Legion's Initiative

Legion's Initiative

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Enchantment

Red creatures you control get +1/+0.

White creatures you control get +0/+1.

RW, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.

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Legion's Initiative Discussion

FAMOUSWATERMELON on Lightning Strike

3 days ago

NoviceMagician

Sorry!

Spear of Heliod I feel has the same effect as Legion's Initiative, but it's mono white and has one more mana. And although it's ability is very good, my opponents actually don't really have time to deal me damage anyways, partially because of the speed of this deck, and partially because of cards like Deflecting Palm.

Phalanx Leader is a fabulous card, but it's not going to see much action, because only three-four cards I have target creatures I control (the only one being Boros Charm).

Akroan Hoplite would definitely work here, maybe instead of Lightning Helix? I'm still undecided on what to take out.

Thanks a lot for the suggestions!

NoviceMagician on Lightning Strike

3 days ago

I'm glad you like Legion's Initiative, I run it in my own Boros deck, and find it very useful.

FAMOUSWATERMELON on Lightning Strike

3 days ago

NoviceMagician

I like Gleam of Battle, but by turn 6, my opponent is usually down to around 10-5 life, and that's when I like to burn or put down Aurelia.

Weapon Surge I'll have to think about, I'm not decided yet on it.

Legion's Initiative - Yes! This should definitely find a place somewhere here. Probably instead of Sunhome Guildmage??

I'll tell you the rest later, I'm out of time!

NoviceMagician on Lightning Strike

5 days ago

I have a few other suggestions, but there not crucial and so I'm not recommending you play all of them, just hoping that you'll take a look and maybe you'll like a few.

Gleam of Battle- High cost, but can pump all your creatures if the game is being drawn out.

Weapon Surge- For a one drop, if you don't pay the overload it isn't all that great, but if you do pay one more mana for the overload cost, it can quickly turn the tide in combat as it is a surprise instant.

Legion's Initiative- It's activate ability could be used at some times, but otherwise, isn't that much help in this deck. However, its constant effect is pretty good for only two mana and boosts all creatures stats.

Spear of Heliod- It does the same thing as a lot of other cards I've suggested and that you're already running, but still a good pump to all creatures for only three mana.

Phalanx Leader- Again, it does the same thing as many of the other cards, but that also means it combos great with them.

Akroan Hoplite- Just great in general, because it has a low cost, alright stats, and that amazing effect that combos well with this deck.

Again, these suggestions aren't for criticism reasons, but just for looking at and maybe playing a few if you like them.

EddCrawley on Dumbest Game of Magic. Ever

2 weeks ago

I was in a FNM modern format one Friday, my opponent was playing some variety of Soul Sisters, and i had my Boros Aggro Deck. After the initial rush settled down, we both built an impressive board presence, him with a couple of sisters out, gaining life gradually, and a monstrous Ajani's Pridemate which was about 30/30.

My board was 2 Cerodon Yearling, 3 Chandra's Phoenix and 2 Boros Reckoner 2 Legion's Initiative.

Nothing was happening, and he had nothing in the air, so my 3 Chandra's Phoenix was keeping his life from getting out of hand, i think he was at 25 life, so in an effort to break the stalemate, he turns the cat sideways and looks at me.

For half a minute i wait for him to see his error, and take it back, then i ask 'is that all your attacking with' with him looking at his board, and at mine, he says 'yes' so i put my Boros Reckoner in front of his Ajani's Pridemate. And i say, 'that's my block'.

He then says, 'ok, your guys dies, pass turn.' I then have to explain how he has just killed himself.

Looking at the card, he says 'Oh, i didn't know he did that'

This took place about 2 weeks into Theros block, so not exactly a new card not to know about.

Warmonger on Help developing R/W steal, sacrifice ...

1 month ago

1st: Anytime you want to do a database search of Magic cards go to http://gatherer.wizards.com/Pages/Default.aspx

2nd: Assuming you are wanting to stay within the confines of Modern cards, the following is a fairly comprehensive list:

Act of Aggression
Akroan Conscriptor
Cunning Bandit
Blind with Anger
Bringer of the Red Dawn
Conquering Manticore
Dominus of Fealty
Flash Conscription
Fractured Loyalty
Grab the Reins
Harness by Force
Jeering Instigator
Mark of Mutiny
Might Makes Right
Molten Primordial
Portent of Betrayal
Skyfire Kirin
Smelt-Ward Gatekeepers
Threaten
Traitorous Blood
Traitorous Instinct
Unwilling Recruit
Word of Seizing
Zealous Conscripts

3rd: Along with all of these options, you should also look into getting a set of Barrage of Expendables. Each time you steal the creature, attack them with it, then sacrifice it to the Barrage, doing one damage as a result. They lose life, a creature, and a lot of tempo. Additional cards that do essentially the same thing are Magmaw, Orcish Bloodpainter, and Scorched Rusalka

Finally, I would also suggest Assemble the Legion and Legion's Initiative.

Good Luck!

Forceofnature1 on KAALIA Sleeper EDH

1 month ago

Another fun loop is Hellkite Charger or Aurelia, the Warleader with Sword of Feast and Famine and Legion's Initiative. Sword of feast and famine with the charger creates infinite attack phases. Legion's initiative with aurelia creates an extra one as the returned aurelia is "new" so it is her first attack phase again. If you find yourself with a full hand of fatties it's a great way to dump them all out.

Two GREAT cards are Dolmen Gate to protect Kaalia (cuz let's face it she's not THAT big of a creature) and Necropotence to get a big hand full of OTHER great cards.

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