|Commander / EDH||Legal|
Printings View all
|Commander 2019 (C19)||Rare|
|Dragon's Maze (DGM)||Rare|
Combos Browse all
Legendary Creature — Elf Shaman
Prevent all damage that would be dealt to creature tokens you control.
Commander Recommendations Start Commander Deck
Latest as Commander
Emmara Tandris Discussion
2 weeks ago
After last weekends debacle I've decided to shake things up a bit!
Let's see how things progress.
3 weeks ago
Out with the old and in with the new
Lets see how the new party guests get along with the rest of the rowdy bunch!
Is that Emmara Tandris singing Louie Louie?!?
1 month ago
a general rule of thumb i follow for lands is that if everything costs 3 or less, 20 lands is fine. if i'm using cmc 4 cards, i run 24 lands. if i'm using anything that costs 5 or more, i use 24 lands plus ramp.
i don't see any real removal in the deck, and thats going to be crucial if you want to live long enough to cast spells with cmc 5 or higher. Path to Exile is pretty much your best option in GW.
too few of your creatures actually have the "elephant" creature type to actually call this an elephant deck.
when building a tribal deck, you need cares that actually care about creature type. otherwise you could be running the same strategy more effectively using other creatures. usually these cards come in the form of "lords" like Elvish Champion or Goblin Chieftain , but it could also be something like Commune with Dinosaurs . your deck doesn't really have anything like this, so i'd recommend Metallic Mimic and Adaptive Automaton .
1 month ago
I played with tokens, and I have a Ghired deck of my own (Modified precon, but I'm struggling with editing it). Tokens can definitely work in EDH. Rhys the Redeemed is popular for a reason, and lots of similar decks are up on EDHREC (#7 in the top 10).
Now, onto the meat of the matter. If players belittle you for your playstyle or deck choice, that's their problem. You be you, and use whatever card you want, even use Emmara Tandris at the helm or something.
The second, though, takes a bit of coming out of your comfort zone. I had to do this recently with the Mystic Intellect precon, and it's been a blast to play despite the dung I flung at it when it was revealed. Right now, even, I'm attempting to go modular, using Elsha of the Infinite and Kykar, Wind's Fury as well. I also have a Morph deck, but that's not as relevant here.
What I'm saying there is that it's ok to branch out. I borrowed someone's Hanna Stax/Control deck, and I found myself being pretty ok with it despite fretting about it beforehand. It doesn't have to be control or stax (It could be Reanimator or Spellslinger). Heck, Jeskai would be right up your alley, even though the tokens would be a subtheme. Don't be afraid to try new things and don't knock something before you try it. You never know until you do.
2 months ago
Okay, let's give a few starters.. Adding Rienne seems to be not such a great choice. Your amount of multicoloured creatures is, aside from her, only 9... and you should remove Tahngarth, First Mate for sure, perhaps Emmara Tandris too, since the big tokens might nog necessarily care TOO much for not receiving damage, especially for 7 mana. So I'd take Rienne out.
Taking out Hate Mirage also doesn't seem like a great idea. You have the ability to copy your opponents creatures and at least smack people in the face with them. Imagine some of your opponents playing either giant legendary Eldrazi or powerful ETB creatures. The best part though is that, if non-legendary, you can populate those creatures you were only gonna have for a turn...and make the populated token stay. Populating the token does NOT copy the exile clause of Hate Mirage, or any other sortlike clauses on red copy spells. Turning powerful creatures this way into tokens is a surefire way of your opponents going "oh-ooh..".
Desolation Twin is a doubting case... yes it costs 10.. but you are in green for ramp and probably want something like a Mirari's Wake anyway.. so it might be a good card. Plus if you somehow mill or discard it, a Feldon of the Third Path or Seance (which might be a worthwhile inclusion as well) can suddenly get you 20/20 on the board divided over 2 bodies. And each time you populate, you give yourself an additional 20/20.
