Retreat to Coralhelm

Retreat to Coralhelm

Enchantment

Landfall &mdash Whenever a land enters the battlefield under your control, choose one —

  • You may tap or untap target creature.
  • Scry 1. (Look at the top card of your library. You may put that card on the bottom or your library.)
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Printings View all

Set Rarity
Battle for Zendikar (BFZ) Uncommon

Combos Browse all

Legality

Format Legality
Commander / EDH Legal
Highlander Legal
Frontier Legal
Pioneer Legal
Vintage Legal
2019-10-04 Legal
Casual Legal
Block Constructed Legal
Unformat Legal
Modern Legal
Duel Commander Legal
Canadian Highlander Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Tiny Leaders Legal
Oathbreaker Legal
Magic Duels Legal

Retreat to Coralhelm occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Retreat to Coralhelm Discussion

seshiro_of_the_orochi on Quest for weirdness

1 week ago

How about this: A deck around Guild Summit that abuses Meloku the Clouded Mirror and the combo of Sakura-Tribe Scout, Retreat to Coralhelm and some bouncelands.


I want to see Angler Turtle being abused in commander.

loricatuslupus on toil of the roil

4 weeks ago

Good non-spell combo you might want to include (in case commander eats a Darksteel Mutation etc) is Ruin Ghost, which goes infinite with a Plains and Retreat to Coralhelm. Then you can use Emeria Angel, Retreat to Emeria or Hedron Crab as win cons. I've also found that 35 lands is enough for my deck (shameless plug Azorius Awakening - Now With Extra "Nope"!) - with all the card draw and control you just need to make sure the lands you have out stick by countering board wipes and removing important blockers. That combined with your many ways of giving land creatures Vigilance or untapping them should be enough, but you could always get a Crucible of Worlds as insurance if your meta is super sweeper-heavy. Just so you're aware, flickering with Ghostway or returning lands with Luminous Broodmoth brings them back as 0/0 creatures without counters so unless you cast another spell immediately they'll die as a state-based action. Second Mirrorweave suggestion too.

elijahhagler on Tatyova Lax (cEDH)

1 month ago

Have you ever ran the Retreat to Coralhelm combod with Sakura-Tribe Scout + Oboro, Palace in the Clouds ??

This gets you infinite Mana lil earlier than palinchron with Lotus Cobra or u can just deck yourself with your Commander out. Considering this a win con with concordant crossroads now...

emeraude on Surveillance

1 month ago

Grind Thank you,

Retreat to Coralhelm is a great suggestion. I will see if I can switch something for it.

Grind on Surveillance

1 month ago

cool deck!
have you considered Mnemonic Betrayal? i think this card is great value.
also the name of your deck would make me want to run Telepathy even though it is not as good as gitaxian probe.
and Retreat to Coralhelm is another way to see your topdeck after your draw step.
cheers and keep having fun!

multimedia on Cromation ($50 Mutate Voltron)

3 months ago

Hey, nice budget version. Interesting deck, bizarre deck description.

You can put Jegantha next to Cromat in the deck list by adding the CMDR tag to Jegantha in the deck editor.

1x Jegantha, the Wellspring *CMDR*

Doing it this way clearly shows that Jegantha is the companion of your deck.


Because of Jegantha's tap ability consider adding cards that can untap a creature to get more activations?

Faeburrow Elder is a very good mana dork for five colors and is also a creature you want to untap. With Cromat in your control Elder is another Jegantha. Jodah, Archmage Eternal in combination with Jegantha makes it easier to cast spells because then generic mana costs don't matter and the mana made by Jegantha lets you cast any spell. Conflux is busted with the ramp from Jegantha tutoring for five creatures with mutate.

$40 total price is below precon total prices and the manabase here is worse then a lot of precons. With 20 Forest in the manabase you're counting on Jegantha to cast spells. I know this is low budget, but you want to at least make the manabase playable without Jegantha. For low cost the Guild Bounce lands can help the manabase and have fine interaction with lots of basic lands.

Good luck with your deck.

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