Rapacious One

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Uncommon
Rise of the Eldrazi (ROE) Uncommon

Combos Browse all

Tokens

Rapacious One

Creature — Eldrazi Drone

Trample

Whenever Rapacious One deals combat damage to a player, put that many 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {{1}} to your mana pool."

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Rapacious One Discussion

TotalSundae on Finally a new Phyrexian!

3 days ago

Stroke of Genius over Mind Spring

I don't think there is too much of a need for Leyline of Anticipation seeing as this deck is already set to do a lot of creature-based stuff with haste. I think the orrery is enough.

Pirate's Pillage is pretty high costing for what you are trying to do, there are a plethora of cards you could put in over it.

You have both Treasure Cruise and Dig Through Time while you deck isn't instant\sorcery heavy, which is just bad value. Would probably cut one for a more progressive draw spell.

Spell Swindle for Arcane Denial, Rapacious One for literally any other token generator. On-hit effects are so bad in EDH.

Cards like Hordeling Outburst, Krenko's Command, and Dragon Fodder are pretty bad value with the number of board wipes in the format. To contrast this, cards like Karn, Scion of Urza are much better because they are repeatable effects that have a larger impact when it isn't your turn. Those token generators at sorcery or even instant speed are pretty bad value for EDH imo. You would be better suited by many of the effects that you already have.

Where the fuck is Helm of the Host. Biiiiiiig missed opportunity here. I love that card to death.

Overall I would say without going through more than two of your custom sections that this deck needs a change in development ideology. Try to make the deck centered around the idea that you can count on 2-3 tokens on the battlefield through the effects of your permanents. There are cards that do this, but I have yet to curate them. Right now you have a lot of bad value to pull off some combos, but they all rely on a lot of mana and combat steps, which means its creature based. You are looking for a bad time if you pull the trigger on a deck like that. Remember to also build the deck with the idea that Brudiclad won't always be an option to put onto the battlefield, especially at 6 or more mana. Your cards have to create value for themselves without big daddy Brudiclad there to support them. Brudiclad needs to be a powerful support mechanic, not an overwhelming piece to the deck.

elgosu1337 on TnT Equipment Assault

1 week ago

So a few more suggestions that work really well with the token and equipment plan, and some cuts. The new Heavenly Blademaster feels made for this deck. Cathars' Crusade makes every creature lethal. Champion of Lambholt is another good way to make your creatures almost impossible to block. Hero of Bladehold makes tokens and makes your tokens more powerful. Rapacious One and the new Varchild, Betrayer of Kjeldor might also work like Tana.

You could replace Living Death and Decree of Pain with Austere Command or Retribution of the Meek to kill big creatures while leaving your tokens alive. Elspeth, Sun's Champion does the same and can also make tokens.

You might be putting too much emphasis on recursion from the graveyard. Alesha doesn't have too many good low power targets to reanimate. Praetor's Counsel may be too costly in mana. Bloodline Keeper takes too long to transform since you don't have other Vampires. Has Teysa been performing well for her mana cost? If Temur Sabertooth is meant to protect your creatures, Asceticism might cost less mana overall since you don't have to recast the creature. I assume you're already cutting Solemn Simulacrum and Twilight's Call once the new cards arrive. I'd also cut Golgari Thug, Pyreheart Wolf, maybe Necrogenesis.

I feel that you could cut a Swamp for a Forest since you have more green costs than black. Krosan Verge is also a good fetchland.

cerealkyra on Xenagos, God of Combat

1 week ago

Hey there, I really like Rapacious One in my Xenagos deck, curves out of Xenagos, and sets you up to cast the real big stuff/multiple threats ( Worldspine, Giant Adephage, Balefire Dragon) after the table realises your going to kill them all.

