Sword of the Realms

Legendary Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance.

Whenever equipped creature dies (is put into the graveyard from the battlefield), return it to its owner’s hand.

Equip

Browse Alters

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Sword of the Realms Discussion

Neotrup on Chalice of the void vs …

1 month ago

Because Caerwyn mentioned mana value being the cost of the front face, I do feel the need to mention another big exception: On the stack and battlefield the mana value of an Modal Double Face Card (like Halvar, God of Battle  Flip) is the side that is currently up. So Sword of the Realms has a mana value of 2, not 4 when cast as such or on the battlefield. In all other zones it will just be Halvar, God of Battle  Flip and have a mana value of 4. There's also some really niche stuff with TDFCs, but those are never transformed on the stack so it wouldn't interact with Chalice of the Void .

Lord_0f_chaos on How to add custom categories …

5 months ago

So I like to add custom categories into my decks, shows my thinking in the deck. With the modal cards becoming more common I have a question regarding the 2. In one deck I use Halvar, God of Battle  Flip and I would like to denote him and Sword of the Realms in my Commander deck. I would like to denote both halves of the card in different categories which I do now by having all the categories linked to the front card. Now do to commander rules you are only allowed to have 100 cards in the mainboard deck so I can't add a second card for Sword of the Realms . Is there a way to denote the 2 sides but only one card?

Sorin_Markov_1947 on Rune Storm

6 months ago

Honestly, this seems like a really good deck. I really would recommend having Yorion in the mainboard, as bouncing runes is a solid deal, especially with a Setessan Champion out.

The problem, as it is with all aura decks, is when your opponent has removal. I'd recommend having a few cheap artifacts in the deck so you can put the runes on a harder-to-remove target like Mantle of Tides , Runed Crown , Sword of the Realms , I mean, even Short Sword just for a cheap target! All just suggestions of course, but it'd help against all the removal in Standard at the moment.

Crab-o-mancer on The Saga of the Janking Tree

7 months ago

Here is a variation using Vorinclex, Monstrous Raider to boost counters on sagas, planeswalkers, and +1/+1 through the The Ozolith. Vorinclex also nerfs the opponent's planeswalkers and sagas.

The Yorion, Sky Nomad blink cycle can be setup with some combination of Sword of the Realms, Kaya the Inexorable, Athreos, Shroud-Veiled or Liliana, Waker of the Dead's emblem, along with removal or Fiend Artisan on Yorion. Also Flicker of Fate can be re-run using retrieval like Bala Ged Recovery  Flip

Fiend Artisan and Varragoth, Bloodsky Sire also offer a nice tutor package to find removal and combo pieces.

The deck does require 80+ cards in the starting library (for the Yorion companion and also because of the sheer number of control and combo pieces), and could use some more tuning. But seems really fun to pilot so far.

MagicMarc on KALDHEIM!

9 months ago

I don't know about Sword of the Realms being exactly horrible garbage. It's a combo enabler for multiple ways of going infinite. Even not counting the infinite combos with it, it grants a kind of serial immortality to creatures equipped with it. And since they get returned to hand, you can use the sword to abuse etb triggers.

And the god on the flip side lets you move auras and equipment between creatures and grants double strike to creatures with auras or equipment. Moving something like Colossus Hammer between creatures for free and giving double strike to anything equipped with it is pretty nice.

There are many worse mythic rares than just a single side of this card.