Legion's Initiative

Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

RW, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

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Legion's Initiative Discussion

Warmonger on Help developing R/W steal, sacrifice ...

1 week ago

1st: Anytime you want to do a database search of Magic cards go to http://gatherer.wizards.com/Pages/Default.aspx

2nd: Assuming you are wanting to stay within the confines of Modern cards, the following is a fairly comprehensive list:

Act of Aggression
Akroan Conscriptor
Cunning Bandit
Blind with Anger
Bringer of the Red Dawn
Conquering Manticore
Dominus of Fealty
Flash Conscription
Fractured Loyalty
Grab the Reins
Harness by Force
Jeering Instigator
Mark of Mutiny
Might Makes Right
Molten Primordial
Portent of Betrayal
Skyfire Kirin
Smelt-Ward Gatekeepers
Threaten
Traitorous Blood
Traitorous Instinct
Unwilling Recruit
Word of Seizing
Zealous Conscripts

3rd: Along with all of these options, you should also look into getting a set of Barrage of Expendables. Each time you steal the creature, attack them with it, then sacrifice it to the Barrage, doing one damage as a result. They lose life, a creature, and a lot of tempo. Additional cards that do essentially the same thing are Magmaw, Orcish Bloodpainter, and Scorched Rusalka

Finally, I would also suggest Assemble the Legion and Legion's Initiative.

Good Luck!

Forceofnature1 on KAALIA Sleeper EDH

2 weeks ago

Another fun loop is Hellkite Charger or Aurelia, the Warleader with Sword of Feast and Famine and Legion's Initiative. Sword of feast and famine with the charger creates infinite attack phases. Legion's initiative with aurelia creates an extra one as the returned aurelia is "new" so it is her first attack phase again. If you find yourself with a full hand of fatties it's a great way to dump them all out.

Two GREAT cards are Dolmen Gate to protect Kaalia (cuz let's face it she's not THAT big of a creature) and Necropotence to get a big hand full of OTHER great cards.

ZwiebelRoyal on Norin the Very Useful

2 weeks ago

nice deck... sad that Legion's Initiative dont fit with the chamber tokens, nevertheless it would have power here.

DisGeekyGuy on R/W Token Generation

2 weeks ago

Ok so I think you should cut a lot of the smaller creatures, they are not relevant in EDH, since you don't really have a way to bring them back and they won't have a big impact on the game.I think in the same logic you should have more colorless ramp, Dreamstone Hedron is an exemple.Oppressive Rays is not good here, 3 mana is close to nothing in EDH.Maybe you are going for a rushdown strategy, but I definitely don't think it's the best : if your opponent has 1 mass removal spell, you're done.Good token makers would be White Sun's Zenith Chancellor of the ForgeLegion's Initiative is a great card, but it destroys your tokens soooo ...You definitely could fit Akroma's Memorial and / or Eldrazi Monument.Staff of the Flame Magus and Angel's Feather are not relevant, who wants to draw one of these when you could draw Insurrection, besides you don't have life gain triggers. Running Marshal's Anthem would be good here.Gisela, Blade of Goldnight is kinda crazy.Running gods is a good idea since they are indestructible just like your general so maybe Iroas, God of Victory.

tchau204 on The Isotopes of the Unexpected

2 weeks ago

I'm a little bit on the fence with Legion's Initiative working against the fact that your deck uses tokens.. but aside from that, this looks pretty solid! +1

ZombieCat on

3 weeks ago

Hm.. I actually thought about a mardu token deck before.. here's my ideas:

Luminarch Ascension

Assemble the Legion

Legion's Initiative

Bitterblossom

Brimaz, King of Oreskos

Krenko, Mob Boss

Legion Loyalist

Hero of Bladehold

Goblin Assault Goblins will be attacking anyway, why hold them back?

Smokestack This would be great in a mardu token deck..

Entreat the Angels Might be good with Sensei's Divining Top

Beetleback Chief

Chromatic Lantern for mana fixing

Decree of Justice

You could also throw in a couple of spirits to keep the mana curve low. Good luck and +1 for the idea of a community build!

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