Sphinx of the Final Word


Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Oath of the Gatewatch Mythic Rare

Combos Browse all

Sphinx of the Final Word

Creature — Sphinx

Sphinx of the Final Word can't be countered.

Flying, hexproof

Instant and sorcery spells you control can't be countered by spells or abilities.

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Sphinx of the Final Word Discussion

NobleGhost117 on Esper Sphinx Tribal

1 week ago

Good start to the deck! Now what you need to realize is that in Commander, you have not one but three opponents trying to gun for you and take you down. This means that your deck needs to not only be strong, it also needs to be durable.

Sphinxes are very large yet expensive creatures, so you'll want some cards to help in the early game. Cards like Propaganda and Ghostly Prison help deal with swing-wide strategies and can deter your opponents from swinging at you. Baleful Strix also works well because it's a good blocker that replaces itself with a card draw when you play it. Sphinx of the Final Word is a very durable card that protects your stuff, and is a great include in your deck.


1 week ago

Turn Aside is still standard legal and is terrible for Abrade players. I also think Sphinx of the Final Word is really good against control decks as is Summary Dismissal. Like the deck I will upvot tomorrow used them all up today.

MadLuckKing on [HOU] Grixis Control

1 week ago

Last Minute Deck Changes


Added In Show

Taken Out Show


Added In Show

Taken Out Show

Trveheimer on One Dragon to draw em all

2 weeks ago

jau ich schick dir hier damit die karten verlinkt sind

Dramatic Reversal ist Combopiece

Reliquary Tower :P

Buried Ruin fr artefakt recursion?


Forbid - das buyback kann ganz ntzlich sein. wrde ich eher spielen als den Counterflux.

Muddle the Mixture - transmuted Isochron Scepter, Cyclonic Rift, Dramatic Reversal, Snapcaster Mage, etc ...

Remand, Swan Song, Dispel, Memory Lapse evtl Pyroblast ?

Glen Elendra Archmage !

Tutoring etc

Fabricate - ist verlaesslicher als Thada Adel

Trinket Mage - fuerSol Ring, Top, Library of Leng, Mana Vault

Trophy Mage - Holt dir zumindest ne Temple Bell

Mystical Tutor, Gamble

Tolaria West - transmuted utility Laender

Dizzy Spell - transmuted Curiosity

Draw /Topdeck Manipulation

erstmal endlich ne Rhystic Study

Ponder, Preordain, Serum Visions, Gitaxian Probe, Halimar Depths, Impulse

Jace, Vryn's Prodigy  Flip statt dem den du jetzt spielst, hat ne recursion wenn er geflipt wird


Snapcaster Mage - teuer teuer :D

Call to Mind - billigere alternative, aber auch keine synergie mit dem Wizard Thing

Control usw

Capsize,Venser, Shaper Savant, Telepathy, Vandalblast, Reality Shift, Sphinx of the Final Word


Azami, Lady of Scrolls und Voidmage Prodigy synergieren mit wizards. brauchbare mages die ich zt auch schon genannt habeVenser, Shaper SavantGlen Elendra ArchmageJace, Vyrn's ProdigyTrinket und Trophy Mage

(du hast im moment 6 Wizards im deck, das ist auch ok)

kannst auch ber Docent of Perfection  Flip nachdenken aber der muss nicht, genauso wie die Replicas. Azami an sich ist aber wirklich schick, und du solltest auch diesen Archivist Spielen der bei dir rumliegt. der Voidmage Prodigy ist jetzt auch nur noch ne ergnzung den man nicht spielen muss, musst ja dafr auch was rausnehmen.


was ich an deiner stelle cutten wrde

Counterflux - mit dem roten mana schon auch recht speziell.

Spell Pierce - swan song stattdessen

Chaos Warp - gibt da halt jetzt ein paar karten die diesen spot haben wollen

Day's Undoing

Jace Beleren - den flip jace dafr

Aetherize - du spielst ja ne evacuation schon

Rite of Replication - dann eher nen Phyrexian Metamorph, wenn du den copy effekt haben willst

Stormbreath Dragon

evtl Psychosis Crawler aber der ist an sich schon gut, trotzdem ist ein transmuting auf ein compobiece besser

den Dracogenius wrde ich auch cutten.

Thada Adel auch

hab die empfehlungsliste als wants bei mkm, sind beim ersten hndler aus d-land 150 eus aber so stck fr stck solltest du billiger wegkommen, vor allem weil es wirklich viel cheapes zeug drin hat.

jetsfanforever14 on Control Deck of the Worthy

2 weeks ago

No problem! Also Sphinx of the Final Word is great as a late game control bomb that has hexproof and gives your instants and sorcerys hexproof. Also great for control and mirror matchups as well. Oh plus it cant be countered so there is that.

shagg on Amonkhet God of Zombies

2 weeks ago

Fair enough, my opinion on Censor is personal as much as based on experience, and I understand some people really like the card.

I typically don't run 4x of legendary creatures or plainswalkers. Not saying you're wrong to do so, but I'm curious as to the reasoning. I keep wanting to find a way to squeeze Anticipate or Supreme Will in to filter your hand, it made a big difference for me going from 2-4 card draw spells to 7-9, having that ability to dig for a specific land, counter, removal, or creature. Turn 2 Anticipate often keeps the land drops coming, where as you won't be playing Glimmer of Genius until you get 4 lands down. And is Sphinx of the Final Word already denied? It's horribly typical of a control deck to have 1 in the sideboard, but you may suffer for not having it.

I don't consider myself a control or B/U guru, half of this is me trying to fish out your thoughts on my unproven opinions. But I've come to love B/U control and plan on continuing on with it after half of this stuff rotates in Oct.

The_Dark_Adonis on U/W Control (First Place Gameday HoD)

3 weeks ago

If your looking for resilient creatures in U/W look no further than Sphinx of the Final Word. A 5/5 flier that can only be removed by either swinging it recklessly or by letting a boardwipe get through, both things which control can avoid with ease. Not only that but he makes it so you win control v control.

Also Linvala, the Preserver provides a ton of utility on a 5/5 flying beatstick.

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