|Commander / EDH||Legal|
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Return all nonland permanents target player controls to their owner's hand.
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River's Rebuke Discussion
2 days ago
2 days ago
Love your deck! I think a quick and easy way to upgrade would be moving into . Tetzimoc, Primal Death is a dino that keeps things under control pretty nicely. This could probably take the place of some number of River's Rebuke and/or Baral's Expertise. It will also assist in Migration 2nd turn, which is super important.
Ifnir Deadlands is my choice desert for budget.
The mana base could quickly support heavy black if wanted. 4x Woodland Stream seems poor because of the tutors in the deck already.
Finally Ramunap Excavator might be something here. It could also be the "card draw" that's needed.
3 days ago
1 week ago
lol use self-mill like Mirror-Mad Phantasm, Keening Stone, and then kill with Psychic Spiral (for style points, not really as your main plan). For value, TONs of flicker effects (to give Mairsil more ETB triggers), AEtherling.
I would take out most of the "activated ability goodstuff creatures" like the Morphlings that don't a) gain hexproof or protection of some kind, b) flicker themselves, or c) help you win the game via mill. Otherwise, this deck will be impossibly, teeth-grindingly slow.
for mill: Mirko Vosk, Mind Drinker, Consuming Aberration, Fleet Swallower, Jace's Archivist, Sire of Stagnation, Dreamborn Muse, Havengul Lich, Stitcher Geralf, mass bounce like Evacuation, River's Rebuke.
And don't forget a healthy amount of draw/ramp/control to stay alive long enough to mill your opponents out!
2 weeks ago
Running through a scenerio of Raptor Hatchlings & Thrashing Brontodon on my opponents board on turn 5-6, I don't know what I would do for a board clear that doesn't hurt just as bad the following turn other than River's Rebuke played ahead of curve.
2 weeks ago
Merfolk's removal is almost entirely bounce. River's Rebuke can probably seal the deal in some games but its not cheap.
It has access to counterspells and such but holding back mana is not what a merfolk deck really wants to do is it? Maybe it is, could be the aggressive merfolk i've been waiting for is better built as a control/tempo build that widdles the opponent away with small incremental damage.
I'd like to build it but I don't want to pay for it.
2 weeks ago
Clyde_Bankston Your best bet would be to include a lot of removal in your decks. A lot of it doesn't even have to be expensive. Focus on some instant spot removal, and some sorcery wipes. Depending on the colors you'd like to play, I could recommend some very viable options. Utter End End Hostilities, Setessan Tactics Crux of Fate, River's Rebuke, Star of Extinction, Mizzium Mortars, Cyclonic Rift, Rapid Hybridization, Reality Shift, Oblation, Chaos Warp, Beast Within, Spine of Ish Sah, Silence the Believers. Send me your deck list, and I'm pretty sure I could help you upgrade it on the cheap.
A great deck can often be subdued by a lack of removal.