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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Forging the Tyrite Sword
Enchantment — Saga
(As this Saga enters the battlefield and after your draw step, put a lore counter on it and activate and/or enable the ability of tied to the required number of counters. Sacrifice it after you put a third lore counter on it.)
/: Create a Treasure token.
: Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle your library.
1 week ago
Some of the most critical components for this list to increase the amount of is mana ramp and card advantage, and increasing the quality of some of the removal; you generally want 10 in each category.
Top contenders that synergize with Knights and Equipment are Danitha Capashen, Paragon, Sword of the Animist, Sword of Hearth and Home, Forging the Tyrite Sword, Boros Signet, Orzhov Signet, and Rakdos Signet for ramp, Armored Skyhunter, Akiri, Fearless Voyager, Stormfist Crusader, and Mask of Griselbrand for card draw.
Cards worth cutting would be: Armored Ascension, Recumbent Bliss, Bond of Discipline, Duress, Integrity / Intervention, one of each basic land, Crashing Drawbridge, and Moon-Blessed Cleric to make room for the essentials.
3 months ago
Antking5000 good spot - I don't know how I missed Forging the Tyrite Sword since I use it as an equipment tutor in my Akiri/ Ardenn equipment deck! Will add it to the list this weekend when I go through all the BRO cards, thanks
3 months ago
1 year ago
I'm already on board! Kamigawa Sagas are going to be a gnarly addition to this!
Have you thought about Stony Silence to get under some skin, you can always get rid of it in a pinch!? If not Forging the Tyrite Sword can grab Illusionist's Bracers for double recursion! Daxos the Returned could be fun here as his tokens are enchantments! Solitary Confinement seems like a sweet combat trick AND a discard outlet!
Also Moon-Blessed Cleric and other soft tutors could be cool!
I'm glad to see one of my favorite users come up with a really sweet deck idea! I will be watching this VERY closely.
Hope you're well! -GoldenDiggle
1 year ago
All those great Sunforger options... and no Sunforger?!
You might like these too:
Forging the Tyrite Sword: gets Gwyn out faster and finds equips.
Puresteel Paladin: knight with a great draw ability.
Argentum Armor: equips for free thanks to Gwyn
Colossus Hammer: equips for free thanks to Gwyn
Sram, Senior Edificer: strong draw ability
Wyleth, Soul of Steel: strong draw ability
Sigiled Sword of Valeron: lots of synergy here
Worn Powerstone: gets Gwyn out 2 turns faster
Bludgeon Brawl: lets you equip your mana rocks. And you can still tap them for mana while they're equipped!
Pentad Prism: gets Gwyn out 2 turns faster
Generator Servant: gets Gwyn out 2 turns faster
Koll, the Forgemaster: protects your equipped creatures
Heirloom Blade: hits hard and helps you rebuild after removal/board wipe
Mask of Griselbrand: decent abilities and helps you rebuild after removal/board wipe
Personally I would cut the following:
Elite Headhunter (low impact)
Ogre Errant (low impact)
Dub (low impact)
Oathsworn Knight (low impact)
Sunrise Cavalier (low impact)
Giant's Skewer (low impact)
Shining Armor (low impact)
Resolute Rider (low impact)
Knight of Malice (low impact)
Draugr's Helm (low impact)
Cathar's Shield (low impact)
Hedgewitch's Mask (low impact)
Ingenious Smith (not bad but there are better sources of card advantage)
Citywide Bust (if you need to clear out certain creatures you could likely just alpha strike whoever has the problem creatures, forcing them to block)
Murder (similar to above)
1 year ago
Forging the Tyrite Sword overperforms consistently for me (pseudoramp) then grabbing sunforger is solid. Fighter Class seems good here. Eventually (once monarch is rightfully back with you) forcing blocks is good - if you choose to level it up.
1 year ago
Hey, here are some changes I might recommend while still staying on a budget. Fist, for a voltron deck I would probably drop the creature count a little bit as 29 is a little high. For this build I would probably eye something around 22-25. Also your land count is very low, I would bring that up to about 36 lands with several ways to search for lands, that will allow you to have plenty of mana and cast the bigger stuff in your deck.
Next, I would cut some cards that seeming underwhelming. Those are: Auriok Edgewright Auriok Bladewarden Fireblade Charger Leonin Relic-Warder , Evra, Halcyon Witness Shimmer Myr Spikeshot Elder , Wayfarer's Bauble ill talk about this one below, Leonin Bola Neglected Heirloom Flip Berserkers' Onslaught . So yeah once you know what to cut, it becomes very easy to make a bunch of additions.
Im not sure if you are married to the $50 budget, most of my suggestions here will be about $1 a piece but here's what I would add. First as mentioned we want better mana production, so you'll want Gift of Estates and Armillary Sphere over wayfarers bauble. In 700 games of commander, I've found that armillary sphere is just better than bauble for many reasons I wont go into right now. Fervent Champion , Sun Titan Kazuul's Toll Collector , 4 basic or flip lands, Flamekin Village Blackblade Reforged . Berserkers Onslaught can be a straight switch for True Conviction . Fleetfeather Sandals . Because your mana production is getting better, you can go just a little bigger on the top end of your deck. I might put 1 or 2 bigger equipments at the top end like Argentum Armor or maybe even a Scytheclaw . I would add Dismantling Wave and a Tome of Legends .
Here's some other very good cards on a budget that I might consider Forging the Tyrite Sword to cheap tutor, Ignite the Future excellent card draw Showdown of the Skalds also great card draw. Theres a whole package of cards you can use with Goblin Welder Goblin Engineer and Daretti, Scrap Savant and if you add those I would add a Neheb, Dreadhorde Champion . Because you have Toralf I might consider a few more red based board wipes like Chain Reaction or Magmaquake but i wouldnt say no to a Fumigate or a Rout either.
Anyway that should give you plenty to think about for now. Enjoy!
1 year ago
This may see blasphemous, but I think it might be time to cut Skullclamp in favor of a more consistent draw source or equipment. I think the clamp is at its worst here. Which is to say, it's just an insurance policy on any creature you attach it to w/ a small power buff (which is a decently high floor). Plus, your creatures are pretty scarce in this deck so I can't envision you sacrificing even the two creatures that would die immediately to the clamp.
I think some things that would help this deck is finding some more good activated abilities that get reduced by your commander. Some examples could be Osgir, the Reconstructor , Steel Hellkite , Soul of New Phyrexia , Burnished Hart , Plargg, Dean Of Chaos // Augusta, Dean Of Order, War Room , Bonders' Enclave , Diviner's Wand , Arcane Encyclopedia , Staff of Domination , and--on the pricier side-- Umbral Mantle . The new Fighter Class is also a near auto include.