Basic Snow Land — Swamp
: Gain .
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|Commander / EDH||Legal|
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Snow-Covered Swamp Discussion
3 weeks ago
Here's the Deck if its easier:
All But Yellow Sno
1 Ascendant Spirit 1 Blizzard Brawl 1 Elven Bow 1 Giant's Amulet 1 Pilfering Hawk 1 Aegar, the Freezing Flame 1 Bound in Gold 2 Glittering Frost 1 Horizon Seeker 1 Icehide Troll 2 Mistwalker 1 Dwarven Hammer 1 Svella, Ice Shaper 1 Forging the Tyrite Sword 1 Behold the Multiverse 1 Esika's Chariot 2 Littjara Kinseekers 1 Spirit of the Aldergard 1 Struggle for Skemfar 1 Inga Rune-Eyes 1 Elderleaf Mentor 1 Ravenous Lindwurm
2 Island 1 Snow-Covered Plains 4 Forest 1 Snow-Covered Forest 1 Mountain 1 Glacial Floodplain 1 Hengegate Pathway Flip 1 Ice Tunnel 1 Alpine Meadow 1 Gnottvold Slumbermound 2 Shimmerdrift VAle 1 Faceless Haven
1 Tormentor's Helm 1 Wings of the Cosmos 1 Snakeskin Veil 1 Draugr's Helm 1 Divine Gambit 1 In Search of Greatness 2 Raise the Draugr 1 Goldvein Pick 1 Rune of Mortality 1 Beskir Shieldmate 1 Draugr Thought-Thief 1 Doomskar Oracle 1 Harald, King of Skemfar 1 Scorn Effigy 1 Infernal Pet 1 Starnheim Courser 1 Tuskeri Firewalker 1 Dwarven Reinforcements 1 Axgard Braggart 1 Karfell Kennel-Master 1 Hagi Mob 1 Tergrid's Shadow 1 Warhorn Blast 1 Undersea Invader 1 Cinderheart Giant
3 months ago
Hey there! Elves are indeed a super fun creature type, I've whipped up a few decks for them in the past, thus I may have some suggestions that may be of use for you! First off, Twilight Mire would make a great addition to this deck, and I can say from experience that they help you quite a bit. There is also Blooming Marsh, which may not be your thing, but works very well for me in some of my decks. Strip Mine/Wasteland can definitely up the power-level of your deck, as almost nothing works better than destroying your opponent's lands, especially since the ability is hard to stop. Ancient Tomb is also an amazing card, and based on the card costs in your deck, I think you could use this quite a lot to your advantage in the deck, especially because you're gaining life. Last but not least, I would possibly recommend Mana Confluence, City of Brass, and Reflecting Pool, if you think your mana base needs it, though I think it looks pretty fine without it. You may also want to replace all your basics with Snow-Covered Swamps and Snow-Covered Forest, as they are cheap, and function the exact same as basics, meaning they are still considered basic lands, etc, except they can be very good if you are facing a snow deck. While this isn't likely, it is always something to consider. Speaking of the mana base, there are some notable cards missing here, and I would consider the following for ramp: Birds of Paradise, Sylvan Caryatid, Nature's Lore/Three Visits, Selvala, Heart of the Wilds, Exploration, Burgeoning, Explore, Emerald Medallion, Sol Ring, and of course Arcane Signet. I understand a couple of your elves can ramp, but its good to at least have 7-10 ramp spells in the deck, and some of the above might be very helpful in that regard. Now enough about the manabase, how about we look into your elves! Here are a list of a bunch of elves you way want to consider: Abomination of Llanowar, Ezuri, Renegade Leader, Marwyn, the Nurturer, Dwynen, Gilt-Leaf Daen, Fauna Shaman, Allosaurus Shepherd, Shaman of the Pack, Elvish Champion, Heritage Druid, Yeva, Nature's Herald, Joraga Treespeaker, Wirewood Symbiote, and many more! You also may want to consider some tribal cards, like Coat of Arms, Vanquisher's Banner, Door of Destinies, Herald's Horn, Urza's Incubator, etc. Last but not least, you may want to include Umbral Mantle, Sword of the Paruns, and Staff of Domination, because if you have Elvish Archdruid, Priest of Titania, or something that gives 3+ mana, you can get INFINITE mana with these cards, making them quite good! Anyways, these card suggestions may not be your sort of thing, or they may give you something to think about, but either way feel free to check out some of my decks, like Double Trouble EDH ⫸PRIMER⫷, and give them some support if this helped! Now I hope this helps, good luck on your deck, and have a wonderful day! Happy tapping!
3 months ago
I've been "upgrading" the deck a bit recently with some cash from selling some old Pokemon cards I had laying around (seriously, check if you have any old ones... some are worth a LOT).
