Jolrael, Mwonvuli Recluse
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Jolrael, Mwonvuli Recluse

Legendary Creature — Human Druid

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.

: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

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legendofa on "Commonly Mispronounced" Tribal

2 months ago

I actually have no idea how to pronounce a lot of these. The ones that are real words I can get, but I don't know how most of the made-up names go--I can read them, but I don't know the official pronunciation--stress patterns, weird letters, etc. Maybe I should listen to more podcasts or watch videos or whatever.

A lot of them are just paying attention to letter order. Je gan tha, not Je nga tha. St ro mkirk, not St or mkirk.

Some of my (probably wrong) pronunciations Show

How did I do?

legendofa on Help with deck creation for …

1 year ago

Legendary beatdown? It should be easy to get her out on turn three for a turn 4 attack. Load up on cheap legends like Jolrael, Mwonvuli Recluse, Syr Faren, the Hengehammer, maybe Wilson, Refined Grizzly, and you have the start of a stompy deck.

Blackblade Reforged feels like a natural fit, too.

You could also ramp into bigger legendary creatures like Old Gnawbone or The Tarrasque and go for a big creature beatdown. Add some protection like Wrap in Vigor, Heroic Intervention, or Asceticism, depending on budget, and there's a deck.

I would say those are Doric's clearest strengths, ramping and face smashing, with a side of lands matter. I can't come up with anything too tricky or subtle to do with her as the centerpiece, so my suggestion is to dig into the aggro and swing hard.

kstherland27 on Jetmir- Budget Magic team build deck

2 years ago

CriticalZER0 on Kynaios and Tiro, Embodiment of EDH (Group Hug)

2 years ago

alexjustdoit , Arachnogenesis is a cool card, but Settle the Wreckage and Comeuppance serve similar roles and can be tutored from Sunforger. Also I have no way to utilize the spider tokens (such as Craterhoof Behemoth) in the deck. I see in your list you run Jolrael, Mwonvuli Recluse, so that is a good way to pump the tokens.

As for Collective Restraint, I think I would run Solitary Confinement or Peacekeeper before running that card.

Looking at your list a few things come to mind:

1) Wincon

It looks like you can win using the combos I have listed or through combat using Insurrection or Arachnogenesis + Jolrael, Mwonvuli Recluse, but I think you could use another. With enough card draw Laboratory Maniac works well, but Approach of the Second Sun is another good win con.

2) Card Draw

I suggest running more card draw, I noticed you have no group hug style card draw effects besides Selvala, Explorer Returned, and you have no sorcery card draw (such as Sphinx's Revelation). I would suggest adding more card draw, either through enchantments like Sylvan Library or cards like Sphinx's Revelation.

3) Board Wipes

I get wanting your opponents to build up creatures so you can use them with Disrupt Decorum or Insurrection, but I think it is worth including spells like Austere Command, Farewell, Vandalblast, Cyclonic Rift, etc to control the board when you need to.

4) Flash Enablers

I have found that this style of control deck really wants to be able to play on other peoples turns, where you can hold up mana for either removal or countermagic, but play ramp or card draw if your opponents do nothing. Cards to support this include Vedalken Orrery and Leyline of Anticipation. There is also great synergy with the Seedborn Muse you run when using these cards.

Some missing cards that are generically powerful that you could add are:

Cyclonic Rift

Expropriate

MoKuhl_EDH on [EDH][Primer] Sythis Enchantress Prison

2 years ago

Thanks for the explanation! I understand the strategy and the mechanics of the deck. Even though it will take a while for my gameplay to flow smoothly, I like the challenge ;) What I ment is: In the case that I have three opponents, Meekstone on the board and holding my win con Elesh Norn, Grand Cenobite + Nature's Revolt in my hand. What if can't run over all opponents at once? I'll run out of mana, cause all of my lands are tapped out and I guess, that I won`t have any more creatures that are going to untap cause of Elesh Norn, Grand Cenobite and Meekstone. So I figured out to cut it in favor of Crackdown. What do you think? I've already noticed, that this decklist is not the cheapest...I've checked the cards that I own and checked out cardmarket and it'll currently cost me arround 200-300€. I thought of cutting a few missing cards in favor of a few token summoning cards like Jolrael, Mwonvuli Recluse, Ajani's Chosen, Arasta of the Endless Web, Archon of Sun's Grace + Overrun Do you think that would be a possibility? Otherwise, I would also be happy about 1-2 budget deck suggestions that you would recommend ;) Thanks a lot for your support!! I really appreciate that! Excuse my somewhat dusty English, I hope everything was understandable so far!

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