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Legion's Initiative


Red creatures you control get +1/+0.

White creatures you control get +0/+1.

{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

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Legion's Initiative Discussion

Lordfishyy on Fanatical Reckoning

17 hours ago

First of all, this deck is already competitive +1

Second, it may seem a little crazy, but i would remove all white from your deck. The Reckoner absolutely should stay though. I think that the Legion's Initiative is sorta useless because you have zero white creatures(besides the reckoner), and the only creature that gives you an enter the battlefield effect is the Fanatic of Mogis , which you don't really need after one time. The initiative is useful, but i personally don't think it's worth slowing your game down through a playset of lands that enter tapped just so you can play a card that gives your creatures +1/+0, and MAYBE +1/+1. if you add more reason to play white such as Iroas, God of Victory or Boros Elite or Soldier of the Pantheon , then this deck seems fantastic.

If you want to take out all white (besides the Reckoner), then i would suggest the following cards (you can choose the quantites);More Fanatic of Mogis Maybe Coordinated Assault Maybe Dynacharge Maybe Firedrinker Satyr Foundry Street Denizen Maybe Nyxborn Rollicker Shock Maybe Spark Jolt Maybe Titan's Strength Maybe Weapon Surge

whew the good things about the ones above is that they have a cmc of 1, so they r easy 2 play.

This deck looks really good either way

Enjoy Aggro-Ing!

Rayenous on Mana Bloom - Playable with ...

2 days ago

Legion's Initiative can only bounce once... It Exiles itself when used.

Waffles_turn_sideways on Mana Bloom - Playable with ...

2 days ago

i think the best use of constellation is going to come from Legion's Initiative in dega (r/b/w) colors. get a couple of enchantment creature weenies in play, get a constelation card, then legion and bounce every turn. its also in the colors of Athreos, God of Passage so your creatures can become very hard to kill if bounced every turn with the Legion. basically only instants can then remove your creatures, at the cost of 3 life. Atheros also bounces with the rest of them :D

onthestack on Motion of Devotion

3 days ago

I've played that deck when Fanatic of Mogis came right out, but I'm trying to do it a different way with Legion's Initiative . It'll be more capable of dealing with control decks and I won't have to rely on speed - just steadiness.

amishrambo on Bearer of Heavens

3 days ago

guys your forgetting about Legion's Initiative so you can blink your army away before the giant's corpse goes nuclear

DroThaShow on Boros Dragons

3 days ago

made a few changes to the deck. Added Archwing Dragon as a replacement for Dragon Egg . and also added Curse of Exhaustion instead of Legion's Initiative as my white monster count is non-existent and exhaustion will slow my opponent down while I set up my field. managed to get a hold of a 3rd Stormbreath Dragon and dropped 1 Scourge to add him. Decided to keep Sarkhan the Mad as a 1 of as he can be a game ender, and added 3 copies of Magma Jet for draw altering. May drop Archwing Dragon to 2 as he is a recurring cast and add either the 2nd Sarkhan or another Mountain.

Jaeniki on Sliver's Initiative (HELP)

5 days ago

Use of Legion's Initiative + Purphoros, God of the Forge is mentioned in the description.

Most of the slivers are self explanatory.

Hive Stirrings quick bump on counters for Door of Destinies potential for 4 instant damage if Purphoros, God of the Forge is out.

Boros Charm instant protection... damage... take your pick.

Mutavault instant sliver.

From there I'm looking for suggestions. Mana-wise I need some help.

EKGwins on Aurelia's Avenger's

5 days ago

You could use Fanatic of Mogis with all of the devotion you have!

Legion's Initiative can also boost your creatures well. I would also side board or maybe even main Chained to the Rocks for removal.

Good start! Price

Low Avg High Foil
$1.99 $2.91 $9.0 $7.35
Color(s) R, W
Cost RW
Converted cost 2
Avg. draft pick 5.19
Avg. cube pick 1.63


Format Legality
Standard Legal
Extended Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Dragon's Maze Mythic Rare