|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Uncommon|
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Retreat to Coralhelm
Landfall &mdash Whenever a land enters the battlefield under your control, choose one —
- You may tap or untap target creature.
- Scry 1. (Look at the top card of your library. You may put that card on the bottom or your library.)
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Retreat to Coralhelm Discussion
2 weeks ago
Philoctetes great suggestions, thank you!
I've read your primer and know you're a great advocate of Pir's Whim. I'll try it out too once I get a copy of it.
The creatures that taps to put lands into play were in my earliest version of the deck but they didn't fare as well in this deck as compared to those that run Retreat to Coralhelm. I've since axed them and stick closer to my spellslinger theme, running only a skeletal crew of creatures to support the spells.
You're spot on about Constant Mists as I can easily swap that in if I'm facing creature heavy decks.
I was debating whether to include Chord of Calling or Green Sun's Zenith as my only creature tutor but ended up with the latter only because it cost less and my low creature count. The 3 creatures I most commonly tutor for are Azusa, Lotus Cobra and Safekeeper, all of which I want them to hit the field early to support/protect Tatyova. Usually my field is void of creatures then to benefit from Convoke.
1 month ago
Aggravated Assault gives infinite mana and combats once all your lands are animated. Chakram Retriever is an Elemental Paradox Engine if you have something like Bloom Tender or Selvala, Heart of the Wilds, or an animated land producing a lot of mana.
A sac outlet like Ashnod's Altar could be great since you can recur creatures from the graveyard, especially with Maelstrom Wanderer. Ashes of the Fallen choosing Elemental allows you to recur any creature, as does Arcane Adaptation.
Sacrificing and recurring Realm Razer can give infinite landfall and mana. This and Dimensional Breach also steals opponents' lands if you have Oblivion Sower, but that might be seen as slightly evil although it is quite a janky combo.
You could take a look at my Windgrace deck for some other cool things to do with lands.
1 month ago
I have a similar deck (Ramos' Charming Maze to Nothingness) built around charms that hopes to use Door to Nothingness or Maze's End to win.
I think you should adjust your mana slightly. Since many of your ramp spells/creatures are green, you want a higher chance of drawing green early. I'd suggest replacing 1 Mountain and 1 Swamp with Forests.
Do you need 4 sources of 'no max hand size'? Having more than one on the field is redundant. I would ditch probably the Spellbook.
While you have many things that let you play extra lands from your hand, what if you don't have lands in your hand? I recommend Courser of Kruphix and Dryad Greenseeker or similar cards to help you play lands you haven't even drawn yet.
What is the goal of Strionic Resonator in the deck?
Ramos, Dragon Engine might be a good include. I use him as commander, but being a good flying body that can also generate enough mana to activate Door or cast Progenitus on his own is nice.
2 months ago
I've been trying to put two janky combos with Overburden. Don't think they would be right for your deck but thought you might find them interesting.
2 months ago
If you decide to include some of the more repeatable sources of land saccing, you could also include a Landfall card like Hedron Crab, Retreat to Coralhelm, Tideforce Elemental or Avenger of Zendikar, since sacing + crucible effects can let you trigger Landfall consistently at all points of the game.
2 months ago
Sylvan Tutor, Worldly Tutor, Green Sun's Zenith, Chord of Calling, and Summoner's Pact all are good tutors in my version, they normally fetch out Lotus Cobra, though sometimes a Sakura-Tribe Scout if I want to go off with Retreat to Coralhelm, speaking of which Walking Atlas, Llanowar Scout and other such options exist for the combo. Fyndhorn Elves seems like a card the deck might want to look as too.
On another note, Altar of the Brood probably deserves a spot in the list. My list runs it as a back-up wincon to Laboratory Maniac, and I have found I can commonly set up a combo with it in many times that I would fail to combo out with Laboratory Maniac. For instance Retreat to Coralhelm, Sakura-Tribe Scout, and Oboro, Palace in the Clouds can be set up as a wincon.
The way the deck is currently set up I wouldn't run it alone though, if you want to run it, I'd suggest Oboro Breezecaller. I normally can make 20-30+ mana with it and draw 10-20+ cards with it and a Gaea's Cradle, as you can bounce a land to make more mana. Then I cast a Patron of the Moon or Summer Bloom, etc. to drop a bunch of those lands. You can go infinite mana with it very fast. Altar of the Brood allows very easy wins like that, even if you commander gets killed too many times to be reasonably cast.
3 months ago
I've also been thinking about a Tatyova deck lately. The way I see it, 62 lands is incredibly excessive, since keeping lands in play isn't as important as getting the triggers in the first place. I would cut some number of lands in favor of Rampant Growth effects. Crop Rotation and Mirrorpool should probably be in the deck as well.
What I missed is how many cards like Sakura-Tribe Scout there are, since it's the only one I included in my list. Realizing there are 4 more absolutely changes things and makes Retreat to Coralhelm far more interesting. Going infinite with it, Tatyova, one of the Scouts and one of Simic Growth Chamber, Oboro, Palace in the Clouds or Ghost Town (or Dryad Arbor + Overburden ) is certainly appealing.
Another card I am really excited about is Words of Wind, which also allows for sweet endgame locks with Eternal Witness + Time Warp , while accumulating a ton of value along the way (not just with Tatyova, but also Mystic Remora, Sylvan Library and Rhystic Study).