Snow Land — Plains Swamp
(: Gain or .)
This enters the battlefield tapped.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Snowfield Sinkhole Discussion
1 month ago
You'd get two token Parallel Lives. Parallel Lives ability is a replacement effect, not a triggered ability, so it never triggers. Replacement effects on permanents entering the battlefield only apply if they only effect that permanent (such as Snowfield Sinkhole entering tapped or Kalonian Hydra entering with counters). Replacement effects that apply to a general subset of permanents that include the one it's printed on don't apply to itself entering (Orb of Dreams enters untapped). The token Parallel Lives will attempt to enter, see the original, and two will be created instead. They're created simultaneously, so neither are around to effect the other, nor can they effect themselves.
3 months ago
Hey, well done so far on a budget.
Consider the Emeria Shepherd + Pyre of Heroes interaction with basic Plains? Shepherd is an Angel to reanimate because then she along with Plains can reanimate any nonland permanent. The interaction of these two cards comes from being able to sac an Angel to tutor for to cheat another one onto the battlefield and then reanimate the Angel you just saced with Shepherd. Just by playing a land Shepherd can get a nonland permanent into your hand such as Mind Stone to cast to help to trigger Firja.
Angel of the Ruins has a powerful ETB effect and is another nice Angel with Shepherd because any land can return Ruins to your hand to then plainscycle to search for a Plains. Another interaction with Pyre is repeatedly sacing the same Angel such as Angel of Despair and reanimating it with Shepherd as long as you have Plains.
Firja as a five drop starts the chain nicely with Pyre when saced to get a six drop Angel such as Valkyrie Harbinger and then Harbringer the next turn gets Shepherd. From there get back Harbringer with Shepherd and then sac it later on to get Sephara, Sky's Blade.
Profane Tutor is a budget low CMC tutor that you cast from suspend. Open the Armory is a low CMC tutor to get Mask of Memory or Animate Dead. Dawn of Hope can do a lot when your Commander has lifelink as well as has evasion.
Court of Grace can be repeatable Angels as well as draw from the monarch. Flying Angels especially ones with vigilance can help to defend for you to keep the monarch, not letting your opponents do combat damage to you. Cleric Class is another one mana card that can help to gain life to trigger various effects and the other levels are good too.
Apprentice Necromancer has interaction with Sun Titan to repeatedly reanimate any 3 CMC or less permanent for one black mana. With Titan in your graveyard reanimate him with Necromancer. Titan ETB reanimates Necromancer and Titan has haste thus he attacks reanimates any other 3 CMC or less permanent. At your end step Titan is saced putting him in your graveyard to reanimate again with Necromancer on your next turn and repeat.
Titan can reanimate Evolving Wilds which is fuel for Emeria Shepherd. Because of Titan For one black mana you could repeatedly trigger Shepherd two times until you run out of Plains or nonland permanents to reanimate/recur. Patriarch's Bidding and Victimize are upgrades for some reanimate spells and Bidding is now a budget card.
Dark Ritual is one mana to help to cast a second spell to trigger Firja or use it to help to cast Firja since she's double black mana cost. Orzhov Signet, Talisman of Hierarchy, Mind Stone are some budget mana rock additions/upgrades. Caves of Koilos, Shineshadow Snarl, Snowfield Sinkhole, Path of Ancestry, Esper Panorama, Ash Barrens are some budget lands to consider adding.
If interested in any of these suggestions then I offer more advice of cuts to consider. Good luck with your deck.
4 months ago
you're running 1 of the 7 fetches that will work in your deck. While the other 6 will only find either a swamp or a plains (like Bloodstained Mire ), replacing cards like Snowfield Sinkhole or Goldmire Bridge with these will allow you to straight up tutor Scrubland or Godless Shrine . After that, they have done their job. Also, with Crucible of Worlds you get extra bang for your buck with fetches.
As for Land Tax , I'm not saying to cut the basics, I'm recommending cutting some of the slower lands in the deck for the fetches.
7 months ago
Slivers aren't something I'm familiar with building. The First Sliver alone is super expensive. I'll try helping where I can though.
First, I don't think you need Renegade Map, Traveler's Amulet, Wanderer's Twig, or Wayfarer's Bauble. The latter of which is needlessly expensive anyway. Rather just use Signets, especially the green ones. Commander's Sphere costs more mana, but is probably worth it here.
Path of Ancestry is a must have. I also recommend the "Thriving" lands, like Thriving Grove . They might even be better than the Vivid lands. Maybe also a few of the snow duals, like Snowfield Sinkhole , because Farseek can find them due to the land subtype.
Camaraderie and Collective Unconscious are a bit over the top. I'm also not a big fan of Shamanic Revelation, but that one costs less than 6 at least. Distant Melody is a good one, but sadly costs a little bit of money. You might even get something worth out of Lead the Stampede , since your deck has over 40 creatures in it. Regular blue cards like Impulse would also help you find what you need. You really don't want to get stuck with those 5+ mana draw spells in your hand, especially early on.