|Commander / EDH||Legal|
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|Avacyn Restored (AVR)||Mythic Rare|
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Exile the top card of your library. If its a permanent card, you may put it onto the battlefield. If you do, repeat this process.
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Primal Surge Discussion
1 day ago
Love these types of decks! +1
I have a deck of this nature that you could look at for ideas We All Need a Little Chaos..., and looking online for specifically chaos cards will usually yield some fun results. Hope you the best in your quest to create randomness in a formate of infinite combos and turn 3 wins!
6 days ago
tiassa thanks for the suggestion. I had Primal Surge in my deck but took it out. My games started to feel like a coin flip. I would cast surge and then hope my opponents didn't have fog effects, or cards like Teferi's Protection or Cyclonic Rift. Maybe I just lacked the self control not to play my whole deck. Personally, I think Primal Surge is better for landfall and other ETB decks.
1 week ago
Since this deck is 100% permanents, would you consider Primal Surge? go for the classic "put my deck into play?" moment.
1 week ago
Thanks for the input!
2 weeks ago
I feel like Primal Surge should stay in the deck as it is a win con as almost everything is a permanent except for 4 cards
2 weeks ago
Hey HunterXman94! The deck was built without instants and sorceries for maximum benefit from Vaevictis Asmadi, the Dire and Primal Surge, with a single Primal Surge putting every card from the library into play which should guarantee a win.
3 weeks ago
Wirewood Symbiote and Scryb Ranger would both be excellent for your commander, and Lifecrafter's Bestiary can provide you with tons of draw. Regal Force is good as well, and Greater Good can provide you with fantastic filtering in response to removal. I'd also maybe go with an eldrazi (take your pick on which one) over Primal Surge, which would probably be a better card in your deck if you ran more big creatures and less total instants and sorceries. Kindred Discovery, Herald's Horn (which I'd prefer to Emerald Medallion), Heirloom Blade (especially since buffing your commanders attack just nets you 3 mana with it) and maybe Grave Sifter could all be good too. And since you're working with so much mana, I think a Darksteel Plate to protect your commander could pull a lot of weight as well; speaking of things that give indestrutctible, Heroic Intervention saves you from a board wipe ezpz. Staff of Domination is pretty similar to Umbral Mantle in its ability to let you combo off with your commander. Elvish Guidance can be good if you find you have large boards often. Also you're missing the best card ever printed for mono green commanders, Beast Within. Personally I like Oblivion Stone over Nevinyrral's Disk because disk is slow, even if it is 3 less mana total to blow up the board (not like you'll often have mana issues), but thats more of a personal preference of mine. Does Presence of Gond usually do much?
Anyway, I really like your deck, and I've been thinking about making an elf deck for a while so I think I'll probably make mine pretty similar to yours, same commander and all. Cheers!
3 weeks ago
This looks really solid overall, but I do have a few suggestions.
First, it looks like you have a lot of creatures, which is great, but you could use a few more creatures in the 1- and 2-cost slots. You have to cast creature spells to get the +1/+1 counters on Animar, Soul of Elements, and low cost creatures can help you pump him up to get your fatties out faster. This is important because you have a ton of fatties. I would cut some of your 3-drop creatures (since there are many) and a couple of your fatties for some mana dorks. It's also worth remembering that Animar costs 5 if he's removed just once, and that can actually be hard to get to without enough mana dorks.
Secondly, there are a few cards I might consider changing out. Fervor could be exchanged for Anger, simply for the fact that it's a creature. It does have to be in the graveyard, so it's not strictly better here. Tezzeret's Gambit seems like it may not be worth potentially interrupting a Primal Surge. While it may synergize with Animar, I don't know how often you'll be wanting to spend the mana for it at sorcery speed in this deck. I would also suggest replacing Fuel for the Cause with Mystic Snake. Again, the proliferation isn't as much value as it seems, and it seems better to have a counter on a stick that can easily cost 3 in this deck.