Toralf, God of Fury
Legendary Creature — God
Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Toralf, God of Fury Discussion
1 week ago
AscendedLandfalls Thanks for looking at my deck and for your suggestions!
Deadly Rollick is getting slotted in as soon as I can get a copy. It's been on my wishlist for a while now lol.
I probably should run Sol Ring, but if I have to run another mana artifact, I might end up using Mana Crypt so that I could at least take some damage and hopefully appease Lord Windgrace lol. And I will try to find a slot for Collector Ouphe too. Great suggestion!
2 weeks ago
Hi friend, nice deck! I love your boldness.
I have some suggestions for you:
first of all Fiery Emancipation is perfect for your deck (I know it's in the maybeboard)
Forbidden Orchard feels like a good land, it gives you any color and creates creatures to be destroyed later
I love that you play en-kor creatures, maybe you can try the cheaper ones.
Shadowspear can help you deal with your opponent's indestructibility and also if you attach it to Stuffy Doll or his friends it can give you a lot of life. (I just realized that if you manage to make Boros Reckoner indestuctible and attach Shadowspear to them, you have a infinite life loop)
- Finally, talking about indestructible: Darksteel Plate can help you make your crew unkillable
See you around :) Congratz on your fabulous deck
3 weeks ago
So i built a god deck but im looking to add Esika, God of the Tree Flip, Kolvori, God of Kinship Flip], Tergrid, God of Fright Flip (if she isn't banned), Toralf, God of Fury Flip and the The World Tree but i just can't figure out want to cut. Any ideas on what to chop pls let me know thxs in advanced. Note this is not meant to be competitive
Here a link to my deck The gods are not pleased.
1 month ago
Get rid of:
1 month ago
Invasion Plans was actually in the very first version of this deck, before it even made it on TappedOut I think. Depending on your meta it can honestly be great, and just like with Ib, if you slam it down the turn you can actually use it opponents don't get the opportunity to use it against you.
I've had absolute blow-outs with just Nemesis Mask so it stands to reason it should be even easier with Invasion Plans, and if you happen to have Soul-Scar Mage or Toralf, God of Fury Flip out you could really just turn the entire game upside down.
When Tibalt's Trickery was spoiled I seriously considered adding it, and I'm finding the disruption value of cards in a deck like this can often be taken advantage of moreso than something that is just pure power. This is also why Wheel effects can be so devastating, you're ready for it and they aren't.
4 months ago
Taking something out of a deck is the most headache inducing activity ever with which I'll probably be of little help, however I can point you to some additions that you can make. (although, I would probably take out the spellbombs as well as stalking vengeance and nettlevine blight, because of their big mana cost) I have created a Kaervek deck of my own recently, and although I'm still in the process of perfecting it, it seems that a healthy diversity of creatures and enchantments is the way to go. Damage doubling creatures such as Angrath's Marauders and Sower of Discord are a must, as well as small but efficient pingers like Immolation Shaman and Scab-Clan Berserker, but arguably the most leg work goes to enchantments such as Furnace of Rath, Manabarbs, Citadel of Pain, Spellshock, Pestilence and most especially Havoc Festival. If you have the budget Master of Cruelties, Wound Reflection and Painful Quandary completely lock the game, with or without Kaervek being on the board. Toralf, God of Fury Flip would be great addition as well. Hope this helps
5 months ago
I run it, I admit, but in Toralf, God of Fury Flip where the damage is much more important. I was wondering more for the sake of the courtly theme, and in the same vein, would the Castle cycle be useful?
6 months ago
It would copy the ability so all excess damage will be seen twice by Toralf (doubling the original excess damage) or the same for the next creature dealt excess damage?
thanks so much for the help!!