Your deck now contains a single boardwipe in the form of Hour of Reckoning . I'd include 1-2 more in. Yes, you are very heavy on creatures and you would like to keep your board... but if you ever find yourself against such a powerful board, maybe even multiple times in a game, and it's wipe or lose... a 1/99 chance to draw your only boardwipe won't cut it. So to stay in token theme though, I'd add your removed Phyrexian Rebirth and perhaps, thought they are tiny, Martial Coup will give you at least 5 1/1s after wiping the board. It's something.
For the rest:
Trostani's Judgement (exile and synergy with deck.. but too expensive for single target removal). Replace that with something like Swords to Plowshares or Path to Exile . Yes you ramp/let your opponent live longer... but at the same time you make sure you don't die to something you want to get rid off, NOW, for only a single mana you might have had left over somehow.
Alot more, but this comment is probably already getting a bit too long...
2 months ago
I'm just gonna talk about the cards in the maybe board.
- Growing Ranks is bad. It's a much to slow card with very small rewards.
- Squirrel Nest is also slow and bad, unless you pair it up with Earthcraft .
- Chord of Calling is really good. You can use it in so many ways. Like a toolbox card.
- Heroic Intervention is really good.
- Smothering Tithe also really good.
- Planar Cleansing isn't that good. It's hard to cast and it has 3 white in its casting cost.
- Illusionist's Bracers to slow
- Selfless Spirit is what a token deck needs. It good when paired up with your own board wipe or get it with Chord of Calling in a pinch when getting wiped.
all of the un mentioned cards are just meh in a token deck.
As a deck as a whole. What you got looks good there isn't much I would change. It looks good.
Cards I would maybe change for better ones are
- Mycoloth , if you go to big with this card it's likely to get killed and all you've managed to do was kill all your creatures.
- Emmara Tandris 7 mana is a lot for a card that does not make any tokens and only cares about tokens. Of times you'll play this card it will be the only thing you do that turn leaving you with no responses for removal.
- Wilt-Leaf Liege although it's easy to cast I doesn't ad much to the token deck. This would be better as Triumph of the Hordes .
- Trostani Discordant is only just okay. If creature theft is a thing in your meta then keep it. Otherwise add Homeward Path and if it's for the tokens and the buff there is better stuff for that.
For more token deck tech ideas check out my token deck. I've been working on it for over 5 yrs now.
2 months ago
Hey man, thanks for writing me about the updates.
I like the addition of the "protect your creatures" stuff. I think you nailed it when you said there's no need for that other stuff, when we should be thinking about advancing our boardstate. There's a couple stuff I think we can discuss.
The large number of rocks are so good, but I think we should ramp, too. I think we can include Rampant Growth , Cultivate and Farseek and accommodate the by taking out Mirror March (too Random / high cmc), Domri, Chaos Bringer (Bit of a non-bo with the commander as he creates no tokens) and Moonsilver Spear (costs a lot of man to get going). Ramping a lot means we can get Ghired on the field t3-4 and start attacking to populate the tokens. If you want to run a another ramp spell like Kodama's Reach or Harrow , I think Manalith can be replaced. With running only 33 lands, I think ramping will help
I think at the top of the curve, Sandwurm Convergence and Primeval Bounty offer good, repeated advantage, But I think something like Terastodon would be perfect instead, as you could easily create a token of it (blowing up 3 more things / your own lands for 3/3 elephants) and then POPULATE the token with Ghired, giving you another 9/9 on attack.
How do you feel about Trostani Discordant , Trostani's Summoner , Emmara, Soul of the Accord , Emmara Tandris , Growing Ranks , and Finale of Glory ? I think some of the Eldrazi could tag out for any of them.
How does it go in play-testing?
2 months ago
Howling Giant makes you two more tokens, plus helps to protect against flyers, a common problem with wolf tribal decks. Emmara Tandris can make all your tokens stay around, though she is kinda mana intensive. And with that many creatures coming onto the battlefield, Aura Shards could really put you over the top. I also don't get why Guardian Project is not just a staple in creature based commander decks. Landwise, Oran-Rief, the Vastwood and Gavony Township could really work wonders for you. Hope that's of some help to you, enjoy running with the wolf pack!
Emmara Tandris occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%