Lathril, Blade of the Elves

Lathril, Blade of the Elves

Legendary Creature — Elf Noble

Menace

Whenever Lathril, Blade of the Elves deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens.

, Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.

Lathril, Blade of the Elves Discussion

carpecanum on

1 month ago

Lathril, Blade of the Elves would be fun with a bigger base power

It might be fun to throw in a few creatures with Mutate to further evolve Mimeoplasm.

Fleet Swallower, Nemesis of Reason or Traumatize might help

If you already have Spell Crumple you could add Tunnel Vision for a combo win.

ionlyplayelves on Help Building my First Competitive …

2 months ago

Ok! I'm back and finally updated my deck. Removed a ton of cards and added most of what you guys recommended along with some others I found online.

Questions:

  • I should be receiving Torment of Hailfire this week, trying to think of what to remove for this card. Thoughts?
  • Copperhorn Scout looks like a viable strategy for the deck as I want to untap creatures to retap Lathril, Blade of the Elves for direct damage. Thing is, how often will I attack or will it be safe to attack to keep him alive and make this worth a slot. Thoughts on that?
  • I really wanted to add Living Death into the deck, but was concerned on everyone's creatures coming back from the grave. Should I add it as a way to end the game if I have the right cards in the deck?
  • Thoughts on leaving Throne of the God-Pharaoh in?
  • Overall thoughts/feedback on deck changes?

Pinging Guerric for thoughts :)

Brian-123 on Elf Party

3 months ago

Hi maybe my elf empire deck might help you out mate?. You can buy the standard deck from kaldehim block $36 for the basic commander deck and your commander is Lathril, Blade of the Elves shes the best if you want tokens fast and is pretty nasty

https://tappedout.net/mtg-decks/elf-empire-swarm/

Masterful on Necronomicon | Teysa Karlov | Primer

4 months ago

MilkBreath56 I've been experiencing a similar problem in that the deck has too many high CMC cards that can clog our hand. Now that the format is speeding up, we can't afford to play as many big creatures with redundant effects. For example, Luminous Broodmoth and Nightmare Shepherd are probably not both needed, and neither are both Pitiless Plunderer and Sifter of Skulls. I used to prioritize the infinite combo a lot more back when the format was slower, but now, cheap fodder and card draw are king. The combo should still be accessible with our many tutors even though we'd have less redundancy. I'm working on an update to overall lower the curve of the deck, introduce more cheap fodder and card draw, and cut down on redundant 4+ CMC cards.

Despite the potential of lowering the curve, Teysa will never be as fast as the likes of Lathril, Blade of the Elves who can rely on tons of cheap mana dorks, or Magda, Brazen Outlaw who generates fast treasure from the command zone. Teysa's advantage is that she's a lot more resilient. Aristocrat boards will get a ton of value even if they're destroyed and can sometimes be brought back while elves or Magda just lose everything to a wipe. And if your Magda player is winning too consistently on early turns, their deck might be too strong for your meta.

The balance of death triggers to fodder to sacrifice is definitely a tough one. Thankfully many cards do multiple jobs. I'm glad you've been able to adjust the power level using the tutors. Another easy way to cut power would be cutting cards like Necropotence or Bolas's Citadel or fast ramp like Chrome Mox or Mana Crypt. Even cutting Skullclamp reduces power by a ton. Cards like Sign in Blood (or Marble Diamond/Charcoal Diamond for the ramp) are great replacements. If you ever need to increase power, stax cards like Opposition Agent and Dauthi Voidwalker could do a lot, but it's at the cost of making the deck more oppressive. If you ever find yourself up against precons, this list would need a lot of down-tuning, and some easy downgrades might be to remove Reassembling Skeleton, take out all the ramp, take out all the control cards, etc.

To answer your question, I agree with you that running out of fodder is probably this deck's #1 problem. It's mostly the same as our high CMC problem. We don't have enough cheap fodder, and too many of our creatures are 4+ mana. The update I'm working on should hopefully solve some of those problems. If you want to do some tuning yourself, I recommend trying different 1-2 drop creatures with useful death triggers, especially ones that create tokens.

Glad you're enjoying the deck and cheers again!

unstable_anomaly on Lathril (94%) let’s get 95!

4 months ago

Very nice, +1 from me. If I wasn't already running mono green elf ball and attempting a Golgari lands deck I would definitely build around this commander. Feel free to take a look at my own elf deck on my page if you're looking for some more inspiration.

Some suggestions if I may, feel free to take em or leave em: Glimpse of Nature / Guardian Project / Oakhame Adversary / Dark Confidant / Ohran Frostfang / Necropotence / Sylvan Library would all be excellent draw options in a deck like this and hopefully wouldn't slow you down too much. Highly recommend the last two since you'll most likely have the life for it.

Genesis Wave can be very powerful in the right deck. You might have too many instants/ sorceries for this to be viable, but it looks like you'd be able to generate plenty of mana to get some value out of it.

Elvish Champion would help get damage through and would pair nicely with your Yavimaya, Cradle of Growth.

Cover of Darkness would do much the same as Elvish Champion

Stoneforge Masterwork would be a huge pump for Lathril, Blade of the Elves and give you a burst of tokens.

Urza's Saga something that I've been working into almost all my decks since it tutors for fast mana or things like Stoneforge Masterwork / Skullclamp. Could speed up the deck quite a bit.

Not sure how you feel about infinites, but it looks like you're already running some infinite mana combos? For some additional infinite mana combos you could add Staff of Domination / Sword of the Paruns. Again my own elf deck would be a great resource for this since there's close to 100 different infinite mana combos in the deck.

Anyway, hope this helps. Cheers.

KBK7101 on Card creation challenge

7 months ago

Lathril's Chosen

Creature - Elf Warrior

Whenever another Elf enters the battlefield under your control, each opponent loses 1 life.

2/3

Callback to the card Nissa's Chosen but for Lathril, Blade of the Elves from Kaldheim.


Create a a God typed creature that would fit in a theoretical cycle next to MH2's Svyelun of Sea and Sky.

multimedia on Wilhelt & friends

7 months ago

Hey, you're welcome.

Noxious Ghoul is sold-out everywhere because of everyone upgrading their Wilhelt precon. Unfortunately, this means Noxious when more copies are for sale is no longer going to be a budget card for quite a long time until the hype of Wilhelt dies down. Same thing happened with Elves when Lathril, Blade of the Elves precon was released. Thankfully, Noxious is an uncommon card that's in Mystery Boosters and The List therefore more copies can be opened quicker than normal.

DrukenReaps on First edh deck

9 months ago

InfernalTusker then I would actually recommend playing some 60 card magic but if you'd like to skip over that these are my suggestions. Just to narrow things down a bit-

Dungeons of Death Sefris of the Hidden Ways

Planar Portal Prosper, Tome-Bound

Reap the Tide Aesi, Tyrant of Gyre Strait

Eleven Empire Lathril, Blade of the Elves

Each of these is relatively recent so the price gouging should be minimal. Each of them is also set up to give consistent value over the course of a game without being too crazy weird. Of them Sefris is the only one which is unlikely to have any more support for the dungeon mechanic they are doing there. So if you happen to enjoy one of them continuing to build on it will be easy.

Load more