Distended Mindbender

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare

Combos Browse all

Distended Mindbender

Creature — Eldrazi Insect

Emerge 5 (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast Distended Mindbender, target opponent reveals his or her hand. You choose from it a nonland card with converted mana cost 3 or less and a card with converted mana cost 4 or greater. That player discards those cards.

Distended Mindbender Discussion

NoirSuede on Neoform "reanimator" potential targets

5 months ago

World Breaker and Distended Mindbender doesn't actually work because Neoform doesn't actually cast the thing it's cheating out...

lagotripha on Neoform "reanimator" potential targets

5 months ago

Platinum Angel can work to lock some combos out. Rune-Scarred Demon or for answers can be good. World Breaker sees play in green tron for a reason- a universal exile is pretty decent.

The best in my opinion? Protean Hulk - The combos are all out there and your spells have its sacrifice as a casting cost.

I'd give some thought to Distended Mindbender sideboard- its not perfect but it works wonders against control.

Its also worth looking at Extractor Demon - the ability to cast it from the yard then sac it is pretty decent.

Hayte123 on Yuriko WiP

5 months ago

Thanks for the recommendations multimedia! I haven't gotten a chance to play this yet at my LGS, still waiting on a few cards to arrive, but from the perspective of someone who hasn't quite seen it fully in action yet, cards like Elder Deep-Fiend and Distended Mindbender seem really pricey for what feels like a more aggressive deck archetype. I know that the emerge cost definitely helps, but given that so much of the deck are cards that cost under 3 mana, it feels like they'd either be dead in hand or they'd stop your card draw engine with Yuriko. I'm certainly willing to give it a try (especially since they're pretty cheap) and it honestly might be awesome, but I'm just skeptical about it for now.

Library of Leng is super interesting, thanks for letting me know about it. I've heard that decks like this tend to fill up their hand quickly, so a 3rd Reliquary Tower effect could definitely be useful, but I'm scared that I'll end up drawing Library and having nothing to do with it, to where it just kinda sits there and does nothing. Currently my only way of discarding anything is with Wharf Infiltrator , and even if I do include Copter I end up with only 2/100 cards in the deck that synergize with it. It might be better if I play some of the cards you have in your deck such as Tortured Existence or maybe a way to transmute into it. Then again, it does have a pretty strong payoff if anyone else at the table has discard effects. I love the suggestion for sure!

Lastly, Wingcrafter is phenomenal! I'm 100% going to slot that in over Night's Whisper , which I'm honestly not sure why that's there in the first place. It really has all the synergy you could ask for: evasive 1-drop so you can get your value train rolling on turn 2, gives another creature evasion as long as it stays in play, and even gives you the ability to replace the effect by bouncing it back with all the ninjas. That's a fantastic recommendation, I wish I'd found that earlier.

Thanks a ton for the feedback!

multimedia on Yuriko WiP

5 months ago

Hey, I'm also playing a $200 Yuriko deck, Shadow Ninjutsu (Budget). A fun interaction is Emerge and Commander Ninjutsu.

Elder Deep-Fiend , Distended Mindbender , etc. when either is revealed make all opponents lose 8 life. That's good, but the reason to play them however is emerge since it reduces the casting cost of them. They cost four mana using Yuriko as emerge fodder, sending her back to the Command Zone. This is a repeatable play as long as Fiend or Mindbender attack and aren't blocked can then Commander Ninjutsu in Yuriko bouncing one of these creatures back to your hand to cast it again using Yuriko again.

I also really like the interaction of Smuggler's Copter and Library of Leng with a high CMC card in hand. When Copter attacks you draw and discard, it's an attack trigger. When Copter is crewed it becomes a creature who has flying, good with Ninjutsu. With Leng you can choose to discard the card instead to the top of your library.

This sets up Yuriko's reveal ability for a high CMC card all before anything is declared not blocked. Leng also has no max hand size which is helpful when you're drawing a lot of cards. With Leng you can choose when you discard to put the card into your graveyard or on top of your library. This is helpful for both Yuriko's reveal ability or getting cards in your grave for Delve.

