Forging the Tyrite Sword
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
/: Create a Treasure token.
: Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle your library.
|Have (2)||orzhov_is_relatively_okay819 , Sakkes|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Forging the Tyrite Sword Discussion
1 month ago
All those great Sunforger options... and no Sunforger?!
You might like these too:
Forging the Tyrite Sword: gets Gwyn out faster and finds equips.
Puresteel Paladin: knight with a great draw ability.
Argentum Armor: equips for free thanks to Gwyn
Colossus Hammer: equips for free thanks to Gwyn
Sram, Senior Edificer: strong draw ability
Wyleth, Soul of Steel: strong draw ability
Sigiled Sword of Valeron: lots of synergy here
Worn Powerstone: gets Gwyn out 2 turns faster
Bludgeon Brawl: lets you equip your mana rocks. And you can still tap them for mana while they're equipped!
Pentad Prism: gets Gwyn out 2 turns faster
Generator Servant: gets Gwyn out 2 turns faster
Koll, the Forgemaster: protects your equipped creatures
Heirloom Blade: hits hard and helps you rebuild after removal/board wipe
Mask of Griselbrand: decent abilities and helps you rebuild after removal/board wipe
Personally I would cut the following:
Elite Headhunter (low impact)
Ogre Errant (low impact)
Dub (low impact)
Oathsworn Knight (low impact)
Sunrise Cavalier (low impact)
Giant's Skewer (low impact)
Shining Armor (low impact)
Resolute Rider (low impact)
Knight of Malice (low impact)
Draugr's Helm (low impact)
Cathar's Shield (low impact)
Hedgewitch's Mask (low impact)
Ingenious Smith (not bad but there are better sources of card advantage)
Citywide Bust (if you need to clear out certain creatures you could likely just alpha strike whoever has the problem creatures, forcing them to block)
Murder (similar to above)
5 months ago
Forging the Tyrite Sword overperforms consistently for me (pseudoramp) then grabbing sunforger is solid. Fighter Class seems good here. Eventually (once monarch is rightfully back with you) forcing blocks is good - if you choose to level it up.
6 months ago
Hey, here are some changes I might recommend while still staying on a budget. Fist, for a voltron deck I would probably drop the creature count a little bit as 29 is a little high. For this build I would probably eye something around 22-25. Also your land count is very low, I would bring that up to about 36 lands with several ways to search for lands, that will allow you to have plenty of mana and cast the bigger stuff in your deck.
Next, I would cut some cards that seeming underwhelming. Those are: Auriok Edgewright Auriok Bladewarden Fireblade Charger Leonin Relic-Warder , Evra, Halcyon Witness Shimmer Myr Spikeshot Elder , Wayfarer's Bauble ill talk about this one below, Leonin Bola Neglected Heirloom Flip Berserkers' Onslaught . So yeah once you know what to cut, it becomes very easy to make a bunch of additions.
Im not sure if you are married to the $50 budget, most of my suggestions here will be about $1 a piece but here's what I would add. First as mentioned we want better mana production, so you'll want Gift of Estates and Armillary Sphere over wayfarers bauble. In 700 games of commander, I've found that armillary sphere is just better than bauble for many reasons I wont go into right now. Fervent Champion , Sun Titan Kazuul's Toll Collector , 4 basic or flip lands, Flamekin Village Blackblade Reforged . Berserkers Onslaught can be a straight switch for True Conviction . Fleetfeather Sandals . Because your mana production is getting better, you can go just a little bigger on the top end of your deck. I might put 1 or 2 bigger equipments at the top end like Argentum Armor or maybe even a Scytheclaw . I would add Dismantling Wave and a Tome of Legends .
Here's some other very good cards on a budget that I might consider Forging the Tyrite Sword to cheap tutor, Ignite the Future excellent card draw Showdown of the Skalds also great card draw. Theres a whole package of cards you can use with Goblin Welder Goblin Engineer and Daretti, Scrap Savant and if you add those I would add a Neheb, Dreadhorde Champion . Because you have Toralf I might consider a few more red based board wipes like Chain Reaction or Magmaquake but i wouldnt say no to a Fumigate or a Rout either.
Anyway that should give you plenty to think about for now. Enjoy!
6 months ago
This may see blasphemous, but I think it might be time to cut Skullclamp in favor of a more consistent draw source or equipment. I think the clamp is at its worst here. Which is to say, it's just an insurance policy on any creature you attach it to w/ a small power buff (which is a decently high floor). Plus, your creatures are pretty scarce in this deck so I can't envision you sacrificing even the two creatures that would die immediately to the clamp.
I think some things that would help this deck is finding some more good activated abilities that get reduced by your commander. Some examples could be Osgir, the Reconstructor , Steel Hellkite , Soul of New Phyrexia , Burnished Hart , Plargg, Dean Of Chaos // Augusta, Dean Of Order, War Room , Bonders' Enclave , Diviner's Wand , Arcane Encyclopedia , Staff of Domination , and--on the pricier side-- Umbral Mantle . The new Fighter Class is also a near auto include.
8 months ago
Hey, well done so far, but Zelalpa looks way out of place, almost a meme. You can build your own Zelalpa with Syr + equipment :)
Consider more lands or better yet mana rocks? With a mana curve avg. of 3.7 that's high for only 33 lands and no mana rocks. You risk not being able to cast spells from your hand because you're land screwed. Mana rocks and other additional mana sources can help gameplay.
- Sol Ring
- Arcane Signet
- Knight of the White Orchid : Knight, land ramp, can get a Plains dual land such as Godless Shrine .
- Forging the Tyrite Sword : ramp with two treasures, third turn it's an equipment tutor.
- Commander's Sphere
- Orzhov Signet
- Boros Signet
- Rakdos Signet
- Mind Stone
Some other ways to help gameplay are to include more repeatable draw:
- Sram, Senior Edificer
- Mask of Memory : equip, repeatable loot.
- Zephyr Boots : equip, flying, repeatable loot.
- Midnight Reaper , Knight, helps against board wipes.
- Akiri, Fearless Voyager
Sram and Akiri are not Knights, but they're worth including because of repeatable draw effects with equipment. Can also improve game play with other draw effects:
Armory is like draw since it can tutor for your best equipment.
Some budget land upgrades to consider:
- Command Tower
- Exotic Orchard
- Unclaimed Territory
- Path of Ancestry
- Nomad Outpost
- Caves of Koilos
- Battlefield Forge
- Rogue's Passage : make Syr unblockable.
- Axgard Armory : equipment tutor.
- Smoldering Marsh
- Ash Barrens
Would you like more advice? I offer more advice in another comment. Good luck with your deck.
9 months ago
Akiri, Fearless Voyager or Wyleth, Soul of Steel might be better in the command zone. If your card draw is more equipment based with Puresteel Paladin like cards. I run a boros avacyn deck too and I lean into her flip and deal 3 damage to everyone ability, as more of a blink deck, here she just kills all your creatures. I've also been a fan of Forging the Tyrite Sword lately
9 months ago
Gleeock Thanks, Kher Keep seems great even to just create some chump blockers. Divergent Transformations is also great, I will consider it. Ruric Thar, the Unbowed is great but doesn't fit my theme. Forging the Tyrite Sword seems a great card, though!
9 months ago
Also, I never usually need the equipment combos with Atla, but if you do like that direction Forging the Tyrite Sword gets some pretty cheap ramp along the way.