Numa, Joraga Chieftain

Numa, Joraga Chieftain

Legendary Creature — Elf Warrior

At the beginning of combat on your turn, you may pay . When you do, distribute X +1/+1 counters among any number of target Elves.

Partner (You can have two commanders if both have partner.)

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Legality

Format Legality
Casual Legal
Oathbreaker Legal
Leviathan Legal
Limited Legal
Commander / EDH Legal
1v1 Commander Legal
Duel Commander Legal
Tiny Leaders Legal
2019-10-04 Legal
Custom Legal

Numa, Joraga Chieftain Discussion

multimedia on Elves Here, There, Everywhere

2 weeks ago

Hey, you have some amazing cards here Cradle, Hollow and Shepherd, but then there's all the creature removal spells, Sundail and Majesty, etc. which are subpar. Spells such as Aggressive Instinct don't interact with a Planeswalker Commander and most Elves have low power which is not what you want when you want a creature with high power for removal. Lots of cards that rely on a creature you control to have high power are not what you want with Elves.

My suggestions will be for Elf upgrades and some additional mana sinks to better use the ramp that Elves and Freyalise can make. It's already been suggested, but max out on all the one drop mana Elves as these are unique to Elves and a big reason to want to play the tribe.

Harbinger is an Elf tutor. Numa is a mana sink. Marwyn grows when you create a mana Elf with Freyalise. Ranger + Symbiote lets you bounce Ranger + Forest to untap an Elf such as Archdruid to make a lot of green mana. Ezuri and Shepherd are your best mana sinks, but consider others?

Zenith and Chord are tutors to use ramp with that can get Ezuri or Craterhoof or any other creature putting it onto the battlefield.

Some other cards to consider cutting for better options:

  • Broken Bond
  • Gleeful Sabotage
  • Might of the Masses
  • Garruk's Uprising
  • Desert Twister

Good luck with your deck.

SiggeAwesome on Abomination of Llanowar

3 weeks ago

it looks like to me that you just want to flood the board with your Elf tribal and do some hefty damage with your commander. it's not like you're struggling with mana in this deck with all those mana dorks.

Numa, Joraga Chieftain from commander legends might help with giving your commander that little push it needs for extra damage.

Descendants' Path is a tadbit risky to use, because sometimes it bottoms a card you really need, but you have 40 creatures nearly. Getting free stuff is allways fun!

Door of Destinies is also an awesome creature tribal option. You have so many cheap elves so this thing will get alot of value really quickly.

Herald's Horn is the go to tribal option. Cheaper elves, more elves.

except those the only thing that comes to mind other than what i've mentioned is that you need enough cards in hand to spend all that mana you have!

Ps: Some of these are a tadbit pricy

RhythmBeast on Ezuri Combo Elves *Primer*

1 month ago

Solid list! I built a similar elf-tribal deck back when I started playing commander, and there are definitely new crazy pieces ( Allosaurus Shepherd is crazy good...and expensive). Looking at Commander Legends, the only elf card I thought might be usable is Rootweaver Druid as Gilanra, Caller of Wirewood is more big creature casts based, and Numa, Joraga Chieftain is mainly +1/+1 counters based. The only other mono-green elf that's new in the set is Fin-Clade Fugitives which is, in my opinion, not a great card. Outside the perviously listed cards Horizon Stone might be okay for the deck in case you get a ton of mana but don't yet have a clear finisher. I'm probably gonna rebuild this deck sometime soon, I cannibalized it to build a Chulane deck, but after some of the Commander Legends reprints I saw while opening packs, I got nostalgic about rebuilding it. Guess I'm gonna have to proxy the Shepherd till he gets reprinted or something. :/