Basalt Ravager

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Basalt Ravager

Creature — Giant Wizard

When Basalt Ravager enters the battlefield, it deals X damage to target creature, player or planeswalker, where X is the greatest number of creatures you control that have a creature type in common.

Caerwyn on Yarok, the Desecrated + doubling …

3 years ago

Sinq_'s post has a number of inaccuracies, so I wanted to provide a more clear response.

The biggest problem with Sinq_'s post comes from their incorrectly categorizing various effects as triggered abilities, when, in fact, the OP references three distinct effects--triggered abilities, activated abilities, and replacement effects.

Let's break down the three different types of ability referenced in the OP.

A replacement effect modifies how an in-game event occurs--they do not "trigger" and do not use the stack; they simply change how the rules work with regards to whatever it is they are replacing. (See Rule 614) These effects will use the words "instead" and "if" to indicate they are a replacement effect. Yarok, the Desecrated 's ability is a Replacement Effect--it changes how ETB triggered ability functions so, instead of getting one instance of the ability, you get two of them. Doubling season is also a replacement effect--instead of getting X counters, you get 2X counters; and instead of getting Y tokens, you get 2Y tokens.

A triggered ability is triggered by a defined event, placing the ability on the stack. The ability must resolve before any effect occurs. (See Rule 603). A triggered ability will use the words "when", "whenever", or "at" followed by the triggering event, followed by the effect that will occur on resolution.

An activated ability is an ability which must be activated by paying a cost. (See Rule 602) It will always have a cost, followed by a colon, followed by the effect that happens on resolution.


Yarok only adds an additional instance of triggered abilities. It will not add any additional instances of any replacement effects. As such, Yarok does not interact with Doubling Season .

For the same reason, neither Doubling Season nor Yarok can be copied by Strionic Resonator --Resonator only can copy triggered abilities, and these are both replacement effects. Resonator can copy whatever triggered ability is being replaced with two triggered abilities. So, if you have Basalt Ravager enter the battlefield, you would get two triggers of its ability due to Yarok, then could use Resonator to copy one of those triggers, netting you three triggers on the stack.

Rings of Brighthearth has no direct interaction with Yarok or Doubling season, as they are both replacement effects. Further, Rings has no direct interaction with whatever triggered abilities Yarok replaces, as Rings copies activated abilities, and Yarok increases the number of triggered abilities.

The only real interaction you have of the cards listed in the OP is between Rings and Resonator.

Rings is a triggered ability--the trigger is an activated ability being activated. Upon resolution of the Rings Trigger, you can pay mana to add another copy of the underlying activated ability.

Resonator is an activated ability that can target a triggered ability.

So, here is where they intersect:

  1. When a something triggers an ability, you can activate Resonator and put Resonator's ability on the stack.

  2. Rings will trigger due to the activation of Resonator.

  3. Rings resolves, and you get another instance of Resonator put on the stack. You can choose a new triggered ability to copy. Hypothetically you could target the same Rings ability that is in the process of resolving... but that would be silly. By the time the Resonator ability resolves, there would be no Rings trigger to copy, so the copy effect would fail due to lack of valid target.

  4. So, with a single creature ETBing, your Yarok will result in two triggers, your Resonator's ability will result in one copy, and your Rings' copy of Resonator will result in a second copy, resulting in 4 copies of the ETB triggered ability being on the stack.

Omniscience_is_life on does basalt ravagers ability count …

3 years ago

In the future, you can link to cards by doing a little something like this:

[[Basalt Ravager]]

That becomes Basalt Ravager , and ergo we can all see the card(s) you're referring to.

All this and more can be found in the "Formatting tips" down below the comment box.

Thanks!

Neotrup on does basalt ravagers ability count …

3 years ago

As Polaris pointed out, it depends what exactly you mean by that and if they're actually entering at the same time. If you copied Finale of Devastation an infinite number of times, they'll enter sequentially and Basalt Ravager will only see the ones that entered before it. If you're getting all your creatures as the result of Warp World it'll see all of them. That said, the damage is based on the total number that share a type, not just the total number. Also, your opponent will have a chance to respond, so they could cast something like Rout so that 0 damage is dealt.

Polaris on does basalt ravagers ability count …

3 years ago

I'm not sure exactly what kind of situation you mean when you say "on the stack at the same time," so here are some examples:

  • You cast a big creature with cascade and cascade into Basalt Ravager . Basalt Ravager will resolve, enter play, and trigger while the cascade creature is still on the stack, so the big creature won't be counted.
  • You cast Basalt Ravager, and when it comes into play you respond to its ability by casting Merfolk Trickster . Merfolk Trickster will resolve and enter play, and it will count for Basalt Ravager's ability.
  • You cast Basalt Ravager and respond with Merfolk Trickster. This works the same as the last example.
  • You cast Genesis Ultimatum and flip Basalt Ravager plus two other creatures. They will all come into play together, and then Basalt Ravager will trigger and see all of them.
  • You cast Emergent Ultimatum and get to cast Basalt Ravager and another creature from it. You pick the order they go on the stack, and Basalt Ravager has to be cast first (so it resolves second) or the other creature won't be in play when the triggered ability happens.

Neotrup on does basalt ravagers ability count …

3 years ago

The creatures will come into play, then Basalt Ravager 's trigger will be put on the stack and you'll choose a target. Each player will get priority and have a chance to cast spells or activate abilities, if now player does (or once those spells and abilities resolve), Basalt Ravager 's ability will resolve and at that point you'll count the number of creatures you control that share a type. This means that, yes, it will count the creatures that entered with it, but won't count any creatures that die before the ability resolves.

Sorin_Markov_1947 on Giant Trouble in Little Standard

3 years ago

Invasion of the Giants is an immediate four-of. That card does anything you want it to. Battle of Frost and Fire if you're playing against a lot of creature decks should be a four-of, but I think three is fine. You probably don't want Embercleave, as giants go big and not wide.

I think you have enough three-drops that Beanstalk Giant is pretty low on the priority list. I think you could easily cut it and help your manabase as well. Speaking of manabase, add in a land or two. Giants goes big! Shatterskull Smashing  Flip is a decent option for how much mana you want.

Cyclone Summoner is a good top-end, maybe even sooner with Invasion of the Giants. It's basically a Cyclonic Rift in Standard. Thryx, the Sudden Storm is another possibility as a flash blocker that makes Cyclone Summoner cheaper, but that's up to you. It's a meh. Now what I consider is not a meh is Shatterskull Charger . Very underrated card. It's a giant, you get the option of making it immune to wipes/sorcery removal and just get in a few extra damage, or making it a solid haste giant. Basalt Ravager and/or Shatterskull Smashing  Flip is an alternative to Squash , though Basalt Ravager has kind of let me down. A 4/2 is just so easy to kill.

If you need more to cut after Embercleave and Beanstalk Giant, cut Crystalline Giant. With Shatterskull Charger, you've still got that three-slot (kind of) and Crystalline is just kind of meh as well. It's random if it becomes good and is mainly just a 3/3 for 3.

A friend of mine made a build of Izzet Giants with these changes and some more and had good success in the play queue. If you play it a good bit, it might even get you up to plat. Here's his video showing how well it does: https://www.youtube.com/watch?v=8JF1aHemcL8

Have (0)
Want (1) nicesocks