Colossus Hammer

Colossus Hammer

Artifact — Equipment

Equipped creature gets +10/+10 and loses flying.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

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Legality

Format Legality
Duel Commander Legal
Tiny Leaders Legal
1v1 Commander Legal
Vintage Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Oathbreaker Legal
Arena Legal
Legacy Legal
Custom Legal
Casual Legal
Modern Legal
Unformat Legal
Gladiator Legal
Commander / EDH Legal
Leviathan Legal
Limited Legal
Highlander Legal
Pioneer Legal
2019-10-04 Legal

Colossus Hammer occurrence in decks from the last year

Latest Decks as Commander

Colossus Hammer Discussion

Benthehen333 on Halgrin of the Iron Hammer

2 days ago

Tzefick - It is worse, that was the point, first strike and lifelink would be far too powerful. I see your point about stuff like Colossus Hammer , but there's plenty more cards in Magic that can cause a giant swingy boi out of nowhere, like Magnetic Theft , and especially Sigarda's Aid . Personally, I don't think it's too powerful, and as Mcat1999 said, vigilance is great for a voltron deck with this guy. Also, you said that vigilance is good if you can confidently attack, but equipments will make it much easier to do so. Thanks for the feedback!

athurdent on None

2 days ago

On the opponents battlefield there is a Plague Engineer on soldier, and for me a Colossus Hammer .

In my hand I have Kor Duelist and Magnetic Theft .

Can I play Kor Duelist and play the instant Magnetic Theft to attach the Colossus Hammer onto the Kor Duelist so it can live, or is the Kor Duelist dead before I can do that?

athurdent on Plague engineer + kor duelist …

3 days ago

On the opponents battlefield there is a Plague Engineer on soldier, and for me a Colossus Hammer .

In my hand I have Kor Duelist and Magnetic Theft .

Can I play Kor Duelist and play the instant Magnetic Theft to attach the Colossus Hammer onto the Kor Duelist so it can live, or is the Kor Duelist dead before I can do that?

Tzefick on Halgrin of the Iron Hammer

3 days ago

Personally, I think Vigilance + Haste is worse.

Vigilance is the king of stale combat. You only swing with creatures if they have little to no chance of dying or can take out opposing creatures. Thus vigilance only becomes useful when you can confidently attack. And if you can attack with your vigilance creatures, it either means your opponent was tapped and defenseless or that your creatures dwarf the opposing creatures - meaning the opponent has very little opportunity to attack into you because you now always have vigilant creatures ready to defend.

Yeah, this is mostly a rant about how Vigilance is a pretty bad mechanic, but it becomes worse when coupled with mechanics that increase stats - such as equipment / auras.

Now add haste and there's also a lot of unexpected burst damage that can happen a bit out of nowhere. The previous mention of Colossus Hammer is the epitome of this problem. It provides a very massive stat boost, and Halgrin grants the magnet, haste and vigilance to have you smack down your opponent with a hasted 12/12 that is also on the defense. All for the price of .


Perhaps you could consider not providing keywords to the equipped creatures but rather an active ability or some other benefit. I think adding keywords can quickly lead to one of white's archetypes; keyword soup, and that can sometimes be difficult to balance.

king-saproling on Curiosity Didn’t Kill This Cat.

1 week ago

Personally I would make these swaps:

Also it looks like you forgot to add your lands

king-saproling on Meowster of All Weapons

1 week ago

You might consider these: Colossus Hammer , Ogre's Cleaver , Armored Skyhunter , Stonehewer Giant , Gold Myr (2-drop ramp gets Balan out a turn faster, increasing your damage output. personally I'd pull out 9 lands and replace them with ramp pieces), Mind Stone , Sol Ring , Everflowing Chalice , Guardian Idol , Hedron Crawler , Mask of Memory , Argentum Armor , War Room , Bonders' Enclave , Buried Ruin , Cathedral of War

Icbrgr on Is Grixis Control Weak/Bad in …

1 week ago

I honestly dont know for certain about prismari command... at a glance Faithless Looting + Coalition Relic + Shock + Smelt seems enticing for drawing and fueling delve and the treasure token may find a good use for something... but i dont know for sure..

It seems good enough to explore in grixis maybe alongside/split with Kolaghan's Command .... I dont know how prevalent "Hammer time" Colossus Hammer decks are exactly but I keep hearing they are gaining popularity....

or maybe prismari command is more suited for a Storm type build over control?

Mcat1999 on Halgrin of the Iron Hammer

2 weeks ago

For example.

Colossus Hammer now gives you a 13/13 for what costs in total .

to cast, to get the token.

Token is a 2/2 who becomes a 3/3 with first strike and lifelink. Then +10/+10.

Even any of the Swords gives you 5/5s for .

Just feels incredibly powerful for a 3cmc is all.

I love it. The card is amazing. Just the CMC feels either too low or not restrictive enough.

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