I've been focusing on lowering the average CMC of the deck and making it more consistent! I've also added few more cards that can regain me life, mainly to balance out the damage many of my own cards deal to me! I'm swapping out my Swamps with Snow-Covered Swamps to fuel Dead of Winter, a pet sweeper of mine. I'm also preparing for the possibility of a Snow theme in the 2021 sets!
I've added some more large-scale removal options, including Dead of Winter, Archfiend of Depravity, as well as some new pinpoint removal options with Hagra Mauling Flip and Noxious Gearhulk. I'm hoping all the removal will make Revel in Riches (which I've finally gotten around to adding after so many recommendations) a viable win condition!
The cards that I've been cutting have mainly been ones I've found sitting dead in my hand for many games because they're just too situational. Skeleton Key costed too much just to have the chance to Loot a few times, and relied on having a Creature in play that could attack without dying instantly. Supernatural Stamina had a best case scenario of getting a 1-for-1, and maybe triggering an ETB effect again, and the new card Malakir Rebirth Flip does a very good impression, but with the bonus of being a and in an opening hand. Plaguecrafter and Massacre Girl weren't tooooo bad, working well with recursion effects and Mimic Vat, but I found they were often dead in my hand for many games.
The only card I've recently cut that I think I might try to fit back in is Desecration Demon. This absolute BEATSTICK has performed really really well! He's also a pretty good resurrection target, and most games I find ways to play him over and over again (I think my record is 6 times in a 1v1 match). He works very well with Profane Command as he's so cheap! His downside of being able to be tapped at start of combat with a Sacrifice tends to be almost totally negated in this deck, which actively wants your opponents Creatures to die!
I've recently gotten a copy of Chainer, Dementia Master, which I'm going to try out as an alternative commander for this deck when I'm feeling extra spicy. I might end up putting him in the 99, maybe replacing Geth, Lord of the Vault, who can't target my own creatures? If anyone has experience with Chainer, I'd love to know how well he works in the 99!
Anyway, Commander Legends looks like it's not going to give me tooo many new toys for this deck (although War Room looks pretty good!). If anyone has any further suggestions or any questions, I'd love to hear them!
4 months ago
Top is a maybe, but Rings only copies activated abilites, not triggered abilites..
Imp's Mischief doesn't fit that well since I'm usually tapping-out every turn, but I do have a foil copy in my Yawgmoth deck..
Feed the Swarm is brand new, and it will find their way into all of my Mono-Black decks. However I this is more-or-less a Burn deck, not a Control deck.
5 months ago
META CHANGE / DECK CHANGE
Update at 09/2020
5 months ago
5 months ago
I'm super happy to see such a good landbase for a mono-deck. Nice! +1 The only lands I can recommend are maybe a Crypt of Agadeem because of the graveyard, and Cabal Coffers if you have the budget. Also, if you want you could always take out your basics for Snow-Covered Swamps because they function and are the same identity wise, but they also can be good against the few people who play snow decks. Its not much of a difference but hey, you never know
6 months ago
Howdy there! You might like some of these lands (and ramp)
- Morphic Pool
- Darkwater Catacombs
- Polluted Delta (Budget Version: Bad River)
- Underground River
- Darkslick Shores
- Sunken Ruins (Cheap right now with double masters!)
- Drowned Catacomb
- Choked Estuary
- Temple of Deceit
Basic island and swamps can be cut for Snow-Covered Islands and Snow-Covered Swamps. They count as basics and produce the same colors, but if your opponent is playing a snow deck it can be helpful. There isn't too huge of a chance for that but since its exactly the same for you either way its better to have that option always available.
- City of Brass
- Prismatic Vista
- Fabled Passage
- Wasteland or Strip Mine
- Forbidden Orchard
- Exotic Orchard
- Gemstone Mine
- Reflecting Pool
- Gemstone Caverns
You gotta run Command Tower without a doubt
Your average mana cost is kind of high so I would consider some of these: Sapphire Medallion, Jet Medallion, Lotus Petal, Dimir Signet, Talisman of Dominance, Fellwar Stone, Coalition Relic, Extraplanar Lens, Gilded Lotus, Dark Ritual, etc are nice for ramp. Maybe a Caged Sun or Gauntlet of Power too.
If you have the budget, Mana Crypt is very good as well.
In the end, I would definitely consider all of these lands as they are very helpful and can help your journey go much much MUCH smoother, especially in commander! If this helps, be sure to check out some of my decks, (Double Trouble EDH) among others! Upvote them if you like them and be sure to give me suggestions if you have any, I would appreciate it. Anyways though, hope this helps, good luck on your deck, and have a great day! Happy tapping!