Red creatures you control get +1/+0.
White creatures you control get +0/+1.
RW, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
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Legion's Initiative Discussion
6 days ago
1 week ago
In my experience with the color combination, to win you HAVE to be able to keep a board presence. The biggest failing I see in the deck is that you have no anti-wrath protection. So my first adds would be:
While all of the RW commanders have their strengths, Iroas, God of Victory is probably the strongest in a vacuum. It is very hard to get rid of, and both abilities are super relevant to the aggro plan.
1 week ago
Hi! I think it has too many lands that come into play tapped for the amount of 1 drops u you have (ik that money might be a problem). Figure of Destiny and Legion Loyalistare better 1-drops than Boros Recruit. You already know for sure Anax and Cymede only combo with 5 other cards there, and Boros Reckoner is a beast. You could add 1 or 2 more Legion's Initiative and Lightning Bolt
|Commander / EDH||Legal|
Printings View all
|Dragon's Maze||Mythic Rare|