With cards such as Looter il-Kor and Wharf Infiltrator you can stack their combat damage to player whenever triggers and make their draw and discard abilities happen first before Yuriko's whenever reveal trigger. Letting you with Leng setup the top of your library with potential high CMC cards before revealed.

Wingcrafter is a good card with Yuriko since it can change who it's Soulbound too. With Ninjutsu, creatures are bouncing back and fourth, synergy with Soulbound especially with other Ninjas. Just being able to Soulbound to Yuriko and give her flying is good enough; letting her attack unblocked more because of flying.

Good luck with your deck.


lagotripha on Mono Black ramp optimization

5 months ago

This list isn't up to date with the latest sets, but its my big pile of 'I found this useful once' black cards. Mono black deckbuilder's toolbox

The mono black ramp I've made work best is built around Korlash, Heir to Blackblade , and to a lesser extent Lashwrithe 's amazing synergy with lifelinkers. The goal is to go over burn/pure aggro with lifelink/deathtouch, pressure control (and side in Distended Mindbender ), and take midrange to low enough life that a single burn spell ends the game. Damnable Pact is amazing in that shell, as it can both kill your opponent outright and refill your hand.

Painful Quandary tends to outperform sanguine/blood in that deck if you need an enchantment, as you should be taking your opponents low enough that taking them 20-0 isn't needed, taking them from 7-0 is more likely. If your meta sees stuff like solemnity combo or finks combo, cards like Memoricide are more practical.

As much as I love divinity of pride as a card, it is best served in variants on the Phyrexian Obliterator / Gray Merchant of Asphodel shell where you find yourself with a lot of life. If you are dead set on making it work here, you need to look to close out the game with gary and pack a lot of hand disruption.

abenz419 on which of these two decks ...

6 months ago

@Oloro_Magic I've been doing some updates to the copy version with all the info I've gotten from asking various questions on here as well as after talking to some friends. I really think that is the best version so far that I've had. I ended up taking Corrupted Crossroads out for Mana Confluence . I don't get the colorless but it really helps beef up my colored mana sources. This mana base seems to be the best so far too. It's got 14 blue sources to help reach double blue to emerge EDF, it has 8 black sources to help cast dismember and things out of the board (10 if i'm casting Distended Mindbender , it has 8 red sources to cast Kozilek's Return out of the board, and still has 21 colorless sources. Also, it's not just that the gryff triggers sanctum to get EDF. I can go get EDF, Thought-knot, or smasher depending on the situation. The deck can also have explosive draws like T1 mimic, T2 thought-knot, T3 smasher which can deal 18 damage by turn 3. I like where the deck is situated at this moment. My lgs doesn't have a huge modern following so there isn't a ton of degenerate decks running around, just a bunch of people playing things they like or find interesting. The only thing I feel like may be out of place is Warping Wail . It may be better as Collective Brutality or something else that has utility.

abenz419 on What should be changed??

6 months ago

@Flooremoji Yeah after hearing people out during the various questions I've asked on here and after discussing things with some friends of mine.... the deck has changed a decent amount.

Mono Blue Eldrazi copy

I feel like this is the best version of the deck so far. 12 blue sources to cast EDF, 7 black to cast the cards out of the board (9 if it's Distended Mindbender ), 7 red sources to cast Kozilek's Return , and still has 21 colorless sources.

abenz419 on need to cut at least ...

6 months ago

The duel lands are there because they offer the ability to play things out of the sideboard. Hand disruption like Thoughtseize and Distended Mindbender along with Kozilek's Return . But in all honesty, after talking to some friends of mine and based on various things said during the many questions I've been asking on here. The deck has changed a decent amount since I posted this.

Mono Blue Eldrazi copy

I feel like this version has the best mana base with 13 blue sources to cast EDF. 7 black sources to cast things out of the sideboard, 9 if it's Distended Mindbender . And 7 red sources for Kozilek's Return out of the sideboard as well. It also has 21 colorless sources as well. This version also uses Wretched Gryff . It's a 3/4 flyer that typically cost 3 mana and draws a card on cast. It also triggers Sanctum of Ugin so I can tutor for Elder Deep-Fiend , Thought-Knot Seer , or Reality Smasher depending on what's the most relevant at the time.

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