Red creatures you control get +1/+0.
White creatures you control get +0/+1.
RW, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
|Have (54)||holy_cow_2 , alpinefroggy , EpicNinjaKing21 , Tstainbrook , jermtube , bogieman145 , redlegs_17 , spacecoyote1313 , fred91097 , BlueSlime , Valentine35 , Comicalflop , Putrefy , flyguy , RubyStrings , DrLitebur , Shoten , jecder , gildan_bladeborn , Viaggro , ewills5089 , Dritz , Execut1ve , lookoutimscary , EthanGlover1 , alphaword1283 , Sonserf369 , guerillarage , Represser , Sarfix , slovakattack , Wizard of the Damned , samk125 , LordOfMishap , almerican , crazywhiteboydance , TheNinjaPhoenix , slayerx1779 , naynay666 , 9headedhydra , jeremy3036 , cleviticus , CampbellStev , Eulemann , x754 , Wsebaste , Kamotz , Rob_the_Taavi , ZombieCat , handyandy3555 , Epochalyptik , Vox_ , CrazyLittleGuy , Jernyman|
|Want (8)||blackdragonetm , bradyofportdetroit , Explotography , Kingkevin102 , Orcinbob , Jayfeather , ozzar , Waxmywand|
1st: Anytime you want to do a database search of Magic cards go to http://gatherer.wizards.com/Pages/Default.aspx
2nd: Assuming you are wanting to stay within the confines of Modern cards, the following is a fairly comprehensive list:
Act of Aggression
Blind with Anger
Bringer of the Red Dawn
Dominus of Fealty
Grab the Reins
Harness by Force
Mark of Mutiny
Might Makes Right
Portent of Betrayal
Word of Seizing
3rd: Along with all of these options, you should also look into getting a set of Barrage of Expendables. Each time you steal the creature, attack them with it, then sacrifice it to the Barrage, doing one damage as a result. They lose life, a creature, and a lot of tempo. Additional cards that do essentially the same thing are Magmaw, Orcish Bloodpainter, and Scorched Rusalka
Another fun loop is Hellkite Charger or Aurelia, the Warleader with Sword of Feast and Famine and Legion's Initiative. Sword of feast and famine with the charger creates infinite attack phases. Legion's initiative with aurelia creates an extra one as the returned aurelia is "new" so it is her first attack phase again. If you find yourself with a full hand of fatties it's a great way to dump them all out.
nice deck... sad that Legion's Initiative dont fit with the chamber tokens, nevertheless it would have power here.
Ok so I think you should cut a lot of the smaller creatures, they are not relevant in EDH, since you don't really have a way to bring them back and they won't have a big impact on the game.I think in the same logic you should have more colorless ramp, Dreamstone Hedron is an exemple.Oppressive Rays is not good here, 3 mana is close to nothing in EDH.Maybe you are going for a rushdown strategy, but I definitely don't think it's the best : if your opponent has 1 mass removal spell, you're done.Good token makers would be White Sun's Zenith Chancellor of the ForgeLegion's Initiative is a great card, but it destroys your tokens soooo ...You definitely could fit Akroma's Memorial and / or Eldrazi Monument.Staff of the Flame Magus and Angel's Feather are not relevant, who wants to draw one of these when you could draw Insurrection, besides you don't have life gain triggers. Running Marshal's Anthem would be good here.Gisela, Blade of Goldnight is kinda crazy.Running gods is a good idea since they are indestructible just like your general so maybe Iroas, God of Victory.
I'm a little bit on the fence with Legion's Initiative working against the fact that your deck uses tokens.. but aside from that, this looks pretty solid! +1
Hm.. I actually thought about a mardu token deck before.. here's my ideas:
Goblin Assault Goblins will be attacking anyway, why hold them back?
Smokestack This would be great in a mardu token deck..
Chromatic Lantern for mana fixing
You could also throw in a couple of spirits to keep the mana curve low. Good luck and +1 for the idea of a community build!
|0.32 TIX||10.0 TIX|
|Avg. draft pick||3.72|
|Avg. cube pick||1.78|
|Commander / EDH||Legal|
|Dragon's Maze||Mythic Rare|