Creature — Eldrazi Drone
Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add 1 to your mana pool."
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Rapacious One Discussion
1 day ago
1 week ago
As an example of how difficult this deck is for me to build, here are all the cards I currently have in the deck (I need to cut four from these to get the correct amount):
Red Elemental Blast
From the Ashes
Magus of the Moon
Kiki-Jiki, Mirror Breaker
Norin the Wary
Wheel of Fortune
Magus of the Wheel
Price of Progress
Krenko, Mob Boss
Mogg War Marshal
Pia and Kiran Nalaar
Helm of Possession
Throne of Empires
Tempt with Vengeance
All the cards I cut and still think could be good in the deck:
Price of Glory
Leyline of Punishment
Burn at the Stake
Wheel of Fate
Reforge the Soul
Godo, Bandit Warlord
Blade of Selves
Sword of Light and Shadow
Chancellor of the Forge
Kazuul, Tyrant of the Cliffs
Caverns of Despair
Descent of Dragons
Shrine of Loyal Legions
Tooth and Claw
Furnace of Rath
Dictate of the Twin Gods
2 weeks ago
If you are building an Eldrazi deck you should look back at the old Zendikar block. It has a lot of amazing cards like Broodwarden if you are going to get eldrazi spawns instead of scions. I would also go red/green as it gives you more viable options with cards like Spawning Breath/Growth Spasm and Rapacious One. These are all from the old Zendikar block by the way, including Eldrazi Monument and Emrakul, the Aeons Torn. I could keep going one about the old ones like Eye of Ugin, or Eldrazi Temple and such. But I just think that the old zendikar block had way better eldrazi support and synergy for you to work with. Hope this helps, and best of luck! If you do decide to go with the old block, just let me know, and I will help you with some more cards.
1 month ago
celsha this sounds like the deck for you!
To make it Peasant (and I actually run it this way sometimes) remove the two Essence Feed and replace them with two Broodwarden, and remove one Growth Spasm and replace it with a Rapacious One. These two cards give a MASSIVE kick to the deck.
Hope this helps, and best of luck!
1 month ago
Growing Ranks is an illegal card since its colour identity is green/white and your commander is green/red.
If you can get a hold of Parallel Lives and Doubling Season, I suggest you add those to the deck, as both work well with tokens and/or counters. One Dozen Eyes is probably worth considering too. Aside from that, Pennon Blade combos really well with Rapacious One to double its power and toughness and the amount of tokens with each swing, assuming you get through with it.
I've made a somewhat similar decklist with Prossh, Skyraider of Kher focused heavily on token production with a few devour creatures and other sacrifice shenanigans. Maybe you could find a bit of inspiration there :)
1 month ago
1 month ago
I'd suggest taking out some of the weaker goblin generators like Krenko's Command or Dragon Fodder. Genesis Chamber will probably net you more in the long run. Also, the Rapacious One is probably not going to be a great return on the mana investment for 6.
Overall, looks good!
4 months ago
For the most part I agree with your assessments of the removal/ addition list. There are a few differences I'd like to point out, though.
- Izzet Signet: If you hit it early game, it's great because it puts you ahead on curve. Late game though, and I agree it's suboptimal. Given that you have so many expensive dudes, I'd say it should prooobably stay in. You're call though. If you hate drawing it ever, cut it. Simple as that.
- Time Warp: I'd leave it in. Worse case scenario, it's like playing 1 less card in your deck, because it just replaces itself and untaps all of your permanents. Best case scenario, it gives you enough time to win the game.
- Rapacious One: 6 mana for... well, not much. If he connects, sure you get sac-fodder. but 6 mana for a 5/4 just feels bad.
- Ashiok, Nightmare Weaver: Depends on your meta. She's honestly better the fewer creatures you expect to face. An early planeswalker on a contained board can be quite strong. If you can't protect her though, it's just a waste of 3 mana and a card.
- Plague Wind: Nah, way too slow for a sweeper. If you realy want expensive board wipes, consider In Garruk's Wake (which I still don't love), or Decree of Pain (which I'm a large fan of)
- Rise of the Dark Realms: Homestly, I don't care for the card. I haven't used it personally, but I've never been impressed when an opponent casts it. In our meta, graveyards are usually controlled fairly well, and there are typically much better things to do with 9 mana. Then again, the decks I run aim to put the game away with just a couple of creatures, so it's hard to keep my board clear, since I don't overextend when I don't have to.
- Prince of Thralls: I don't think it does enough for its cost by the time he comes out. At 8 mana, most of the durdly creatures have already been sweeped, and the bigger creatures can probably deal with prince before he has much affect. Also, the 3 life is super negligible.
- Insurrection: I'm a fan of the card. It's dead in the hand A LOT, make no mistake. However, if you find an opening, it's usually just "8 mana win the game." Might not be as good in this deck, since your plan is "No creatures for my opponent ever", though.Depends on how resilient your opponents are to your strategy.
- Nekusar, the Mindrazer: Nah. Doesn't fit well with your strategy. He's just for all-in Nekusar decks.
- Cyclonic Rift: Literally the best staple in EDH with access to blue. Put it in immediately.
- Pithing Needle: Only if your meta calls for it. Are there particular commanders in your group with activated abilities you just can't beat?
- Sphinx of the Final Word: If your opponents play Counterspells, put him in. He's pretty great. Also consider Teferi, Mage of Zhalfir for more of the same effect (if needed).
- Chandra, Flamecaller: Meh? I haven't seen her in play, and she may fit with your theme. Might be worth some playtesting.
Additionally, I'd consider these:
- Bloodgift Demon: I'm a pretty big fan of him. I think he's much better than Indulgent Tormentor at the very least.
- Ob Nixilis Reignited: This card has proven to be sweet. Does everything you want a P'walker to do. Protect himself, gain card advantage, and provide an ultimate that can win you the game.
- Dissipate/Void Shatter: With the change to the commander-tuck rule, I'd say the exiler's are better than the bottom of library counters.
- Crux of Fate: Unless you encounter both frequent dragons & non dragons from your opponents, it's a very respectable sweeper. There's even the lovely niche scenario where you get to keep a Ruthless Deathfang, or Hunted Dragon through the wipe.
Also, keep in mind that with Crypt Rats you have to pay black mana only into him. That can be quite the chore for a 3 color deck, even with Urborg, Tomb of Yawgmoth. It's the same reason that Cabal Coffers is sketchy in 3 color anything, too. Not saying don't use them. Just keep it in mind, and pay attention to how frequently they operate sub-optimally.
Hope this helps!