I found that as my playgroup got used to getting hit for 30+ damage they began to lean heavily on wraths to try and stem the flow, so I began to shift to annoying, value beaters and recursion. Genesis regrows a creature at the low cost of 3 mana every turn, Vorapede is a fine beatstick without Xenagos, Feldon of the Third Path is an excellent way to get value out of your graveyard, too. Deadwood Treefolk was also surprisingly good, though it’s maybe outclassed by Greenwarden of Murasa, it still mashes in for 6 w/‘Gos out and blocks well. Eternal Witness is another option.

And Atarka, World Render, the “you take 24” cannon that gets better if you throw even a few extra dragons in ( Scourge of the Throne, Balefire, Dragon Broodmother produces a steady stream of chumps so you can swing freely each turn.

And Wolfir Silverheart for the casual 12/12 worth of power for 5 mana. Temur Battle Rage is an ace here too.

elgosu1337 on Brudiclad, Telchor Engineer

2 weeks ago

The whole point of this deck is to make copies of those creatures. At the beginning of combat, Brudiclad turns our other tokens into Utvara Hellkite, so when they attack each one of them counts all our tokens, so if we start out with 10 Goblin or Myr or Treasure tokens we will have 10 Utvara Hellkites attacking which makes 100 Dragons. Same for Sharding Sphinx, 10 of them make 100 Thopters. For Rapacious One 10 of them will make 50 tokens. If we copied Brudiclad, 10 of them will make 10 tokens the next turn.

elgosu1337 on Brudiclad, Telchor Engineer

2 weeks ago

SmashPortal Because Brudiclad's trigger specifies beginning of combat, the copies of Brudiclad would not trigger that turn, so we would have to wait until next turn, where each Brudiclad will trigger and make 1 more token. This is of course a lot slower than the other options like Rapacious One, Sharding Sphinx, and Utvara Hellkite, which can make 50-100 tokens that turn.

elgosu1337 on Advertise your COMMANDER deck!

3 weeks ago

Writing a comment for you Heliogabale.


Brudiclad, Telchor Engineer

Commander / EDH* elgosu1337

SCORE: 2 | 154 VIEWS | IN 3 FOLDERS


This deck continues my favorite theme of copying, with the new and unusual Brudiclad, Telchor Engineer turning lots of small tokens into deadly creatures with abilities that scale nonlinearly like Angrath's Marauders, Borderland Behemoths, Rapacious Ones, and Tidespout Tyrants.

TimboSlicexx420ballz on Goaded Grenzo

1 month ago

Saw your post on Reddit! Lantern of Insight is a must have. Cloak and Dagger is a great equipment that automatically attaches to grenzo. Magus of the Wheel could be replaced with Sensation Gorger for that tasty tribal zest. Dolmen Gate is awesome for protecting your attackers. if Blood Moon or Magus of the Moon are within your budget, I highly suggest them. they are great on their own, and with Goblin King, all of your goblins are unblockable.

If you wanted to make this deck more competitive, I would move away from goblin tribal entirely. Krenko is really the best commander for goblin tribal and any deck with him in it just becomes a Krenko deck. There are awesome cards outside of goblins such as Pyreheart Wolf, Neheb, the Eternal, and Rapacious One that would really make the deck shine. those combined with mana doubling artifacts and a few stax elements such as Smokestack, Urabrask the Hidden, Stranglehold, Heat Stroke, and War's Toll make for a quite strong deck.

Last but not least Rite of the Raging Storm, Bitter Feud and Crown of Doom are my pet cards for this deck. You won't be disappointed if you choose to include them.

Abaddon63 on Ash’s stompy draft 2

3 months ago

TheGeneralAdvisor , if I cut Rapacious One, Sin Prodder, Cudgel Troll, Flamespeaker's Will, Clan Defiance, Soul's Fire, Fire Servant, and Nessian Game Warden and considered adding Gruul Signet, Rampant Growth, Birds of Paradise, and Kodama's Reach, along with filling in more lands, do you think that would fix the mana problem, considering Ive already got 3 mana dorks. Maybe also adding in Manamorphose somewhere?

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