Strategic Planning

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Strategic Planning

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

BruhYouFarted on Pauper Infinite Artifact ETBs UBRG

3 months ago

A little jank, but seems very fun! If I could make a few recommendations, at would be to remove Strategic Planning for the much better Impulse and 1 Mountain for an Ash Barrens. I know that Strategic Planning dumps the cards in your graveyard, however i feel removing Exhume and those other yard-matters cards can open yourself up to great draw spells like Preordain, Brainstorm, and Ponder. I guarentee this will make your deck way more consistent. But again, this is just my two cents.

multimedia on Deep Dark Fears

7 months ago

Hey, nice sea monster version.

Frantic Search and Brainstorm are helpful spells to set up Runo to transform since you'll get high CMC sea monsters in your hand. Frantic is draw two, discard a sea monster, untap three lands then tap those three lands to cast Runo. Frantic could replace Forbidden Alchemy and Brainstorm could replace Strategic Planning.

A couple of sea monster upgrades to consider:

Even though you have Mirror Gallery, Lorthos and Tromokratis are legendary creatures who when copied by Krothuss don't do much since they don't have an effect when they ETB and Lorthos attack effect is not mana efficient at all with copies. Striped Riverwinder is helpful to transform Runo since it's one mana cycle to draw a card and put into your graveyard. When you control copies of Hullbreaker Horror then it can bounce all your opponents nonland permanents with Sol Ring + another 0-2 CMC mana rock by constantly cast/bounce.

Stormtide Leviathan pairs well with Krothuss since he has flying. Beatdown your opponents with 8/8 unblockable Stormtides who's ability can make it more difficult for your opponents to swingback at you. Stormtide helps Wrexial, the Risen Deep since he has islandwalk. Stormtide also pairs well with Wonder to give all creatures you control flying so they can attack. Without Stormtide Wonder is still powerful especially with Spawning Kraken since you have plenty of Islands. Wonder is nice when a strategy here is to get creatures into your graveyard.

Good luck with your deck.

Grubbernaut on Dimir budget pioneer

10 months ago

With so much delve, you'll definitely want ways to dump cards into your yard. Consider, Merfolk Secretkeeper (backside doubles as a blocker), maybe Strategic Planning or Pieces of the Puzzle.

Cheers!

DeVerbalen on Murktide Modern Dredge

1 year ago

You could replace Thought Scour for Strategic Planning, this way you make sure you mill the cards you want to mill and don't get screwed by chance. Sinister Sabotage or Counterspell could be a replecement for Remand. I do think Balaam_'s idea of adding Thoughtseize is very beneficial to your deck, it alows you to create a safer environement for Murktide Regent.

YetiritterTom on That's All (Mer)Folks!

1 year ago

I'd suggest cutting some of the mana rocks like Commander's Sphere and Sky Diamond to make room for the green ramp cards, just because they're more vulnerable to board wipes.

I'm personally not a fan of cantrips in commander, so maybe switch out cards like Adventurous Impulse , Charge Through and Strategic Planning for some of the draw spells with bigger impact like Military Intelligence or Tatyova, Benthic Druid .

Another thing I don't really like in EDH are bounce spells. I'd suggest switching out Into the Roil or Galestrike etc. for the permanent removal I suggested.

Cheers!

multimedia on Your Local Aquarium

1 year ago

Hey, well done on a low budget, nice flavor of sea creatures.

Consider expanding on looting? Looting is draw and then discard.

A reason to play more looting is to have more instants or sorceries in your graveyard for Octavia. Another reason is Wonder which is a card you want to discard and when it's in your graveyard and you control an Island gives all your creatures flying especially Octavia. Pair the flying effect of Wonder with Stormtide Leviathan who's a big sea creature upgrade. He makes all nonflying creatures unable to attack, but Wonder gives all your creatures flying.

Whelming Wave will consistently wreck your opponents creatures and not bounce your creatures including Octavia. Sol Ring and Arcane Signet are staple budget mana rocks in Commander. Kefnet's Monument reduces the mana cost all of your blue creatures and each time you cast a blue creature you get to tap an opponent's creature who could be a blocker.

Sea-Dasher Octopus and Thought Sponge are some small sea creature upgrades. Deep-Sea Kraken is another budget big sea creature upgrade. It's ability to remove time counters from itself whenever any opponent cast a spell is good in multiplayer Commander.

Good luck with your deck.

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