Colossus Hammer

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Colossus Hammer

Artifact — Equipment

Equipped creature gets +10/+10 and loses flying.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

plakjekaas on So Baeloth

2 weeks ago

Boros equipment, Colossus Hammer it up with a Puresteel Paladin or something, Mass Hysteria, and watch the table tear itself apart.

wallisface on War of the Colossi

3 weeks ago

9-lives I'd start by ditching the Pharagax Giant and Surtland Flinger, both are a LOT of mana and basically do nothing (the Pharagax Giant is literally just a vanilla 5/5, and Surtland Flinger is too slow to do anything reliably). After that I'd ditch the Electropotence (it requires waaay too much mana to activate, has a poor payoff, and does nothing on its own), and some number of Open the Armory (you already have a ton of ways to grab Colossus Hammer)

9-lives on Fling and Colossus Hammer

1 month ago

If I equip a creature with Colossus Hammer and then try to use Fling with that creature, would it deal as much cumulative damage as the Colossus Hammer gave?

Apollo_Paladin on An Armful of Junk

1 month ago

I have a deck on Arena that runs off a similar concept, but a bit more reliably.

I think the combo you really want here is either Goblin Gaveleer (which I see you already have a couple of), or Fireblade Charger, then run 4x Colossus Hammers. All of these are 1-mana spells which come out very quickly.

Then, use Resolute Strike (both of them are Warriors) to equip the Hammer for free to either the Gaveleer or the Charger & attack (this works as early as Turn 2 if you have the correct cards in hand).

If they're still standing after 1 attack, then on the next turn you simply attack again and/or follow up with a Thud (which again, kudos on already using) and that's Game Over. As early as Turn 2, but VERY reliably by Turn 3.

The Fireblade Charger's ability actually causes a double-trigger if you Thud him, and the Gaveleer with his Trample make him also a good target.

Best of all, none of these cards are particularly expensive to purchase singles of, making getting 4x copy playsets extremely easy (and worthwhile imo).

Either way, tossing a +1 on here for you already finding some good cards to combo with. I hope my suggestion is helpful in turning this into a real monster (I know my optimized Arena deck is just brutally effective).

plakjekaas on cEDH equip

3 months ago

Niko9 Slow down the table with stax pieces and then basically Hammertime it up with your evasive commander. I need to update this, Lizard Blades with Colossus Hammer makes Rograkh very lethal very quickly indeed. I might look for some more Sunforger-based wincon too because it is mostly combat damage right now.

nbarry223 on Different Milk

3 months ago

There's also Bonesplitter and Sigil of Distinction as an option for 0 CMC equipment.

I would also consider a transforming sideboard (where you change up your path to victory) instead of a traditional one. You have something resembling hammertime as an option, since Colossus Hammer is always an option when running Puresteel Paladin, especially with all the card draw going on.

There's also Time Sieve + Thopter Foundry + Sword of the Meek which would work, especially with Paradise Mantle + Puresteel Paladin to enable it.

Hi_diddly_ho_neighbor on Kamigawa: Neon Dynasty

4 months ago

DragonWolf420 - While I agree that I don't think this set will remotely approach Eldraine levels of power (though we still have more spoilers to go), I think you are vastly underestimating Boseiju's power. This is a land that comes into play untapped (so zero cost for deck inclusion) that is an un-counterable, can't be discarded to targeted discard, instant speed answer to just about every problematic permanent in Modern that isn't named Ragavan. Just take a look at some of the cards/decks this card single-handedly stops: Amulet-Titan (Amulet of Vigor/Valakut, the Molten Pinnacle), Hammer Time (Urza's Saga, Colossus Hammer), Afinity, Charbelcher, Mono-red (Damage free Eidolon of the Great Revel removal), Urza's Saga (deserves a second mention), Blood Moon, the Leylines, Pithing Needle, Chalice of the Void, and there is more. The card is nuts. I think both Boseiju and the slightly weaker Otawara will see extensive play in every format that they are legal in.

Anyways, Eater of Virtue looks like it could be a solid inclusion in keyword focused decks

Twisted Embrace is a really interestingly designed card, though definitely geared toward Limited.

Debt to the Kami is an upgraded version of Pharika's Libation which I am all for.

Farewell is interesting. I think 4-5 years ago this would be lauded as the best white board wipe or close second to Austere Command (exile is a double edged sword), but I am not sure where it fits into the Commander format today. I don't think it will edge out Austere Command, Tragic Arrogance or Vanquish the Horde in any white deck I am running. It's definitely strong, but I think it is a few years too late.

mordecaifox on Kemba - A Kat with too many swords!

4 months ago

sassybill1540 :) Thanks for taking a look at my desk. I actually started making some changes late last night before I went to bed. I'll try to answer your questions and suggestions as best as I can!

Robe of Stars & Godsend - I haven't had to much trouble with it. A lot of it has come down to me not having protection from white in my hand when I had them. However, I tend to favor Robe of Stars just due to the phase ability to dodge wipes or other things. The Godsend I tend to agree with you on. I was thinking of cutting that card while looking through the deck last night.

Odric, Lunarch Marshal - I actually just cut that card last night from my physical deck. As for the Raksha Golden Cub part I originally kept him just to buff the tokens if I got lucky and got him out. Just equip him with something easy and let him be an anthem as it were. However, after thinking about it you may be right. I might be better off slotting another creature or another weapon in his slot.

Blackblade Reforged & Colossus Hammer - I was curious if you kept those out of your deck due to it making Kemba a bigger threat/target. The extra damage from it seems good but I could see where you are coming from. Perhaps another weapon with more utility would be better in those spots. The hammer I kept in there originally just because of the ways I had to cheat equip costs in the deck. But, it may be better to swap it too for a utility weapon.

Mask of Avacyn - Your take on this surprised me. I was looking for anything I could find that would protect Kemba. Hexproof, indestructible really anything! I hadn't considered swapping the greaves around like that. I forgot about the equip cost being 0 rather than 1 like the swiftfoot boots. I could possibly make that change as well.

Paradise Mantle - This one is surprisingly good just for two reasons for me. It's an early piece of equipment like you were suggesting and the original plan I had for it was to put it on Raksha. However, if I didn't have him I usually just put it on one of my cat tokens and turned them into a mana rock.

Mentor of the Meek & Welcoming Vampire I had considered finding a spot to put Mentor in. I kind of like Welcoming just due to it being a nice quick 'free' trigger. But, I could use Mentor to help with the draw really. I could easily find a spot to free up.

And, yes Ashnod's Altar and Martyr's Cause have helped A LOT with mine. The altar is great because then you're quite literally generating a sacrifice sol ring every turn depending on your equipment count. More cats is more mana! More mana is more swords! The Martyr's is great for the items I mentioned for the big damage that you need to stop. I've always called it the "Get down Mr. President" enchantment. I highly recommend it in any Kemba deck.

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