, Eldrazi Mimic is fantastic for the deck, as is Matter Reshaper. Barrage Tyrant is a good non-combat wincon. Thought-Knot Seer is a good potential sideboard Bearer of Silence is very good for aggro/control. Sky Scourer is a flying kozilek's sentinel. Kozilek's Return is a must have in your colors in standard. Ways to proc its flashback as well as good game enders are Bane of Bala Ged and an Endless One for at least 7. As far as lands, your wastes are, well, wastes. Mirrorpool is unnecessary, you can run Sanctum of Ugin and possibly Shrine of the Forsaken Gods, maybe even Sea Gate Wreckage instead. Reality Hemorrhage is fine to proc colorless spells and all, but when Shock is legal, just run shock. Eldrazi Obligator is a Turn Against on a body, but I wouldn't recommend running either. Both Witness the End and Dutiful Return are bad. You don't need them. Phyrexia is right, Panharmonicon is useless, there's no need to run it. I'm sure there is more that you can edit but that's all I see at the moment.
1 month ago
Out 3x Herald of Kozilek.
I found that the Herald wasn't speeding up the deck in any perceptible manner. As a matter of fact, I found that he actually slowed down some plays as I was looking for mana color combos at times. I think I'll look into the mana base next to see if maybe I should run some manarocks and/or shore up the color combo in the land base.
To be honest, I'm actually beginning to wonder if blue even needs to be in the deck.
1 month ago
I tried Eldrazi Obligator in a previous version of the deck. The 5 mana to gain control of a creature was a bit too slow.
1 month ago
Displacer is great but would mean I need some colored mana production like Cavern of Souls. So maybe in a modern version of the deck I would replace Eye with Cavern for legality. then I may also consider throwing in Eldrazi Obligator. For now I like the colorless vibes. But thanks for the high praise! The tron is so ruthless...
2 months ago
Seems fun to play, I have a similar deck in modern.
If you add them I would probably cut out Otherworldly Outburst
Anyway +1 :) Have fun!
3 months ago
As far as this deck...let's see. I'm not keen on Westvale Abbey Flip without much support. Spatial Contortion and Warping Wail seem worse than Transgress the Mind. My experiences with Key to the City have all been negative--if the point of your deck is going Hellbent then what will it discard? Eldrazi Mimic into a Scrounger or Reshaper or any vehicle seems quite meh. But I'd keep it because Lupine Prototype is friggin stupid. Reality Smasher is just better than Thought-Knot Seer in my opinion. If you're aggroing correctly, Eldrazi Obligator is better than both. Now that you have artifacts you should run Unlicensed Disintegration. It's like a Searing Blood that kills anything, and clearing the board and burning are a huge deal for aggro.
Lessee...I would definitely run Inverter of Truth in this deck. Either you're smacking your opponent in the face with lethal damage or you've got creatures in the graveyard. 6/6 flying is very hard to hit outside of Skywhaler's Shot and Plummet and the like, and it makes your next two or three draws count. If you lose by the time you'd mill out, you weren't going to win anyways.
I would also definitely ease up on the two-drop slot and play more one or three drops. Preferably one drops. Maybe Inventor's Apprentice which is just plainly stupid. Unnatural Endurance and Otherworldly Outburst are my favorite tech, because they function best when you're winning by a lot or when you're falling behind, and either way they usually one-for-one. Keep in mind that your critters killing their critters gains both tempo and card advantage.
Sorry if that came off as critical, I'm actually just really excited.