Fathom Feeder

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Fathom Feeder

Creature — Eldrazi Drone

Devoid (This card has no color.)

Deathtouch

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

: Draw a card. Each opponent exiles the top card of his or her library.

TheoryCrafter on Cards that exile Libraries in …

2 years ago

Any creature with Ingest including, but not limited to, Dominator Drone, Fathom Feeder, and Salvage Drone exile the top cards of graveyards each time they deal combat damage.

Other cards that exile after doing damage include, but aren't limited to, Lord of the Void, Nashi, Moon Sage's Scion and Skullsnatcher. Rogue Class also permits this on creatures.

Each Ashiok Planeswalker except for Ashiok, Sculptor of Fears exiles cards. All of them have some sort of graveyard or exile interaction

Planar Void allows for the cards to be directly exiled from the graveyard. If you add this one, be sure you include Syr Konrad, the Grim.

Another shuffling shenanigans card you may wish to consider is Archive Trap.

If your opponent is somehow able to get cards into the graveyard before they can be exiled, other options include Bojuka Bog and Surgical Extraction.

I hope this helps. Happy Hunting!

KaptnK on

2 years ago

Saw this deck list requesting help so ill provide some feedback here. First of all love the idea of winning with Eldrazi spawn tokens! I do feel though that you have too many creatures in the deck and could use some more utility spells to smooth out your games and push you towards your goal. I am not sure of your budget so ill try to keep that in mind with my feedback. Some ideas of this would be:

For your lands you look to be missing Command Tower which could easily replace a basic land. Additionally you could look to add the new triome lands Zagoth Triome to help with your colour fixing.

Finally you could look at some finishers like Overwhelming Stampede or Triumph of the Hordes to go with your "go wide" strategy.

Some general things to think about. You look like you need some more card draw and mana ramp (hence some of my suggestions above) but also need some additional removal spells to slow down everyone else while you get your army built.

Hope some of this helps!

TrueSharinganx on Damia, Eye Contact Communication Specialist

3 years ago

Cuts:

Helm of Obedience if not going combo route

Arisen Gorgon Too dependant on Liliana being on the field

Gorgon Recluse Too high CMC for what you do

Infernal Medusa Medusa /= Gorgon

Keepsake Gorgon Too high mana for one and done

Korozda Gorgon Too high CMC && not running heavy +1+1 Presence

Ohran Viper As you are in blue, you have better options for card draw, especially because this one means you have to deal damage to player first.

Oona's Blackguard Cut unless you are rogue heavy

Pitiless Gorgon All your snakes will typically have deathtouch or be able to gain it, at 3 mana this should do more.

Venomous Hierophant Currently you aren't running much recursion cards I.E Reanimate

Night's Whisper not too useful, in blue if you need card draw, maybe a Blue Sun's Zenith or something

Maybe:

Gaze of the Gorgon A little too high mana but hilarious at the same time.

Killing Glare not bad spot removal, however, it may be more impactful to consider something like Doom Blade which is cheaper, and works on all but white.

Vraska, Relic Seeker Might be better for pirate deck, it's not on flavor at all here, and not in line with or as powerful as your other walkers.

Vraska, Swarm's Eminence This is useful however high mana for what it does, totally up to you, this could go either way.

Adds:

Chromatic Lantern To ensure you make colors. Given you're going heavy black we may need to revise this item.

Eternal Witness , Maybe cut Pharika's Mender for this, as it is 2 less CMC for almost the same thing.

Chevill, Bane of Monsters super value at 2 cmc

Baleful Strix Super value at 2cmc, fly, dedtouch, card draw

Fathom Feeder value town, and if you yank combo pieces this can help facilitate a win with it's ability

Hapatra, Vizier of Poisons 2cmc, high high values and makes SNEKS!!!!

Hythonia the Cruel Yeet cannons all non-gorgon creatures + big creature

Seshiro the Anointed SNEK SNEK +2+2 to all SNEKS! Draw card wen snek do damage!

Kaseto, Orochi Archmage Unblockable +2+2 SNEKS!

Prowling Serpopard Make's your Sneks and Gorgon's Un-Counterable

Stonecoil Serpent cool snek, but I think you might already have cooler in deck & on list

Orochi Hatchery Funny stuff this one, totally up to you

Bow of Nylea all creatures get deathtouch + more check this one out

Ohran Frostfang Gives attacking creatures you control ded touch and when your creatures damage a player, draw a card.

Kodama's Reach Mana Ramp

Search for Tomorrow Mana Ramp

Three Visits Mana Ramp

golgarigirl on

3 years ago

Other ideas to speed us up: Urza's Incubator, Ugin, the Ineffable, Herald's Horn, Golos, Tireless Pilgrim, Chromatic Lantern, Arcane Signet, Fist of Suns, Kozilek's Channeler I don't know if just more scion-makers are a good idea here too.

Other ideas to draw us fuel: Mystic Forge, Vanquisher's Banner, Fathom Feeder

Other ideas to close out games: Molten Nursery, Barrage Tyrant, Dread Defiler

Other support pieces: Ruination Guide, Tide Drifter, Warping Wail, Scour from Existence, Grip of Desolation, Unnatural Aggression, Eldrazi Mimic

9-lives on

4 years ago

LunoStarlyght Long game? I plan on casting Inverter of Truth on turn 3 if I can draw Urborg, Tomb of Yawgmoth and Pillar of Origins, which happens quite often. Fathom Feeder will be very useful in defense, as no one wants to waste a card on a deathtouch 2 mana card. Reality Smasher on turn 4, if I can get a Pillar of Origins will also give hand control while also dealing damage. If I have a bunch of Thought-Knot Seer on the battlefield, I can use Aqueous Form to deal damage to the player, and I can play it instead of Inverter of Truth if I can't get Yawgmoth on the battlefield. The entire point of Unclaimed Territory is that it will give me any color mana for my Eldrazi, and the same for Pillar of Origins.

9-lives on Urborg, Tomb of Yawgmoth and …

4 years ago

But is it Black OR Blue mana that the card can be tapped for, or BOTH blue and black mana? For instance, say I want to cast Fathom Feeder, would that only require one blue land card that has Urborg, Tomb of Yawgmoth affecting that blue land card?

Zerlixono on Morophon, the 4th Eldrazi Titan

4 years ago

I like how you're using the ingest mechanic, I've been wanting to try it in edh for a while. I feel like Sire of Stagnation would fit in nicely here, maybe in place of one of those one drops. Also consider Fathom Feeder and Blight Herder .

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