|Commander / EDH||Legal|
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|Rise of the Eldrazi (ROE)||Uncommon|
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Counter target spell if you control more creatures than that spell's controller.
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Unified Will Discussion
1 month ago
Hello I_has_a_Leg, I'd be happy to take a look! It looks like you got all the usual suspects minus 1 or 2 cards. Personally Dont think Sovereign or Commander are worth the spot and would rather see 1 Kopala, 1 Kira, and some Harbingers. Harbingers are great because they keep your opponent from being able to be aggressive. Dont really like Mana Leak here either since its a very reactive spell and you want to be aggressive tapping out each turn to add to your board. I would say Dismember is better for that slot if you are looking for interaction.
For the SB to start, you have 2 Spreading Seas and 3 in the main meaning you have 5 and obviously cant. I would find room for that fourth in the main and remove the 5th. If you want extra land hate in the SB add a couple Sea's Claim. Other cards you may not have considered-
Another thing you can consider overall is moving to U/W with Wanderwine Hub and Seachrome Coast. Not only does this make you better against fringe cards like Choke or Boil but make your removal alot better with Path to Exile and gives you some of the best SB hate in modern with stuff like Rest in Peace and Stony Silence.
Hope this helps you and gives you some ideas to brew with!
3 months ago
Hey man,Love the deck been a big ally fan for a while.Personally I would say ditch any 2 of 1 Collected Company, 1 Aether Vial, 1 Kabira Evangel or 1 Unified Will and add in two of either Return to the Ranks or Rally the Ancestors They are both strong cards, Rally the Ancestors allows instant play, Return to the Ranks has convoke and they stay on the battlefield.
3 months ago
I think I would rather have Hinterland Harbor over Unclaimed Territory. Allows you to use colored mana on all spells, rather than just creatures. Also, if you feel like ~$10 for a land isn't too much, Mutavault is great in Merfolk.
As for sideboarding, counters like Negate, Dispel, and Unified Will are always nice to have. Maybe Dismember against big creature decks like Eldrazi. Speaking of Eldrazi, Ceremonious Rejection is a must-have in any blue deck with this meta. Green gives you enchantment and artifact hate like Naturalize and Natural State. And as any modern deck goes, graveyard hate needs to be in your sideboard. I would go with Relic of Progenitus.
If you have any questions, feel free to ask!
5 months ago
It really feels like there should be 4 path to exile. Removal is so important. You have a lot of counter effects, so maybe remove 1 Unified Will? Other than that the deck looks super strong.
5 months ago
There are some pretty cheap dual lands you can add here to make the deck more consistent-
Looks like you already have Master of the Pearl Trident which is great. I suggest picking up Lord of Atlantis as well and then coupling it with Spreading Seas or Sea's Claim to mess with your opponent's mana and make your whole team unlblockable against non blue decks with islandwalk.
Cancel is quite bad and there are plenty of cheap upgrades you can choose from something simple as adding a scry with Dissolve or going more narrow and efficient with Spell Pierce, Unified Will, or Mana Leak
Other good Merfolk options
5 months ago
I think you should try and play at least 1 other type of dual. If Flooded Strand+Hallowed Fountain is too expensive then I would suggest Seachrome Coast. If that's still outside budget then I would say Prairie Stream.
I think Spreading Seas is better than Aquitects Will because you can just straight up win games by messing with peoples mana. Turning your Abzan opponent's Overgrown Tomb into a Opulent Palace is much worse than just straight up turning into an island that they cant use.
As far as other noncreature suggestions if Path to Exile is outside the budget then I would play Dismember. Path or Dismember, Unified Will, and another Spell Pierce, over Negate, Disssolve, and Devouring Light (even though you get the tap synergy with some of your Merfolk).
6 months ago
Looks quite solid on first glance. You run lot's of good cards and your curve and average cmc looks good. However you also run a few bad cards. Let me pitch some ideas for replacements:
Maybe try Kindred Discovery and name drake? Could be worth it and might draw an insane amount of cards.Maybe Tamiyo, the Moon Sage and target yourself with the -2 if you have lot's of drakes.Reliquary Tower and Thought Vessel because keeping 20 counters in hand is fun.
If you ever run close to milling yourself, try fitting Laboratory Maniac in as another fun wincon.If that way doesn't work you can try the opposite path and go recurring stuff with Timetwister(Budget: Day's Undoing / Time Reversal)
Refill your entire hand with Windfall.
More playable counterspells in no particular power order Abjure, Condescend, Flusterstorm(Opponents also help with storm), Logic Knot, !!!Mana Drain!!!, Memory Lapse, Mental Misstep(if your meta is running many 1cmc spells), Spell Snare, Miscalculation, Power Sink, Pact of Negation, Prohibit, Remand, Spell Siphon, Syncopate, Dissolve, maybe Unified Will. Please don't play all of them, some of the conditional ones might be VERY bad. Sometimes a Cancel is better than a cmc2 conditional that you can't cast for some reason. You know how your deck plays and what fit's in there. More here: http://magiccards.info/query?q=o%3Acounter+o%3Atarget+o%3Aspell+c%21u+cmc%3C%3D3&v=card&s=cname
As I said this is some ideas, some might be very bad but most should be quite good in the deck. There's so many ways to play Talrand, just keep playing lot's of spells so you keep making free drakes. Maybe even play Phyrexian Altar and or Ashnod's Altar to pitch your drakes in to pay for more counterspells..
If you ask specific questions and provide some info about your meta I'd be happy to help :)
9 months ago
Random card: Unified Will
Defender of the Doun
Creature - Kithkin Wizard
When Defender of the Down enters the battlefield, counter target spell if you control more creatures than that spells controller.