Description

Never really made a cube before, but I do have a lot of love for Kaldheim since it was really the first real set that I dug into and got hooked by. Unfortunately, some of its archetypes are a little weak in limited play, so I've tried to set up a cube that borrows from a few other sets (most notably Kaldheim Commander, MH1, and Coldsnap) to flesh out the areas that felt the weakest, like Azorius, Simic, and Dimir. Each archetype has 5 hand-picked signposts that should help pull decks into their strongest possible directions.

This is deliberately not a singleton cube, as I've tried to tune it for a fun limited experience with decks that feel a little bit more fleshed out than they might otherwise be in a singleton situation. The pack format is something I'm still working on, but for now its a random distribution with the 15th slot dedicated to lands.

As always suggestions and comments are appreciated!

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Cards 360
Date added 2 years
Last updated 2 years