Legion's Initiative


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Dragon's Maze Mythic Rare

Combos Browse all

Legion's Initiative


Red creatures you control get +1/+0.

White creatures you control get +0/+1.

RW, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

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0.16 TIX $4.34 Foil


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Legion's Initiative Discussion

Love-in-Theory on Jor Kadeen EDH: Blood and Iron

19 hours ago

Jor Kadeen is a badass! +1

True Conviction would seriously be good in here. I don't know what you'd want to take out for it but it's a gamewinner.

Sunforger is my favorite equipment of all time, and is really reliable especially later in the game.

Heliod, God of the Sun can make tokens to get buffed by Jor's global.

Legion's Initiative gives your guys a small buff, but it's real power is being able to tap and dodge a board wipe that would decimate your forces. (it would unequip equipments however. but that would be worth it to save all of your creatures, right?)

ZwiebelRoyal on Boros devotion

1 day ago

i did add one of my favorit blink cards Legion's Initiative. But now i feels like Torpor Orb kills everything.

Zinrius on Enchanted Token Touches

1 week ago

Legion's Initiative is a good enchantment - you may want to add Chained to the Rocks if you add a decent amount of Mountains (although i find that a bit hard to happen as you're running 4 colors) Playtesting will tell if Emeria Shepherd will have her effect happen a decent amount of times, too.

Personally, i'd cut Herald of the Pantheon. Maybe Emeria Shepherd, too if she proves herself not much an advantage in playtesting

Samuel-Frederick on $10 Boros weenie

1 week ago

Hey, just a few suggestions for budget boros weenie that I think are worth having a think about.

Doomed Traveler isn't a bit hitter, but is removal and wrath protection, and can teach about card value. Dragon Hunter, one mana 2/1 with a slight upside, can't complain about that really, basically an Elite Vanguard. Goblin Glory Chaser is a one mana 2/2 menace (in theory), a different mechanic to play with, and can hit hard. Another new mechanic for the deck, and another lesson in value are Nyxborn Rollicker, and Nyxborn Shieldmate. Another 2 power for one mana is Rakdos Cackler, not very thematic but fits for power and colour. Then there is the boss of weenie, the awesome top man himself, the Selfless Cathar! So much love for him. He's a great card for new players to play and learn with.

When building a deck that is going wide then Akroan Hoplite can get big. Not all that exciting but Cerodon Yearling is fast at least. Teaching about value and the dangers of going wide, you can have cards that go tall such as Sunhome Guildmage, and Truefire Paladin a bit as well.

If the deck has some boosts then Iroas's Champion is cool, or another fast card with Skyknight Legionnaire

I'm not excited by the enchantments you have, I'd rather individual ones that can boost them over cards that have little effect, or are defensive such as Brave the Sands. Just go aggressive with things such as Ordeal of Purphoros, and Madcap Skills. Swap the three mana Fervor for the awesome Expedite. It does what you need by not slowing you down later on, it allows you to run fewer lands (curving at two or with a few three drops I'd be happy with 20 lands), and it doesn't cost you a card. If you were spending more on it then Legion's Initiative is all sorts of awesome.

Just a few things to think about.

Zinrius on Red and White Air Assault

2 weeks ago

As you're running alot of Angels, i'd recommend Defy Death,

Grixxas on Queen of the castle

2 weeks ago

As far as board wipes go, there are more efficient spells than Phyrexian Rebirth and Planar Outburst. Day of Judgment and Wrath of God for example.

Given your love of wiping the board, Legion's Initiative can be a great one time means of saving your board in addition to pumping your creatures and being a one time haste enabler.

Daedalus19876 on Boros Hall of Champions

3 weeks ago

I'm honestly not a fan of Possibility Storm. The card makes your own tutors far too unreliable, and you rarely have the cards you need. I find that it actively hinders me too often, and removes an element of strategy. It's something of a personal preference though.

Legion's Initiative is handy, though. It does pull off equipment, though, which is why I don't play it in my Avacyn.

Love-in-Theory on Boros Hall of Champions

3 weeks ago

Legion's Initiative- can dodge Supreme Verdict or anything that could harm your creatures.

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